Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Crossfire2009
Tiamat
Level 145
God Stats
7W - 3L
1,500 SR
Queue Stats
74W - 86L
1,742 Elo+
Party 1
Chiron
Chiron
DaveFruits
Chiron
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,500 Elo+
Party 1
Eset
Eset
Iatro
Eset
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 89L
1,742 Elo+
Party 1
Team Averages
Level 148
1,500 SR
1,597 Elo+

VS

Team Averages
Level 148
1,618 SR
1,537 Elo+
Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
KillingInc
Agni
Level 104
God Stats
8W - 3L
2,037 SR
Queue Stats
95W - 85L
1,794 Elo+
Solo
Charybdis
Charybdis
Vaellym
Charybdis
Level 160
God Stats
4W - 5L
1,196 SR
Queue Stats
371W - 349L
1,510 Elo+
Solo
Mulan
Mulan
ohpnss
Mulan
Level 160
God Stats
4W - 5L
1,859 SR
Queue Stats
22W - 22L
1,500 Elo+
Solo
Sobek
Sobek
zWhiteKid
Sobek
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 1 / 12
8,531
776
8,646
11,288
11,296
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
 
Kali
15
3 / 3 / 6
8,528
775
5,876
12,675
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 7
8,867
806
9,693
6,719
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
DaveFruits
Chiron
17
7 / 0 / 6
9,333
848
15,411
6,192
2,142
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Eset
Iatro
Eset
15
2 / 1 / 14
8,534
776
4,561
6,234
5,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 2 / 2
8,427
766
5,202
6,880
3,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 5 / 1
8,263
751
5,604
8,050
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Vaellym
Charybdis
14
0 / 2 / 4
7,670
697
7,384
7,875
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Mulan
ohpnss
Mulan
14
0 / 5 / 4
7,631
694
6,788
12,366
13,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
zWhiteKid
Sobek
14
2 / 5 / 2
8,297
754
5,325
16,890
14,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
19
Kills
6
6
Deaths
19
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
12
9
W
Kali
 
Kali
3
3
6
2
L
Ravana
 
Ravana
3
2
2
2
W
4
1
7
7.5
W
Chiron
DaveFruits
Chiron
7
0
6
10
W
Eset
Iatro
Eset
2
1
14
9
L
1
5
1
0.3
L
Charybdis
Vaellym
Charybdis
0
2
4
1
L
Mulan
ohpnss
Mulan
0
5
4
0.4
L
Sobek
zWhiteKid
Sobek
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,187
Damage
30,303
43,108
Taken
52,061
29,342
Mitigated
36,351
16,188
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,646
4,152
1,839
2,615
11,288
11,296
65
3,211
7,723
0
19,011
W
Kali
 
Kali
5,876
3,076
0
3,201
12,675
6,058
51
2,688
9,706
0
29,481
L
Ravana
 
Ravana
5,202
701
0
2,679
6,880
3,480
0
3,506
3,190
0
24,351
W
9,693
1,205
0
1,780
6,719
4,224
473
1,569
4,989
34,029
0
W
Chiron
DaveFruits
Chiron
15,411
8,006
1,567
1,738
6,192
2,142
1,052
1,690
4,436
0
40,163
W
Eset
Iatro
Eset
4,561
285
2,239
1,209
6,234
5,622
107
1,771
4,250
12,876
0
L
5,604
241
0
631
8,050
2,504
714
939
7,089
38,233
0
L
Charybdis
Vaellym
Charybdis
7,384
3,162
0
1,139
7,875
2,223
0
2,204
5,324
0
20,430
L
Mulan
ohpnss
Mulan
6,788
704
0
2,883
12,366
13,228
0
2,630
9,361
0
23,727
L
Sobek
zWhiteKid
Sobek
5,325
251
0
3,373
16,890
14,916
0
3,851
12,843
16,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,793
Gold Earned
40,288
212
Minions Killed
226
0
Camps Cleared
0
1,242,320
Distance Traveled
1,099,601
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,531
776
17
2
0
259,857
9
W
Kali
8,528
775
41
4
0
243,613
1
L
Ravana
8,427
766
49
4
0
233,264
3
W
Tiamat
8,867
806
65
6
0
249,537
1
W
Chiron
9,333
848
63
6
0
244,985
0
W
Eset
8,534
776
26
2
0
244,328
1
L
Agni
8,263
751
69
6
0
213,601
3
L
Charybdis
7,670
697
32
3
0
196,399
0
L
Mulan
7,631
694
44
4
0
230,500
3
L
Sobek
8,297
754
32
3
0
225,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role