Player Matchup

Nemesis
Nemesis
B0SS S1A3R
Nemesis
Level 97
God Stats
1W - 5L
1,178 SR
Queue Stats
100W - 112L
1,735 Elo+
Party 1
Gilgamesh
Gilgamesh
Capt_Flash1
Gilgamesh
Level 143
God Stats
11W - 11L
1,536 SR
Queue Stats
176W - 175L
1,617 Elo+
Solo
Poseidon
Poseidon
DKnigth00
Poseidon
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 59L
1,156 Elo+
Solo
Athena
Athena
PrimitiveKiller
Athena
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,526 Elo+
Solo
Izanami
Izanami
TurooThaGod
Izanami
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 41L
1,500 Elo+
Party 1
Team Averages
Level 120
1,443 SR
1,507 Elo+

VS

Team Averages
Level 101
1,414 SR
1,479 Elo+
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
KikterEVO
Thanatos
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 83L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
NagateTanikaze1
Sun Wukong
Level 122
God Stats
3W - 4L
1,285 SR
Queue Stats
217W - 231L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
Psycoloco18
Baron Samedi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,453 Elo+
Party 2
Athena
Athena
Shaforostov02
Athena
Level 79
God Stats
7W - 7L
1,285 SR
Queue Stats
143W - 203L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B0SS S1A3R
Nemesis
5
0 / 1 / 0
3,431
572
797
3,772
833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Capt_Flash1
Gilgamesh
5
1 / 3 / 0
3,898
650
2,235
5,300
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
DKnigth00
Poseidon
4
0 / 3 / 0
3,210
535
297
2,277
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
2,733
456
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
TurooThaGod
Izanami
8
1 / 2 / 0
4,458
743
2,985
3,064
613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 1 / 1
4,436
739
1,347
3,218
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
KikterEVO
Thanatos
7
2 / 0 / 1
4,397
733
851
4,569
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
NagateTanikaze1
Sun Wukong
8
2 / 1 / 1
4,645
774
2,968
4,477
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
Psycoloco18
Baron Samedi
8
3 / 0 / 2
4,850
808
2,534
1,490
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 0 / 1
4,298
716
588
4,443
1,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
9
9
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
1
1.5
L
Nemesis
B0SS S1A3R
Nemesis
0
1
0
0
L
Gilgamesh
Capt_Flash1
Gilgamesh
1
3
0
0.33
L
Poseidon
DKnigth00
Poseidon
0
3
0
0
W
Thanatos
KikterEVO
Thanatos
2
0
1
2.5
W
Sun Wukong
NagateTanikaze1
Sun Wukong
2
1
1
2.5
L
0
0
0
0
W
Baron Samedi
Psycoloco18
Baron Samedi
3
0
2
4
W
1
0
1
1.5
L
Izanami
TurooThaGod
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,314
Damage
8,288
14,413
Taken
18,197
4,691
Mitigated
6,708
4,271
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,347
865
0
1,333
3,218
528
902
0
3,218
0
24,602
L
Nemesis
B0SS S1A3R
Nemesis
797
454
0
1,531
3,772
833
0
723
2,999
0
10,215
L
Gilgamesh
Capt_Flash1
Gilgamesh
2,235
863
0
1,820
5,300
2,767
0
0
5,300
0
11,989
L
Poseidon
DKnigth00
Poseidon
297
0
0
270
2,277
478
0
1,873
288
9,327
0
W
Thanatos
KikterEVO
Thanatos
851
357
0
4,452
4,569
1,218
0
0
4,569
0
16,251
W
Sun Wukong
NagateTanikaze1
Sun Wukong
2,968
876
0
2,406
4,477
2,639
0
0
4,477
0
18,095
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Psycoloco18
Baron Samedi
2,534
512
57
552
1,490
584
668
243
1,247
21,553
0
W
588
170
108
1,130
4,443
1,739
82
54
4,389
7,336
0
L
Izanami
TurooThaGod
Izanami
2,985
2,057
0
650
3,064
613
293
360
2,704
0
24,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,730
Gold Earned
22,626
122
Minions Killed
182
0
Camps Cleared
0
411,158
Distance Traveled
653,662
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,436
739
55
9
0
124,715
1
L
Nemesis
3,431
572
29
5
0
90,139
2
L
Gilgamesh
3,898
650
25
4
0
126,514
0
L
Poseidon
3,210
535
15
3
0
81,359
1
W
Thanatos
4,397
733
41
7
0
132,437
1
W
Sun Wukong
4,645
774
30
5
0
136,663
2
L
Athena
2,733
456
0
0
0
9,983
0
W
Baron Samedi
4,850
808
44
7
0
127,124
1
W
Athena
4,298
716
12
2
0
132,723
1
L
Izanami
4,458
743
53
9
0
103,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role