Player Matchup

Erlang Shen
Erlang Shen
Bronze III
Billigrec
Erlang Shen
Bronze III
Level 90
God Stats
6W - 4L
1,500 SR
Queue Stats
124W - 111L
1,454 MMR
Solo
Achilles
Achilles
Bronze III
Kathmandu
Achilles
Bronze III
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 193L
1,453 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
MrClutch812
Ah Muzen Cab
Bronze III
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 60L
1,467 MMR
Solo
Janus
Janus
Bronze III
MrrPrezz
Janus
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,462 MMR
Solo
Geb
Geb
Silver III
majik11
Geb
Silver III
Level 138
God Stats
1W - 2L
1,452 SR
Queue Stats
103W - 101L
1,416 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 114
1,490 SR
1,450 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,618 SR
1,449 MMR
Medusa
Medusa
Gold V
DoctorCorleone
Medusa
Gold V
Level 102
God Stats
26W - 20L
1,644 SR
Queue Stats
126W - 120L
1,462 MMR
Solo
Osiris
Osiris
Silver III
Frankaj0
Osiris
Silver III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,409 MMR
Solo
Sobek
Sobek
Bronze III
RFKÑ
Sobek
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,454 MMR
Solo
Nike
Nike
Silver II
Som3
Nike
Silver II
Level 125
God Stats
3W - 1L
1,702 SR
Queue Stats
109W - 121L
1,447 MMR
Solo
Discordia
Discordia
Silver II
TowerDivingIsFun
Discordia
Silver II
Level 83
God Stats
3W - 1L
1,745 SR
Queue Stats
31W - 34L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Billigrec
Erlang Shen
11
0 / 3 / 2
6,390
492
8,536
11,542
7,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Kathmandu
Achilles
11
2 / 6 / 2
7,010
539
4,154
11,877
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
MrClutch812
Ah Muzen Cab
12
0 / 4 / 4
6,484
499
6,073
10,048
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
MrrPrezz
Janus
12
3 / 7 / 1
7,187
553
3,078
7,952
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
10
0 / 1 / 4
6,393
492
2,904
10,177
4,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KaliArtioBastetAthena

VS

Bans
SolChaacMulanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 1
9,228
710
9,257
8,831
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Frankaj0
Osiris
14
3 / 0 / 5
8,219
632
9,172
13,748
10,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
RFKÑ
Sobek
10
0 / 2 / 7
6,769
521
2,726
9,918
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nike
Som3
Nike
13
4 / 2 / 8
8,488
653
7,104
8,248
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
13
5 / 2 / 12
8,501
654
11,083
5,299
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
5
Kills
21
21
Deaths
7
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Billigrec
Erlang Shen
0
3
2
0.33
W
9
1
1
9.5
W
Osiris
Frankaj0
Osiris
3
0
5
5.5
L
Achilles
Kathmandu
Achilles
2
6
2
0.5
L
Ah Muzen Cab
MrClutch812
Ah Muzen Cab
0
4
4
0.5
L
Janus
MrrPrezz
Janus
3
7
1
0.5
W
Sobek
RFKÑ
Sobek
0
2
7
1.75
W
Nike
Som3
Nike
4
2
8
4
W
Discordia
5
2
12
5.5
L
Geb
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,745
Damage
39,342
51,596
Taken
46,044
21,405
Mitigated
25,007
16,187
Healing
15,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Billigrec
Erlang Shen
8,536
4,444
0
5,166
11,542
7,946
0
1,965
8,809
0
35,582
W
9,257
4,521
0
3,780
8,831
2,708
1,473
796
8,035
0
72,477
W
Osiris
Frankaj0
Osiris
9,172
2,870
0
5,273
13,748
10,858
0
1,988
11,647
0
40,895
L
Achilles
Kathmandu
Achilles
4,154
1,352
0
2,578
11,877
6,249
0
4,020
7,727
0
34,206
L
Ah Muzen Cab
MrClutch812
Ah Muzen Cab
6,073
2,432
0
3,525
10,048
1,642
0
1,257
8,791
0
46,003
L
Janus
MrrPrezz
Janus
3,078
117
0
344
7,952
1,552
0
3,178
4,774
36,848
0
W
Sobek
RFKÑ
Sobek
2,726
422
0
2,710
9,918
7,166
0
969
8,925
9,040
0
W
Nike
Som3
Nike
7,104
1,158
0
2,634
8,248
2,618
0
1,397
6,811
0
55,468
W
Discordia
11,083
1,140
60
966
5,299
1,657
123
625
4,644
44,448
0
L
Geb
2,904
661
1,869
2,705
10,177
4,016
0
3,389
6,740
10,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,464
Gold Earned
41,205
325
Minions Killed
410
0
Camps Cleared
0
1,298,208
Distance Traveled
1,373,175
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,390
492
65
5
0
248,892
1
W
Medusa
9,228
710
126
10
0
255,205
1
W
Osiris
8,219
632
92
7
0
270,003
1
L
Achilles
7,010
539
81
6
0
241,377
5
L
Ah Muzen Cab
6,484
499
84
6
0
263,968
5
L
Janus
7,187
553
81
6
0
249,912
1
W
Sobek
6,769
521
19
1
0
279,928
2
W
Nike
8,488
653
105
8
0
297,880
9
W
Discordia
8,501
654
68
5
0
270,159
10
L
Geb
6,393
492
14
1
0
294,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role