Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KevinAndersson
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 2
Merlin
Merlin
Lyfoks
Merlin
Level 89
God Stats
20W - 7L
1,823 SR
Queue Stats
29W - 18L
1,873 Elo+
Party 3
Olorun
Olorun
ZakArk69
Olorun
Level 4
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 2
Bellona
Bellona
meoweaboo
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 29
1,523 SR
1,467 Elo+

VS

Team Averages
Level 40
1,370 SR
1,401 Elo+
Ra
Ra
Manar_B91
Ra
Level 61
God Stats
1W - 0L
1,331 SR
Queue Stats
17W - 32L
1,590 Elo+
Party 4
Fenrir
Fenrir
SCPN93971
Fenrir
Level 29
God Stats
1W - 4L
1,190 SR
Queue Stats
3W - 8L
1,196 Elo+
Party 1
Tyr
Tyr
adonleek
Tyr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 4
Ares
Ares
fa13bio
Ares
Level 48
God Stats
8W - 4L
1,551 SR
Queue Stats
33W - 35L
1,446 Elo+
Solo
Merlin
Merlin
ryu931
Merlin
Level 22
God Stats
1W - 4L
1,278 SR
Queue Stats
3W - 8L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 5 / 4
8,620
718
7,219
12,475
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
KevinAndersson
Tsukuyomi
15
7 / 8 / 3
9,268
772
11,395
13,260
5,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Lyfoks
Merlin
19
5 / 1 / 3
10,413
868
9,619
6,079
2,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
ZakArk69
Olorun
16
1 / 5 / 5
8,940
745
8,876
12,110
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
meoweaboo
Bellona
14
1 / 3 / 3
8,185
682
2,209
8,415
4,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
9,668
806
8,763
7,350
2,948
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
SCPN93971
Fenrir
15
5 / 6 / 5
9,346
779
9,848
12,994
7,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 4 / 9
8,662
722
6,007
16,893
14,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
fa13bio
Ares
16
2 / 2 / 11
9,518
793
5,840
8,599
8,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
ryu931
Merlin
18
7 / 1 / 9
10,013
834
10,312
6,947
2,797
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
16
Kills
21
22
Deaths
16
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
5
4
0.8
L
Tsukuyomi
KevinAndersson
Tsukuyomi
7
8
3
1.06
L
Merlin
Lyfoks
Merlin
5
1
3
6.5
W
6
3
6
3
W
Fenrir
SCPN93971
Fenrir
5
6
5
1.25
L
Olorun
ZakArk69
Olorun
1
5
5
0.7
W
1
4
9
1.38
W
Ares
fa13bio
Ares
2
2
11
3.75
L
Bellona
meoweaboo
Bellona
1
3
3
0.83
W
Merlin
ryu931
Merlin
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,318
Damage
40,770
52,339
Taken
52,783
22,371
Mitigated
36,830
9,944
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,219
5,330
51
2,972
12,475
4,788
32
5,590
6,885
0
15,727
L
Tsukuyomi
KevinAndersson
Tsukuyomi
11,395
3,312
133
1,356
13,260
5,754
170
5,532
7,728
0
16,842
L
Merlin
Lyfoks
Merlin
9,619
166
0
2,377
6,079
2,673
801
3,346
2,733
53,785
0
W
8,763
278
1,477
1,572
7,350
2,948
691
4,814
2,536
37,953
0
W
Fenrir
SCPN93971
Fenrir
9,848
1,615
437
2,732
12,994
7,980
0
2,808
9,952
0
17,118
L
Olorun
ZakArk69
Olorun
8,876
3,690
346
2,669
12,110
4,648
986
7,213
4,897
30,746
0
W
6,007
109
0
5,063
16,893
14,979
0
4,709
11,499
0
27,155
W
Ares
fa13bio
Ares
5,840
429
0
720
8,599
8,126
719
3,626
4,716
14,290
0
L
Bellona
meoweaboo
Bellona
2,209
758
0
40
8,415
4,508
125
3,234
5,181
0
6,314
W
Merlin
ryu931
Merlin
10,312
746
0
568
6,947
2,797
803
2,538
4,409
43,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,426
Gold Earned
47,207
215
Minions Killed
198
0
Camps Cleared
0
1,208,035
Distance Traveled
1,198,679
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,620
718
37
3
0
272,343
5
L
Tsukuyomi
9,268
772
9
1
0
240,353
3
L
Merlin
10,413
868
118
10
0
245,401
1
W
Ra
9,668
806
63
5
0
235,067
1
W
Fenrir
9,346
779
9
1
0
205,862
1
L
Olorun
8,940
745
46
4
0
210,225
0
W
Tyr
8,662
722
38
3
0
264,187
1
W
Ares
9,518
793
15
1
0
242,192
0
L
Bellona
8,185
682
5
0
0
239,713
0
W
Merlin
10,013
834
73
6
0
251,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role