Player Matchup

Medusa
Medusa
GRIM from NY
Medusa
Level 117
God Stats
21W - 15L
1,425 SR
Queue Stats
143W - 117L
1,741 Elo+
Party 1
Gilgamesh
Gilgamesh
Respect MD
Gilgamesh
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 12L
1,727 Elo+
Party 1
Hades
Hades
i h8 2 be you
Hades
Level 109
God Stats
4W - 2L
1,739 SR
Queue Stats
231W - 178L
1,624 Elo+
Party 1
Team Averages
Level 92
1,555 SR
1,697 Elo+

VS

Team Averages
Level 106
1,500 SR
1,625 Elo+
Raijin
Raijin
SmelyCrungus
Raijin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 78L
1,501 Elo+
Party 2
Jormungandr
Jormungandr
StronkIand
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 171L
1,638 Elo+
Party 2
Xbalanque
Xbalanque
ZergiNate
Xbalanque
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
409W - 275L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
8 / 2 / 9
12,832
755
12,910
12,591
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Respect MD
Gilgamesh
18
8 / 3 / 9
13,386
787
12,452
18,490
22,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 4 / 12
12,990
764
14,523
18,505
13,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 10 / 3
10,038
590
4,169
14,069
6,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
StronkIand
Jormungandr
16
1 / 5 / 6
11,174
657
10,122
17,602
18,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
ZergiNate
Xbalanque
16
7 / 8 / 2
12,309
724
20,630
14,526
7,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
23
Kills
9
9
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
2
9
6.25
W
Gilgamesh
Respect MD
Gilgamesh
8
3
9
4.17
L
Raijin
1
10
3
0.25
L
Jormungandr
StronkIand
Jormungandr
1
5
6
0.8
L
Xbalanque
ZergiNate
Xbalanque
7
8
2
1
W
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,885
Damage
34,921
49,586
Taken
46,197
41,054
Mitigated
32,118
15,297
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,910
6,711
0
1,571
12,591
5,562
1,231
4,393
8,198
0
43,357
W
Gilgamesh
Respect MD
Gilgamesh
12,452
2,445
0
2,999
18,490
22,079
375
5,081
13,409
2,630
45,040
L
Raijin
4,169
507
0
711
14,069
6,114
0
7,095
6,660
20,087
0
L
Jormungandr
StronkIand
Jormungandr
10,122
2,069
390
2,589
17,602
18,983
0
4,052
13,178
38,435
0
L
Xbalanque
ZergiNate
Xbalanque
20,630
6,943
0
1,070
14,526
7,021
0
4,372
9,755
0
51,909
W
14,523
1,270
1,103
9,624
18,505
13,413
1,153
5,941
12,564
53,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
33,521
204
Minions Killed
170
9
Camps Cleared
5
960,793
Distance Traveled
808,535
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,832
755
47
3
1
319,942
1
W
Gilgamesh
13,386
787
57
3
3
339,905
4
L
Raijin
10,038
590
34
2
0
254,989
2
L
Jormungandr
11,174
657
58
3
1
300,094
1
L
Xbalanque
12,309
724
78
5
4
253,452
2
W
Hades
12,990
764
100
6
5
300,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role