Player Matchup

Guan Yu
Guan Yu
Banaanitintti
Guan Yu
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Neith
Neith
YliSämpylä
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,216 Elo+
Party 1
Ares
Ares
Zerosiini
Ares
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Agni
Agni
elamamkoulu
Agni
Level 83
God Stats
0W - 5L
1,155 SR
Queue Stats
3W - 9L
1,216 Elo+
Party 1
Thor
Thor
koxanybak
Thor
Level 5
God Stats
0W - 4L
1,285 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 1
Team Averages
Level 19
1,388 SR
1,329 Elo+

VS

Team Averages
Level 58
1,504 SR
1,513 Elo+
Nox
Nox
Lzinc59
Nox
Level 108
God Stats
14W - 21L
1,794 SR
Queue Stats
36W - 46L
1,463 Elo+
Party 3
Athena
Athena
Prolex25
Athena
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,495 Elo+
Party 3
Neith
Neith
Trillepigen
Neith
Level 20
God Stats
2W - 3L
1,501 SR
Queue Stats
4W - 5L
1,509 Elo+
Party 2
Fafnir
Fafnir
Zokroa
Fafnir
Level 68
God Stats
1W - 1L
1,225 SR
Queue Stats
47W - 37L
1,571 Elo+
Party 2
Nemesis
Nemesis
thebeast69420
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 76L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 12 / 1
7,486
356
4,297
19,973
13,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 9 / 0
7,053
336
3,936
9,886
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
10
0 / 8 / 0
6,392
304
5,067
17,289
16,256
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 7 / 0
8,331
397
6,836
12,970
3,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
13
2 / 12 / 1
9,003
429
6,504
16,847
4,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
8 / 2 / 12
11,771
561
9,785
9,668
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Prolex25
Athena
16
5 / 0 / 16
11,152
531
5,234
13,647
19,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
8 / 0 / 8
10,798
514
8,457
5,156
2,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Zokroa
Fafnir
18
8 / 0 / 13
12,755
607
12,586
11,823
10,031
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
20
18 / 1 / 11
12,880
613
25,018
16,719
8,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
107
3
Kills
47
48
Deaths
3
2
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
12
1
0.04
W
Nox
8
2
12
7
W
Athena
Prolex25
Athena
5
0
16
13
W
8
0
8
12
L
0
9
0
0
L
Ares
0
8
0
0
W
Fafnir
Zokroa
Fafnir
8
0
13
14.5
L
1
7
0
0.14
L
Thor
2
12
1
0.21
W
Nemesis
18
1
11
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,640
Damage
61,080
76,965
Taken
57,013
41,376
Mitigated
45,291
2,278
Healing
19,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
4,297
1,135
80
676
19,973
13,890
0
11,422
8,551
0
22,708
W
Nox
9,785
797
0
1,832
9,668
5,445
1,069
2,052
7,616
75,855
0
W
Athena
Prolex25
Athena
5,234
1,582
0
3,760
13,647
19,037
724
2,623
11,024
25,470
0
W
8,457
3,498
451
1,161
5,156
2,393
3,569
2,318
2,838
0
65,296
L
3,936
1,721
0
322
9,886
3,236
416
3,519
6,367
0
35,816
L
Ares
5,067
736
0
0
17,289
16,256
314
3,354
13,935
13,979
0
W
Fafnir
Zokroa
Fafnir
12,586
3,369
0
4,994
11,823
10,031
2,993
1,814
10,009
66,018
0
L
6,836
88
0
1,200
12,970
3,459
0
4,013
8,957
54,108
0
L
Thor
6,504
1,223
0
0
16,847
4,535
0
5,297
11,550
0
41,024
W
Nemesis
25,018
12,678
0
7,378
16,719
8,385
3,662
3,096
13,623
0
110,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,265
Gold Earned
59,356
297
Minions Killed
556
0
Camps Cleared
0
1,713,771
Distance Traveled
2,069,456
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,486
356
38
2
0
367,938
0
W
Nox
11,771
561
151
7
0
374,775
3
W
Athena
11,152
531
39
2
0
449,414
4
W
Neith
10,798
514
121
6
0
363,773
0
L
Neith
7,053
336
76
4
0
332,278
0
L
Ares
6,392
304
16
1
0
341,414
2
W
Fafnir
12,755
607
111
5
0
375,177
2
L
Agni
8,331
397
104
5
0
373,612
0
L
Thor
9,003
429
63
3
0
298,529
0
W
Nemesis
12,880
613
134
6
0
506,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role