Player Matchup

Gilgamesh
Gilgamesh
Aztecgod7
Gilgamesh
Level 128
God Stats
6W - 3L
1,615 SR
Queue Stats
100W - 90L
1,553 Elo+
Party 2
Mulan
Mulan
BanggBroSerg
Mulan
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 50L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Cheyo
Ao Kuang
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 156L
1,598 Elo+
Party 2
Nemesis
Nemesis
LIONHEART12X
Nemesis
Level 48
God Stats
6W - 7L
1,472 SR
Queue Stats
82W - 90L
1,582 Elo+
Party 2
Baron Samedi
Baron Samedi
W1TTYD1ABLO13
Baron Samedi
Level 125
God Stats
9W - 10L
1,546 SR
Queue Stats
76W - 73L
1,595 Elo+
Party 2
Team Averages
Level 115
1,527 SR
1,566 Elo+

VS

Team Averages
Level 57
1,533 SR
1,436 Elo+
Cerberus
Cerberus
DragKing Jax
Cerberus
Level 18
God Stats
6W - 8L
1,659 SR
Queue Stats
8W - 12L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GrimXen0
Tsukuyomi
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 82L
1,340 Elo+
Party 1
Olorun
Olorun
Lil_Graham-
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,486 Elo+
Solo
Hera
Hera
Pernickty
Hera
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,479 Elo+
Solo
Xbalanque
Xbalanque
Valvirn
Xbalanque
Level 89
God Stats
2W - 7L
1,507 SR
Queue Stats
30W - 35L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aztecgod7
Gilgamesh
16
4 / 2 / 16
9,744
886
7,765
13,695
9,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 14
8,797
800
8,260
13,096
9,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
Cheyo
Ao Kuang
17
8 / 0 / 11
9,655
878
11,375
10,354
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
LIONHEART12X
Nemesis
16
8 / 1 / 12
9,376
852
7,470
7,355
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
W1TTYD1ABLO13
Baron Samedi
17
4 / 0 / 14
9,410
855
13,350
6,632
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DragKing Jax
Cerberus
13
0 / 5 / 1
7,606
691
6,052
18,533
13,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
GrimXen0
Tsukuyomi
15
2 / 4 / 1
8,026
730
11,061
10,396
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
12
0 / 6 / 0
7,122
647
2,351
9,248
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
13
1 / 5 / 1
7,522
684
4,309
6,853
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Valvirn
Xbalanque
13
0 / 7 / 3
7,515
683
6,655
10,339
3,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
9
27
Kills
3
4
Deaths
27
67
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aztecgod7
Gilgamesh
4
2
16
6
W
3
1
14
10
W
Ao Kuang
Cheyo
Ao Kuang
8
0
11
13.5
L
Cerberus
DragKing Jax
Cerberus
0
5
1
0.1
L
Tsukuyomi
GrimXen0
Tsukuyomi
2
4
1
0.63
W
Nemesis
LIONHEART12X
Nemesis
8
1
12
14
L
Olorun
0
6
0
0
L
Hera
1
5
1
0.3
L
Xbalanque
Valvirn
Xbalanque
0
7
3
0.21
W
Baron Samedi
W1TTYD1ABLO13
Baron Samedi
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,220
Damage
30,428
51,132
Taken
55,369
29,333
Mitigated
25,944
22,717
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aztecgod7
Gilgamesh
7,765
1,018
2,093
4,106
13,695
9,530
588
1,638
12,031
3,567
20,295
W
8,260
1,219
0
4,304
13,096
9,220
580
5,199
7,753
2,984
27,134
W
Ao Kuang
Cheyo
Ao Kuang
11,375
3,212
0
4,840
10,354
4,113
0
2,329
7,951
35,264
0
L
Cerberus
DragKing Jax
Cerberus
6,052
408
0
6,195
18,533
13,125
65
8,443
9,532
15,922
0
L
Tsukuyomi
GrimXen0
Tsukuyomi
11,061
3,406
0
2,728
10,396
3,890
0
4,691
5,490
0
35,452
W
Nemesis
LIONHEART12X
Nemesis
7,470
2,456
0
617
7,355
3,266
1,623
1,591
5,694
0
14,230
L
Olorun
2,351
1,005
196
1,261
9,248
2,502
0
5,686
3,426
13,225
0
L
Hera
4,309
929
0
323
6,853
2,512
0
2,835
3,880
16,536
0
L
Xbalanque
Valvirn
Xbalanque
6,655
2,522
0
1,035
10,339
3,915
227
4,536
5,569
0
21,233
W
Baron Samedi
W1TTYD1ABLO13
Baron Samedi
13,350
468
3,441
3,316
6,632
3,204
1,323
1,585
4,991
41,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,982
Gold Earned
37,791
198
Minions Killed
164
0
Camps Cleared
0
1,309,006
Distance Traveled
961,688
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,744
886
22
2
0
266,511
0
W
Mulan
8,797
800
43
4
0
253,305
2
W
Ao Kuang
9,655
878
55
5
0
268,237
1
L
Cerberus
7,606
691
19
2
0
196,454
0
L
Tsukuyomi
8,026
730
50
5
0
232,661
3
W
Nemesis
9,376
852
11
1
0
289,941
2
L
Olorun
7,122
647
25
2
0
169,785
3
L
Hera
7,522
684
34
3
0
164,214
4
L
Xbalanque
7,515
683
36
3
0
198,574
0
W
Baron Samedi
9,410
855
67
6
0
231,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role