Player Matchup

Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Argey
Charybdis
Level 155
God Stats
1W - 0L
1,254 SR
Queue Stats
103W - 61L
1,607 Elo+
Party 1
Chang'e
Chang'e
drejm
Chang'e
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 16L
1,608 Elo+
Party 1
Team Averages
Level 142
1,451 SR
1,543 Elo+

VS

Team Averages
Level 116
1,541 SR
1,516 Elo+
Poseidon
Poseidon
Deus Enigma7
Poseidon
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,451 Elo+
Party 2
Chang'e
Chang'e
PxrZvxL
Chang'e
Level 103
God Stats
7W - 5L
1,511 SR
Queue Stats
32W - 33L
1,436 Elo+
Party 2
Geb
Geb
ShootToThrill66
Geb
Level 102
God Stats
9W - 9L
1,698 SR
Queue Stats
28W - 27L
1,747 Elo+
Solo
Charybdis
Charybdis
Zelda0402
Charybdis
Level 158
God Stats
3W - 3L
1,349 SR
Queue Stats
86W - 96L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
xTequlia
Gilgamesh
Level 156
God Stats
6W - 3L
1,647 SR
Queue Stats
76W - 71L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
3 / 0 / 9
12,711
794
19,504
14,183
6,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
 
Mulan
19
5 / 4 / 12
12,383
774
15,470
20,906
25,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
 
Ullr
19
5 / 3 / 9
12,038
752
18,849
13,410
5,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Argey
Charybdis
19
3 / 3 / 12
11,848
741
18,947
19,928
8,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
drejm
Chang'e
19
5 / 2 / 12
12,101
756
19,545
18,317
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deus Enigma7
Poseidon
16
2 / 6 / 4
10,050
628
9,626
16,509
6,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
PxrZvxL
Chang'e
17
3 / 3 / 7
10,598
662
8,214
16,791
12,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 5 / 8
11,479
717
20,258
26,139
13,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Zelda0402
Charybdis
18
1 / 2 / 7
10,780
674
11,685
21,338
9,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
xTequlia
Gilgamesh
17
4 / 5 / 4
10,738
671
20,192
24,481
22,958
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
42
21
Kills
12
12
Deaths
21
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
9
7.5
W
Mulan
 
Mulan
5
4
12
2.75
W
Ullr
 
Ullr
5
3
9
3.17
W
Charybdis
Argey
Charybdis
3
3
12
3
L
Poseidon
Deus Enigma7
Poseidon
2
6
4
0.67
L
Chang'e
PxrZvxL
Chang'e
3
3
7
2.17
L
2
5
8
1.2
L
Charybdis
Zelda0402
Charybdis
1
2
7
2.25
W
Chang'e
drejm
Chang'e
5
2
12
5.5
L
Gilgamesh
xTequlia
Gilgamesh
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,315
Damage
69,975
86,744
Taken
105,258
51,990
Mitigated
63,689
41,007
Healing
28,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,504
6,429
0
6,245
14,183
6,175
8,758
5,334
8,729
70,241
4,400
W
Mulan
 
Mulan
15,470
1,255
0
3,798
20,906
25,789
118
9,881
10,741
1,676
39,921
W
Ullr
 
Ullr
18,849
4,612
0
90
13,410
5,251
642
7,362
5,764
0
53,683
W
Charybdis
Argey
Charybdis
18,947
12,517
0
8,019
19,928
8,004
1,745
8,976
10,712
0
47,372
L
Poseidon
Deus Enigma7
Poseidon
9,626
1,237
727
2,287
16,509
6,620
509
6,334
10,038
31,174
0
L
Chang'e
PxrZvxL
Chang'e
8,214
484
10,702
5,803
16,791
12,084
327
6,071
10,527
27,203
0
L
20,258
660
280
3,526
26,139
13,002
0
9,392
16,620
55,107
0
L
Charybdis
Zelda0402
Charybdis
11,685
6,512
0
4,601
21,338
9,025
658
8,155
12,792
0
46,559
W
Chang'e
drejm
Chang'e
19,545
1,797
13,268
9,587
18,317
6,771
351
7,833
10,356
40,086
0
L
Gilgamesh
xTequlia
Gilgamesh
20,192
2,737
0
144
24,481
22,958
156
8,767
15,462
5,088
31,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,081
Gold Earned
53,645
345
Minions Killed
276
0
Camps Cleared
0
1,692,190
Distance Traveled
1,596,345
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,711
794
100
6
0
350,639
4
W
Mulan
12,383
774
56
4
0
308,236
4
W
Ullr
12,038
752
77
5
0
347,124
0
W
Charybdis
11,848
741
65
4
0
312,478
0
L
Poseidon
10,050
628
38
2
0
297,284
0
L
Chang'e
10,598
662
44
3
0
316,476
2
L
Geb
11,479
717
89
6
0
338,765
0
L
Charybdis
10,780
674
76
5
0
307,717
0
W
Chang'e
12,101
756
47
3
0
373,713
4
L
Gilgamesh
10,738
671
29
2
0
336,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role