Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DookieLord95
Gilgamesh
Level 65
God Stats
4W - 1L
1,809 SR
Queue Stats
4W - 2L
1,686 Elo+
Party 1
Chronos
Chronos
RIPBigRich
Chronos
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 46L
1,740 Elo+
Party 2
Izanami
Izanami
TheCrimsonExe
Izanami
Level 67
God Stats
15W - 14L
1,516 SR
Queue Stats
60W - 46L
1,740 Elo+
Party 2
Yemoja
Yemoja
mrblackmantran
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,415 Elo+
Solo
Team Averages
Level 43
1,565 SR
1,616 Elo+

VS

Team Averages
Level 89
1,599 SR
1,582 Elo+
He Bo
He Bo
Chew PaPiiii
He Bo
Level 26
God Stats
0W - 1L
1,437 SR
Queue Stats
1W - 1L
1,781 Elo+
Party 3
Bastet
Bastet
LaxatifDeLama
Bastet
Level 107
God Stats
0W - 1L
1,440 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
OnlyGasBruh
Ymir
Level 26
God Stats
2W - 3L
1,742 SR
Queue Stats
19W - 28L
1,482 Elo+
Solo
Apollo
Apollo
Ti Tommz
Apollo
Level 128
God Stats
1W - 1L
1,874 SR
Queue Stats
1W - 1L
1,840 Elo+
Party 3
Ne Zha
Ne Zha
Yureizu
Ne Zha
Level 158
God Stats
0W - 4L
1,504 SR
Queue Stats
11W - 13L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 2 / 11
9,803
817
15,794
17,098
13,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
DookieLord95
Gilgamesh
16
3 / 2 / 6
9,473
789
6,022
14,597
15,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
RIPBigRich
Chronos
18
12 / 0 / 4
11,090
924
17,150
10,943
4,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
17
3 / 1 / 12
10,007
834
15,611
6,774
2,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 10
9,885
824
2,852
7,915
5,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
8,993
749
5,838
10,236
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 3 / 3
7,989
666
9,336
12,226
4,500
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 6 / 2
8,311
693
5,603
20,424
17,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Ti Tommz
Apollo
16
1 / 2 / 3
9,206
767
11,061
13,209
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Yureizu
Ne Zha
16
4 / 4 / 0
8,780
732
8,840
10,924
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
22
Kills
7
7
Deaths
22
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
11
4.25
L
1
7
2
0.29
W
Gilgamesh
DookieLord95
Gilgamesh
3
2
6
3
L
0
3
3
0.5
L
1
6
2
0.33
W
Chronos
RIPBigRich
Chronos
12
0
4
14
W
Izanami
3
1
12
9
L
Apollo
Ti Tommz
Apollo
1
2
3
1.25
L
Ne Zha
Yureizu
Ne Zha
4
4
0
1
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,429
Damage
40,678
57,327
Taken
67,019
41,503
Mitigated
37,940
21,038
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,794
7,385
0
3,224
17,098
13,424
1,695
3,151
13,447
0
44,686
L
5,838
158
0
694
10,236
3,665
112
4,017
6,190
32,862
0
W
Gilgamesh
DookieLord95
Gilgamesh
6,022
542
385
1,506
14,597
15,066
1,066
2,292
11,939
0
24,901
L
9,336
1,126
0
3,448
12,226
4,500
432
2,741
9,393
0
21,669
L
5,603
891
17
1,682
20,424
17,413
0
7,506
12,682
11,387
0
W
Chronos
RIPBigRich
Chronos
17,150
5,219
0
3,355
10,943
4,714
3,197
1,626
9,035
38,247
0
W
Izanami
15,611
6,135
0
790
6,774
2,877
1,672
1,050
5,512
0
46,120
L
Apollo
Ti Tommz
Apollo
11,061
7,214
0
4,915
13,209
5,360
1,157
3,719
9,350
0
41,220
L
Ne Zha
Yureizu
Ne Zha
8,840
1,152
1,388
3,356
10,924
7,002
74
2,019
8,840
0
30,050
W
2,852
1,093
8,561
3,217
7,915
5,422
526
2,823
4,952
16,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,258
Gold Earned
43,279
250
Minions Killed
250
0
Camps Cleared
0
1,309,470
Distance Traveled
1,217,741
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,803
817
68
6
0
304,781
3
L
He Bo
8,993
749
71
6
0
234,027
0
W
Gilgamesh
9,473
789
37
3
0
247,836
0
L
Bastet
7,989
666
33
3
0
268,943
1
L
Ymir
8,311
693
19
2
0
190,451
0
W
Chronos
11,090
924
43
4
0
290,611
0
W
Izanami
10,007
834
81
7
0
257,693
1
L
Apollo
9,206
767
86
7
0
257,176
0
L
Ne Zha
8,780
732
41
3
0
267,144
1
W
Yemoja
9,885
824
21
2
0
208,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role