Player Matchup

Eset
Eset
Danier73
Eset
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 231L
1,225 Elo+
Party 3
Bellona
Bellona
Renaldinh0
Bellona
Level 63
God Stats
75W - 54L
1,670 SR
Queue Stats
334W - 363L
1,652 Elo+
Party 2
Ymir
Ymir
Sash_United
Ymir
Level 122
God Stats
5W - 5L
1,178 SR
Queue Stats
213W - 211L
1,437 Elo+
Party 2
Artemis
Artemis
Schmusanne
Artemis
Level 97
God Stats
7W - 4L
1,296 SR
Queue Stats
147W - 125L
1,437 Elo+
Party 2
Camazotz
Camazotz
lhy96
Camazotz
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
237W - 233L
1,225 Elo+
Party 3
Team Averages
Level 119
1,429 SR
1,395 Elo+

VS

Team Averages
Level 92
1,677 SR
1,552 Elo+
Arachne
Arachne
Bushogoma_R
Arachne
Level 107
God Stats
2W - 1L
1,702 SR
Queue Stats
78W - 81L
1,674 Elo+
Party 1
Tiamat
Tiamat
Entonao
Tiamat
Level 84
God Stats
1W - 3L
1,459 SR
Queue Stats
105W - 116L
1,508 Elo+
Party 4
Heimdallr
Heimdallr
ItsVega222
Heimdallr
Level 89
God Stats
9W - 11L
1,826 SR
Queue Stats
235W - 248L
1,458 Elo+
Party 4
Cabrakan
Cabrakan
UB_Grizz2050
Cabrakan
Level 89
God Stats
5W - 4L
1,693 SR
Queue Stats
222W - 233L
1,522 Elo+
Party 1
Mulan
Mulan
Wolfdivin
Mulan
Level 90
God Stats
2W - 2L
1,703 SR
Queue Stats
252W - 209L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
4 / 5 / 7
12,857
536
16,355
16,445
6,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Renaldinh0
Bellona
20
5 / 5 / 4
13,328
555
23,511
29,503
32,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 2 / 13
12,728
530
14,439
26,996
33,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Schmusanne
Artemis
20
7 / 1 / 7
13,741
573
15,689
14,431
6,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
lhy96
Camazotz
20
7 / 3 / 8
13,466
561
12,452
20,223
10,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bushogoma_R
Arachne
20
8 / 6 / 3
12,623
526
13,071
20,905
9,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Entonao
Tiamat
15
0 / 6 / 6
9,756
407
11,394
15,178
9,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
ItsVega222
Heimdallr
16
3 / 8 / 4
10,324
430
11,040
20,062
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
UB_Grizz2050
Cabrakan
14
1 / 3 / 4
9,766
407
9,691
18,947
20,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Wolfdivin
Mulan
17
4 / 4 / 0
11,461
478
26,803
31,258
35,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
27
Kills
16
16
Deaths
27
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bushogoma_R
Arachne
8
6
3
1.58
W
Eset
4
5
7
1.5
L
Tiamat
Entonao
Tiamat
0
6
6
0.5
L
Heimdallr
ItsVega222
Heimdallr
3
8
4
0.63
W
Bellona
Renaldinh0
Bellona
5
5
4
1.4
W
4
2
13
5.25
W
Artemis
Schmusanne
Artemis
7
1
7
10.5
L
Cabrakan
UB_Grizz2050
Cabrakan
1
3
4
1
L
Mulan
Wolfdivin
Mulan
4
4
0
1
W
Camazotz
lhy96
Camazotz
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,446
Damage
71,999
107,598
Taken
106,350
89,598
Mitigated
83,916
37,735
Healing
35,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bushogoma_R
Arachne
13,071
9,546
0
7,308
20,905
9,964
434
5,703
15,022
0
85,008
W
Eset
16,355
582
8
3,702
16,445
6,546
1,571
6,983
8,904
92,037
0
L
Tiamat
Entonao
Tiamat
11,394
562
182
2,736
15,178
9,433
120
5,796
9,107
55,956
0
L
Heimdallr
ItsVega222
Heimdallr
11,040
3,479
0
4,232
20,062
8,138
1,055
7,139
12,777
0
74,970
W
Bellona
Renaldinh0
Bellona
23,511
12,457
135
12,771
29,503
32,101
411
3,904
23,756
0
90,317
W
14,439
2,779
373
5,855
26,996
33,774
263
6,743
19,917
58,242
0
W
Artemis
Schmusanne
Artemis
15,689
7,997
0
5,771
14,431
6,843
1,694
1,743
12,282
0
119,483
L
Cabrakan
UB_Grizz2050
Cabrakan
9,691
947
627
5,863
18,947
20,952
231
6,579
12,152
45,272
0
L
Mulan
Wolfdivin
Mulan
26,803
4,375
0
14,054
31,258
35,429
298
4,653
26,498
13,243
70,808
W
Camazotz
lhy96
Camazotz
12,452
3,045
0
9,120
20,223
10,334
2,585
5,281
14,607
0
108,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,120
Gold Earned
53,930
678
Minions Killed
596
0
Camps Cleared
0
2,448,873
Distance Traveled
2,092,720
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,623
526
153
6
0
516,856
2
W
Eset
12,857
536
170
7
0
480,810
3
L
Tiamat
9,756
407
108
5
0
389,934
2
L
Heimdallr
10,324
430
115
5
0
380,211
0
W
Bellona
13,328
555
136
6
0
460,062
7
W
Ymir
12,728
530
73
3
0
520,097
7
W
Artemis
13,741
573
161
7
0
431,672
8
L
Cabrakan
9,766
407
78
3
0
411,345
7
L
Mulan
11,461
478
142
6
0
394,374
0
W
Camazotz
13,466
561
138
6
0
556,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role