Player Matchup

Cthulhu
Cthulhu
Chonos100
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,267 Elo+
Solo
Scylla
Scylla
ClaudioBear
Scylla
Level 68
God Stats
0W - 5L
1,500 SR
Queue Stats
243W - 234L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
MadaraTaka
Baron Samedi
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
396W - 418L
1,447 Elo+
Party 2
Artio
Artio
NimmitzOP
Artio
Level 147
God Stats
8W - 14L
1,285 SR
Queue Stats
679W - 747L
1,416 Elo+
Solo
Bakasura
Bakasura
Sr和Shippar
Bakasura
Level 157
God Stats
0W - 1L
1,662 SR
Queue Stats
30W - 53L
1,179 Elo+
Party 2
Team Averages
Level 110
1,489 SR
1,336 Elo+

VS

Team Averages
Level 118
1,494 SR
1,602 Elo+
Cupid
Cupid
 
Cupid
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
HannibalMagnum
Odin
Level 160
God Stats
11W - 5L
1,715 SR
Queue Stats
765W - 734L
1,501 Elo+
Party 1
Hera
Hera
LordAnakim
Hera
Level 160
God Stats
2W - 0L
1,255 SR
Queue Stats
64W - 50L
1,623 Elo+
Party 1
Thoth
Thoth
Pipuverdaderio
Thoth
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
277W - 257L
1,764 Elo+
Solo
Xbalanque
Xbalanque
Rétiavéliko
Xbalanque
Level 160
God Stats
10W - 4L
1,500 SR
Queue Stats
459W - 401L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chonos100
Cthulhu
15
1 / 7 / 9
8,379
838
8,051
24,072
19,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
11
0 / 5 / 5
6,780
678
5,331
7,331
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
MadaraTaka
Baron Samedi
13
2 / 6 / 3
7,490
749
4,326
11,959
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
NimmitzOP
Artio
14
4 / 4 / 4
8,017
802
5,447
13,803
18,154
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Sr和Shippar
Bakasura
14
5 / 5 / 3
8,214
821
6,233
11,165
5,018
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 2 / 16
8,866
887
8,059
6,794
2,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 19
9,680
968
8,229
12,684
9,272
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 2 / 9
9,701
970
12,076
6,606
2,304
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 4 / 10
9,403
940
11,768
6,188
2,245
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Rétiavéliko
Xbalanque
17
8 / 3 / 13
10,417
1,042
17,427
11,887
7,414
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
94
12
Kills
27
27
Deaths
13
24
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
2
16
5
L
Cthulhu
Chonos100
Cthulhu
1
7
9
0.79
L
Scylla
0
5
5
0.5
W
3
2
19
6.25
W
7
2
9
5.75
L
Baron Samedi
MadaraTaka
Baron Samedi
2
6
3
0.58
L
Artio
NimmitzOP
Artio
4
4
4
1.5
W
7
4
10
3
W
Xbalanque
Rétiavéliko
Xbalanque
8
3
13
4.83
L
Bakasura
Sr和Shippar
Bakasura
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,388
Damage
57,559
68,330
Taken
44,159
51,821
Mitigated
23,614
18,958
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,059
2,938
3,205
2,098
6,794
2,379
1,224
5,094
1,367
0
20,665
L
Cthulhu
Chonos100
Cthulhu
8,051
995
1,289
4,904
24,072
19,474
135
8,566
15,506
17,873
0
L
Scylla
5,331
464
365
792
7,331
2,483
57
2,955
4,376
12,956
0
W
8,229
1,244
536
2,016
12,684
9,272
376
3,692
8,730
0
18,611
W
12,076
2,479
788
1,892
6,606
2,304
1,259
3,709
2,254
23,755
0
L
Baron Samedi
MadaraTaka
Baron Samedi
4,326
387
1,759
2,388
11,959
6,692
39
5,295
6,664
19,021
0
L
Artio
NimmitzOP
Artio
5,447
424
1,039
3,669
13,803
18,154
56
3,919
9,884
10,013
0
W
11,768
693
797
196
6,188
2,245
844
4,161
1,837
20,245
0
W
Xbalanque
Rétiavéliko
Xbalanque
17,427
7,468
1,979
4,984
11,887
7,414
2,221
5,273
5,757
0
33,794
L
Bakasura
Sr和Shippar
Bakasura
6,233
3,751
1,131
1,622
11,165
5,018
572
3,109
8,056
175
7,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,880
Gold Earned
48,067
88
Minions Killed
116
0
Camps Cleared
0
858,480
Distance Traveled
1,089,387
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,866
887
27
3
0
214,686
0
L
Cthulhu
8,379
838
21
2
0
166,810
0
L
Scylla
6,780
678
25
3
0
150,881
0
W
Odin
9,680
968
28
3
0
251,454
2
W
Hera
9,701
970
24
2
0
233,716
1
L
Baron Samedi
7,490
749
23
2
0
155,579
0
L
Artio
8,017
802
2
0
0
187,057
0
W
Thoth
9,403
940
14
1
0
194,597
0
W
Xbalanque
10,417
1,042
23
2
0
194,934
0
L
Bakasura
8,214
821
17
2
0
198,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role