Player Matchup

Arachne
Arachne
BorderLifeGamer
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,468 Elo+
Party 2
Ganesha
Ganesha
DarkTheGod
Ganesha
Level 109
God Stats
4W - 0L
1,782 SR
Queue Stats
186W - 187L
1,401 Elo+
Party 2
Vamana
Vamana
rogue2141
Vamana
Level 128
God Stats
4W - 1L
1,753 SR
Queue Stats
364W - 393L
1,421 Elo+
Party 2
Team Averages
Level 87
1,678 SR
1,430 Elo+

VS

Team Averages
Level 76
1,500 SR
1,712 Elo+
Neith
Neith
GoofyTooth6748
Neith
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,712 Elo+
Party 1
Merlin
Merlin
H8 Virgil
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,712 Elo+
Party 1
Bacchus
Bacchus
i3300
Bacchus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 198L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
9,825
702
6,888
7,115
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
DarkTheGod
Ganesha
15
0 / 0 / 11
9,023
645
5,738
10,100
12,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Vamana
rogue2141
Vamana
15
6 / 1 / 3
10,032
717
11,242
13,169
17,240
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,077
577
6,503
8,956
2,686
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
H8 Virgil
Merlin
12
0 / 7 / 1
7,931
567
5,082
9,244
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
i3300
Bacchus
11
1 / 3 / 0
7,820
559
7,486
7,974
6,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Ganesha
DarkTheGod
Ganesha
0
0
11
5.5
L
0
2
1
0.25
L
Merlin
H8 Virgil
Merlin
0
7
1
0.07
L
Bacchus
i3300
Bacchus
1
3
0
0.33
W
Vamana
rogue2141
Vamana
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,868
Damage
19,071
30,384
Taken
26,174
33,157
Mitigated
11,577
8,998
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,888
4,788
964
2,168
7,115
3,822
1,064
3,134
3,757
0
20,807
W
Ganesha
DarkTheGod
Ganesha
5,738
191
832
1,522
10,100
12,095
110
3,775
5,817
21,416
0
L
6,503
1,086
0
2,429
8,956
2,686
0
2,248
6,668
0
40,536
L
Merlin
H8 Virgil
Merlin
5,082
869
0
523
9,244
2,503
0
1,963
7,212
23,329
0
L
Bacchus
i3300
Bacchus
7,486
975
143
536
7,974
6,388
0
1,842
5,917
11,424
0
W
Vamana
rogue2141
Vamana
11,242
4,667
0
3,512
13,169
17,240
915
5,578
7,203
0
44,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,880
Gold Earned
23,828
139
Minions Killed
126
8
Camps Cleared
4
736,723
Distance Traveled
685,563
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,825
702
46
3
4
243,356
3
W
Ganesha
9,023
645
0
0
0
250,152
1
L
Neith
8,077
577
68
5
2
237,748
2
L
Merlin
7,931
567
50
4
2
210,104
0
L
Bacchus
7,820
559
8
1
0
237,711
4
W
Vamana
10,032
717
93
7
4
243,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role