Player Matchup

Cupid
Cupid
 
Cupid
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BLTSandwhich
Ganesha
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
DarkNyanCat0319
Cliodhna
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nike
Nike
Matchbox2O
Nike
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 59L
1,767 Elo+
Solo
Nox
Nox
MrChaoToday
Nox
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,649 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,583 Elo+

VS

Team Averages
Level 102
1,500 SR
1,542 Elo+
Poseidon
Poseidon
 
Poseidon
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Chusz
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Artio
Artio
Ghostkiller970
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Pele
Pele
mesipropí
Pele
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 0 / 4
6,705
610
6,123
5,130
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
BLTSandwhich
Ganesha
9
0 / 0 / 5
5,889
535
2,073
7,233
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
12
7 / 0 / 4
7,748
704
8,282
4,751
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
2 / 0 / 0
7,491
681
4,061
7,000
4,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 0 / 7
7,795
709
3,405
4,371
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 7 / 0
5,567
506
2,374
6,068
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
 
Sun Wukong
5
0 / 1 / 0
4,579
416
1,686
2,325
836
Mace

Mace

+10
Physical Power

Izanami
Chusz
Izanami
10
0 / 4 / 0
5,597
509
6,289
7,087
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
5,308
483
1,605
10,132
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 4 / 0
5,480
498
3,313
9,992
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
18
Kills
0
0
Deaths
18
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
4
5
L
Poseidon
 
Poseidon
0
7
0
0
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Ganesha
BLTSandwhich
Ganesha
0
0
5
2.5
L
Izanami
Chusz
Izanami
0
4
0
0
W
Cliodhna
7
0
4
9
L
0
2
0
0
W
2
0
0
2
W
6
0
7
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,944
Damage
15,267
28,485
Taken
35,604
11,889
Mitigated
10,166
7,752
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,123
3,420
0
2,469
5,130
1,012
0
234
4,896
0
37,708
L
Poseidon
 
Poseidon
2,374
257
0
190
6,068
974
0
432
5,618
30,737
0
L
Sun Wukong
 
Sun Wukong
1,686
550
0
670
2,325
836
0
0
2,325
0
12,097
W
Ganesha
BLTSandwhich
Ganesha
2,073
314
0
2,489
7,233
3,769
0
1,311
5,922
15,712
0
L
Izanami
Chusz
Izanami
6,289
3,739
0
1,436
7,087
1,109
0
486
6,561
0
37,101
W
Cliodhna
8,282
1,946
0
455
4,751
1,532
194
900
3,851
0
42,155
L
1,605
517
555
3,138
10,132
4,939
0
2,821
7,229
14,139
0
W
4,061
606
0
1,266
7,000
4,014
764
440
6,560
3,450
44,045
W
3,405
627
0
1,073
4,371
1,562
597
1,094
3,277
31,012
0
L
3,313
1,035
0
3,794
9,992
2,308
0
2,172
7,794
0
32,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,628
Gold Earned
26,531
347
Minions Killed
268
0
Camps Cleared
0
1,160,690
Distance Traveled
990,466
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,705
610
83
8
0
216,744
2
L
Poseidon
5,567
506
59
5
0
227,701
1
L
Sun Wukong
4,579
416
35
3
0
77,748
0
W
Ganesha
5,889
535
6
1
0
222,806
1
L
Izanami
5,597
509
82
7
0
197,370
5
W
Cliodhna
7,748
704
72
7
0
276,284
3
L
Artio
5,308
483
25
2
0
225,290
2
W
Nike
7,491
681
113
10
0
228,954
0
W
Nox
7,795
709
73
7
0
215,902
1
L
Pele
5,480
498
67
6
0
262,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role