Player Matchup

Tiamat
Tiamat
CHR9992720
Tiamat
Level 60
God Stats
2W - 3L
1,532 SR
Queue Stats
409W - 369L
1,167 Elo+
Party 3
Cu Chulainn
Cu Chulainn
EONxGhoulz
Cu Chulainn
Level 32
God Stats
4W - 6L
1,500 SR
Queue Stats
109W - 147L
1,500 Elo+
Party 4
Thanatos
Thanatos
JONASH67
Thanatos
Level 59
God Stats
6W - 6L
1,500 SR
Queue Stats
146W - 169L
1,500 Elo+
Party 4
Fenrir
Fenrir
Realyuwu
Fenrir
Level 18
God Stats
0W - 2L
1,268 SR
Queue Stats
3W - 11L
1,046 Elo+
Party 3
Skadi
Skadi
sG Pool
Skadi
Level 27
God Stats
17W - 21L
1,462 SR
Queue Stats
211W - 198L
1,500 Elo+
Party 3
Team Averages
Level 39
1,452 SR
1,343 Elo+

VS

Team Averages
Level 51
1,446 SR
1,463 Elo+
Scylla
Scylla
Latesword
Scylla
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,106 Elo+
Party 2
Cerberus
Cerberus
MuddiRasuk
Cerberus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,636 Elo+
Party 1
Hercules
Hercules
SaucyWaffleStick
Hercules
Level 16
God Stats
3W - 12L
1,408 SR
Queue Stats
72W - 98L
1,106 Elo+
Party 2
Cernunnos
Cernunnos
daugaard-style
Cernunnos
Level 49
God Stats
1W - 2L
1,320 SR
Queue Stats
29W - 27L
1,801 Elo+
Party 1
Mulan
Mulan
jonassej0101
Mulan
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CHR9992720
Tiamat
11
1 / 6 / 4
7,284
428
2,780
8,201
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
EONxGhoulz
Cu Chulainn
12
0 / 2 / 3
7,774
457
7,587
12,523
7,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
JONASH67
Thanatos
15
6 / 2 / 2
9,202
541
7,578
15,049
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Realyuwu
Fenrir
13
5 / 2 / 6
8,599
506
8,537
13,034
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
sG Pool
Skadi
14
3 / 5 / 5
8,870
522
9,227
10,966
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Latesword
Scylla
13
4 / 4 / 3
8,107
477
8,621
8,609
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
MuddiRasuk
Cerberus
12
1 / 2 / 2
7,507
442
2,722
11,680
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 1 / 2
7,977
469
4,899
10,371
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
daugaard-style
Cernunnos
16
6 / 3 / 4
9,764
574
11,850
11,889
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 5 / 2
9,924
584
14,247
13,224
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
15
Kills
17
17
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CHR9992720
Tiamat
1
6
4
0.5
L
Cu Chulainn
EONxGhoulz
Cu Chulainn
0
2
3
0.75
L
Thanatos
JONASH67
Thanatos
6
2
2
3.5
W
Scylla
Latesword
Scylla
4
4
3
1.38
W
Cerberus
MuddiRasuk
Cerberus
1
2
2
1
L
Fenrir
Realyuwu
Fenrir
5
2
6
4
W
0
1
2
1
W
Cernunnos
daugaard-style
Cernunnos
6
3
4
2.67
W
6
5
2
1.4
L
Skadi
sG Pool
Skadi
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,709
Damage
42,339
59,773
Taken
55,773
29,845
Mitigated
27,470
22,719
Healing
19,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CHR9992720
Tiamat
2,780
232
0
1,115
8,201
2,483
0
3,678
4,523
25,256
0
L
Cu Chulainn
EONxGhoulz
Cu Chulainn
7,587
1,367
0
3,795
12,523
7,765
462
260
11,902
2,761
40,506
L
Thanatos
JONASH67
Thanatos
7,578
839
451
13,757
15,049
6,051
0
2,348
12,613
0
57,321
W
Scylla
Latesword
Scylla
8,621
613
0
767
8,609
2,491
184
535
7,810
41,896
0
W
Cerberus
MuddiRasuk
Cerberus
2,722
252
0
1,637
11,680
8,721
272
543
10,878
24,582
0
L
Fenrir
Realyuwu
Fenrir
8,537
1,268
0
1,547
13,034
10,455
0
4,558
8,341
0
31,899
W
4,899
1,703
0
3,434
10,371
6,476
842
97
9,756
797
33,440
W
Cernunnos
daugaard-style
Cernunnos
11,850
6,877
0
7,122
11,889
4,109
1,246
1,326
10,225
0
69,070
W
14,247
3,393
0
6,254
13,224
5,673
0
938
12,052
0
83,197
L
Skadi
sG Pool
Skadi
9,227
5,676
0
2,054
10,966
3,091
0
1,118
9,848
0
50,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,729
Gold Earned
43,279
350
Minions Killed
466
0
Camps Cleared
0
1,448,859
Distance Traveled
1,645,337
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,284
428
46
3
0
212,942
0
L
Cu Chulainn
7,774
457
70
4
0
327,801
0
L
Thanatos
9,202
541
101
6
0
324,789
0
W
Scylla
8,107
477
69
4
0
306,969
4
W
Cerberus
7,507
442
52
3
0
329,523
1
L
Fenrir
8,599
506
50
3
0
323,812
3
W
Hercules
7,977
469
84
5
0
354,619
0
W
Cernunnos
9,764
574
117
7
0
298,095
0
W
Mulan
9,924
584
144
8
0
356,131
4
L
Skadi
8,870
522
83
5
0
259,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role