Player Matchup

Vulcan
Vulcan
Eroke22
Vulcan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,451 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gaymer4Life
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,100 Elo+
Solo
Kukulkan
Kukulkan
SirBellator
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,426 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,326 Elo+

VS

Team Averages
Level 67
1,583 SR
1,457 Elo+
Atlas
Atlas
RMI777
Atlas
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,558 Elo+
Party 1
Merlin
Merlin
TankRangers
Merlin
Level 86
God Stats
19W - 19L
1,749 SR
Queue Stats
279W - 315L
1,398 Elo+
Solo
Bastet
Bastet
dontmesswithme1
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Eroke22
Vulcan
13
1 / 2 / 2
7,980
665
12,280
6,590
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Gaymer4Life
Morgan Le Fay
11
2 / 6 / 1
7,514
626
5,278
9,124
3,139
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
SirBellator
Kukulkan
13
0 / 1 / 3
7,796
650
4,211
3,978
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
RMI777
Atlas
12
2 / 0 / 7
8,646
721
5,332
12,149
9,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
13
4 / 0 / 5
8,521
710
9,483
5,276
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 4
7,838
653
2,732
9,040
3,464
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Eroke22
Vulcan
1
2
2
1
L
Morgan Le Fay
Gaymer4Life
Morgan Le Fay
2
6
1
0.42
W
Atlas
RMI777
Atlas
2
0
7
5.5
L
Kukulkan
SirBellator
Kukulkan
0
1
3
1.5
W
Merlin
4
0
5
6.5
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,769
Damage
17,547
19,692
Taken
26,465
7,130
Mitigated
15,113
1,986
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Eroke22
Vulcan
12,280
3,384
144
1,514
6,590
2,562
280
4,161
2,187
31,541
0
L
Morgan Le Fay
Gaymer4Life
Morgan Le Fay
5,278
795
0
328
9,124
3,139
36
6,791
1,851
13,021
0
W
Atlas
RMI777
Atlas
5,332
1,255
198
4,741
12,149
9,966
0
9,999
2,096
16,933
0
L
Kukulkan
SirBellator
Kukulkan
4,211
504
0
0
3,978
1,429
84
3,005
767
34,646
0
W
Merlin
9,483
433
1,125
1,597
5,276
1,683
0
4,535
661
34,124
0
W
2,732
646
0
1,367
9,040
3,464
0
7,019
1,711
0
10,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,290
Gold Earned
25,005
157
Minions Killed
121
6
Camps Cleared
1
684,773
Distance Traveled
655,011
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,980
665
57
5
4
263,495
3
L
Morgan Le Fay
7,514
626
12
1
1
197,858
4
W
Atlas
8,646
721
22
2
0
227,210
1
L
Kukulkan
7,796
650
88
7
1
223,420
0
W
Merlin
8,521
710
74
6
1
202,187
3
W
Bastet
7,838
653
25
2
0
225,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role