Player Matchup

Artemis
Artemis
BollaBrown
Artemis
Level 34
God Stats
2W - 2L
1,751 SR
Queue Stats
6W - 9L
1,371 Elo+
Party 1
Gilgamesh
Gilgamesh
GeografiaEstaBan
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bastet
Bastet
Manispro_12
Bastet
Level 64
God Stats
1W - 4L
1,490 SR
Queue Stats
79W - 82L
1,542 Elo+
Party 3
Cthulhu
Cthulhu
Mr_Andersen20
Cthulhu
Level 31
God Stats
1W - 2L
1,751 SR
Queue Stats
6W - 10L
1,371 Elo+
Party 1
The Morrigan
The Morrigan
muerte2605
The Morrigan
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 217L
1,500 Elo+
Party 3
Team Averages
Level 50
1,598 SR
1,457 Elo+

VS

Team Averages
Level 50
1,553 SR
1,459 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
CRiTTeRS NL
Izanami
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,528 Elo+
Solo
Bacchus
Bacchus
Hidddefderf
Bacchus
Level 29
God Stats
3W - 1L
1,653 SR
Queue Stats
32W - 61L
1,457 Elo+
Party 4
Anubis
Anubis
NoMercyT-T
Anubis
Level 18
God Stats
6W - 4L
1,611 SR
Queue Stats
64W - 74L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BollaBrown
Artemis
14
2 / 5 / 1
8,664
413
4,961
10,745
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
14
2 / 3 / 3
9,053
431
6,815
13,112
8,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bastet
16
7 / 4 / 3
10,524
501
11,325
15,075
4,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
13
1 / 4 / 3
8,865
422
6,536
15,891
18,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
muerte2605
The Morrigan
16
3 / 6 / 5
10,258
488
10,293
11,887
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
7 / 4 / 7
12,211
581
12,109
25,227
9,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
 
Heimdallr
18
5 / 2 / 7
11,449
545
15,031
10,366
4,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
CRiTTeRS NL
Izanami
20
5 / 4 / 2
13,006
619
12,125
16,459
9,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Hidddefderf
Bacchus
15
4 / 1 / 13
11,443
545
9,376
14,388
17,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
NoMercyT-T
Anubis
13
1 / 4 / 5
9,522
453
2,665
5,611
1,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
15
Kills
22
22
Deaths
15
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
4
7
2.63
W
Heimdallr
 
Heimdallr
5
2
7
4.25
L
Artemis
BollaBrown
Artemis
2
5
1
0.5
W
Izanami
CRiTTeRS NL
Izanami
5
4
2
1.5
L
Gilgamesh
2
3
3
1.17
W
Bacchus
Hidddefderf
Bacchus
4
1
13
10.5
L
Bastet
7
4
3
2.13
L
Cthulhu
1
4
3
0.63
W
Anubis
NoMercyT-T
Anubis
1
4
5
0.88
L
The Morrigan
muerte2605
The Morrigan
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,930
Damage
51,306
66,710
Taken
72,051
39,885
Mitigated
41,509
8,710
Healing
25,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,109
4,382
0
10,624
25,227
9,257
0
2,954
22,130
86,607
0
W
Heimdallr
 
Heimdallr
15,031
5,746
0
1,588
10,366
4,312
725
3,835
6,491
0
82,849
L
Artemis
BollaBrown
Artemis
4,961
1,752
0
2,438
10,745
3,827
764
2,461
8,284
0
46,561
W
Izanami
CRiTTeRS NL
Izanami
12,125
8,723
0
7,247
16,459
9,034
9,966
3,870
12,433
0
124,758
L
Gilgamesh
6,815
1,318
0
2,277
13,112
8,718
89
6,144
6,968
0
44,743
W
Bacchus
Hidddefderf
Bacchus
9,376
819
2,378
2,656
14,388
17,070
0
2,308
12,000
33,329
2,105
L
Bastet
11,325
4,433
0
2,254
15,075
4,150
0
5,322
9,753
0
64,094
L
Cthulhu
6,536
409
96
1,437
15,891
18,468
108
2,659
13,232
37,776
0
W
Anubis
NoMercyT-T
Anubis
2,665
213
0
1,415
5,611
1,836
39
1,736
3,679
34,001
0
L
The Morrigan
muerte2605
The Morrigan
10,293
1,973
0
208
11,887
4,722
243
6,814
5,073
51,480
3,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,364
Gold Earned
57,631
393
Minions Killed
577
0
Camps Cleared
0
1,898,705
Distance Traveled
1,880,157
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,211
581
122
6
0
386,190
2
W
Heimdallr
11,449
545
133
6
0
377,513
0
L
Artemis
8,664
413
104
5
0
396,915
4
W
Izanami
13,006
619
218
10
0
319,891
2
L
Gilgamesh
9,053
431
74
4
0
316,106
1
W
Bacchus
11,443
545
43
2
0
407,712
1
L
Bastet
10,524
501
93
4
0
424,607
0
L
Cthulhu
8,865
422
48
2
0
411,143
3
W
Anubis
9,522
453
61
3
0
388,851
4
L
The Morrigan
10,258
488
74
4
0
349,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role