Player Matchup

Vamana
Vamana
BDOTMCD23
Vamana
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
23W - 28L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ImBlack_Widow
Sylvanus
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 53L
1,299 Elo+
Party 1
Fenrir
Fenrir
Peytonl3301
Fenrir
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Olorun
Olorun
mnoKingZ
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,500 Elo+
Party 3
Ymir
Ymir
zezinhodascoves
Ymir
Level 40
God Stats
3W - 1L
1,364 SR
Queue Stats
19W - 28L
1,299 Elo+
Party 1
Team Averages
Level 69
1,473 SR
1,420 Elo+

VS

Team Averages
Level 61
1,504 SR
1,353 Elo+
Thanatos
Thanatos
AlanLokuras
Thanatos
Level 26
God Stats
4W - 3L
1,681 SR
Queue Stats
32W - 31L
1,697 Elo+
Solo
Ra
Ra
D0NK3Y XDG
Ra
Level 67
God Stats
1W - 4L
1,338 SR
Queue Stats
1W - 9L
1,178 Elo+
Party 2
Ymir
Ymir
HollowDreams886
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
InductionMotor
Gilgamesh
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,178 Elo+
Party 2
Cabrakan
Cabrakan
XDG Dream
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BDOTMCD23
Vamana
19
9 / 1 / 25
12,344
823
19,091
22,662
25,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
ImBlack_Widow
Sylvanus
18
2 / 0 / 26
11,966
798
14,271
16,599
16,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
19
10 / 2 / 15
12,520
835
17,478
15,709
11,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
mnoKingZ
Olorun
20
17 / 0 / 19
13,299
887
29,657
13,156
7,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 21
11,727
782
10,035
20,859
23,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlanLokuras
Thanatos
17
2 / 8 / 2
10,309
687
8,589
15,416
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 6 / 2
9,804
654
10,304
17,043
7,227
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 13 / 2
9,515
634
12,813
25,306
11,751
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
InductionMotor
Gilgamesh
16
2 / 6 / 1
9,725
648
12,639
26,518
23,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
XDG Dream
Cabrakan
15
1 / 9 / 3
9,706
647
15,379
21,562
12,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
16
42
Kills
6
6
Deaths
42
106
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlanLokuras
Thanatos
2
8
2
0.38
W
Vamana
BDOTMCD23
Vamana
9
1
25
21.5
L
1
6
2
0.33
L
0
13
2
0.08
W
Sylvanus
ImBlack_Widow
Sylvanus
2
0
26
15
L
Gilgamesh
InductionMotor
Gilgamesh
2
6
1
0.42
W
Fenrir
10
2
15
8.75
L
Cabrakan
XDG Dream
Cabrakan
1
9
3
0.28
W
Olorun
mnoKingZ
Olorun
17
0
19
26.5
W
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,532
Damage
59,724
88,985
Taken
105,845
84,319
Mitigated
61,868
43,485
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlanLokuras
Thanatos
8,589
2,465
0
5,617
15,416
6,694
0
6,848
8,315
0
34,537
W
Vamana
BDOTMCD23
Vamana
19,091
8,751
0
7,840
22,662
25,672
603
6,653
16,009
0
46,607
L
10,304
741
3,634
3,415
17,043
7,227
220
7,186
9,469
27,343
0
L
12,813
3,317
0
1,047
25,306
11,751
1,020
14,602
10,317
33,739
0
W
Sylvanus
ImBlack_Widow
Sylvanus
14,271
4,626
10,454
8,975
16,599
16,280
1,196
6,707
9,892
33,583
0
L
Gilgamesh
InductionMotor
Gilgamesh
12,639
2,230
835
2,836
26,518
23,309
0
12,355
13,222
0
35,920
W
Fenrir
17,478
3,419
0
3,459
15,709
11,863
839
8,644
7,065
0
49,897
L
Cabrakan
XDG Dream
Cabrakan
15,379
1,107
471
836
21,562
12,887
0
10,130
11,055
29,242
0
W
Olorun
mnoKingZ
Olorun
29,657
16,763
1,030
6,730
13,156
7,235
4,304
5,672
7,484
60,518
5,285
W
10,035
2,576
887
4,110
20,859
23,269
1,090
10,820
10,039
25,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,856
Gold Earned
49,059
222
Minions Killed
211
0
Camps Cleared
0
1,513,682
Distance Traveled
1,286,289
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,309
687
45
3
0
292,725
0
W
Vamana
12,344
823
48
3
0
316,697
0
L
Ra
9,804
654
51
3
0
265,422
0
L
Ymir
9,515
634
55
4
0
211,690
1
W
Sylvanus
11,966
798
27
2
0
286,290
1
L
Gilgamesh
9,725
648
38
3
0
260,589
2
W
Fenrir
12,520
835
60
4
0
352,944
3
L
Cabrakan
9,706
647
22
1
0
255,863
1
W
Olorun
13,299
887
56
4
0
293,328
0
W
Ymir
11,727
782
31
2
0
264,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role