Player Matchup

Osiris
Osiris
Silver II
 
Osiris
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
 
Pele
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
GalileoGalindo23
Hou Yi
Silver II
Level 85
God Stats
6W - 11L
1,741 SR
Queue Stats
58W - 81L
1,478 MMR
Solo
The Morrigan
The Morrigan
Bronze III
VoguishSlinky5
The Morrigan
Bronze III
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
83W - 81L
1,473 MMR
Solo
Ymir
Ymir
Silver I
yLionZz
Ymir
Silver I
Level 64
God Stats
1W - 2L
1,518 SR
Queue Stats
18W - 21L
1,473 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,552 SR
1,485 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 137
1,470 SR
1,474 MMR
Gilgamesh
Gilgamesh
Bronze III
DaGringo67
Gilgamesh
Bronze III
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
106W - 84L
1,500 MMR
Party 1
Apollo
Apollo
Bronze III
Kugetuuu
Apollo
Bronze III
Level 156
God Stats
3W - 7L
1,348 SR
Queue Stats
225W - 210L
1,463 MMR
Solo
Eset
Eset
Bronze III
LtMantinTobaggon
Eset
Bronze III
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
185W - 187L
1,477 MMR
Solo
Ares
Ares
Silver III
Rally_Rage
Ares
Silver III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 134L
1,477 MMR
Solo
Achilles
Achilles
Bronze III
lXl-R3BIRTH-lXl
Achilles
Bronze III
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
163W - 165L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 1 / 0
4,219
603
2,950
6,053
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
 
Pele
7
0 / 1 / 1
4,172
596
2,665
4,594
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 2 / 0
4,012
573
2,048
4,222
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Morrigan
VoguishSlinky5
The Morrigan
4
0 / 2 / 0
3,423
489
226
1,899
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
yLionZz
Ymir
7
0 / 1 / 1
3,750
536
979
5,644
2,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
IzanamiSolPersephoneBellona

VS

Bans
MulanArachneCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaGringo67
Gilgamesh
9
1 / 0 / 2
5,008
715
1,864
4,791
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Kugetuuu
Apollo
9
1 / 0 / 2
4,825
689
3,613
3,483
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 0 / 2
5,411
773
3,330
2,836
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 1 / 0
4,927
704
1,305
3,146
1,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
9
0 / 1 / 0
5,145
735
3,116
6,250
2,179
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
7
7
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
L
Pele
 
Pele
0
1
1
0.5
W
Gilgamesh
DaGringo67
Gilgamesh
1
0
2
2
L
1
2
0
0.5
W
Apollo
Kugetuuu
Apollo
1
0
2
2
W
3
0
2
4
W
2
1
0
2
L
The Morrigan
VoguishSlinky5
The Morrigan
0
2
0
0
W
Achilles
0
1
0
0
L
Ymir
yLionZz
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,868
Damage
13,228
22,412
Taken
20,506
8,901
Mitigated
6,386
4,896
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,950
1,072
0
2,588
6,053
4,311
0
204
5,849
0
17,845
L
Pele
 
Pele
2,665
794
0
331
4,594
1,108
0
1,083
3,471
0
18,767
W
Gilgamesh
DaGringo67
Gilgamesh
1,864
322
0
2,189
4,791
1,556
0
41
4,750
0
26,415
L
2,048
1,282
0
776
4,222
800
0
1,049
3,173
0
15,283
W
Apollo
Kugetuuu
Apollo
3,613
2,105
0
2,493
3,483
764
0
483
3,000
0
28,854
W
3,330
686
0
793
2,836
701
254
265
2,533
26,747
0
W
1,305
29
0
931
3,146
1,186
0
378
2,768
9,313
0
L
The Morrigan
VoguishSlinky5
The Morrigan
226
84
0
251
1,899
515
0
833
1,036
5,839
0
W
Achilles
3,116
769
0
2,469
6,250
2,179
123
0
6,250
0
23,201
L
Ymir
yLionZz
Ymir
979
310
15
935
5,644
2,167
0
1,360
4,248
13,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,576
Gold Earned
25,316
156
Minions Killed
266
0
Camps Cleared
0
635,464
Distance Traveled
786,473
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,219
603
37
5
0
153,705
0
L
Pele
4,172
596
47
7
0
161,006
1
W
Gilgamesh
5,008
715
57
8
0
185,514
1
L
Hou Yi
4,012
573
36
5
0
132,240
3
W
Apollo
4,825
689
56
8
0
137,037
2
W
Eset
5,411
773
65
9
0
156,174
1
W
Ares
4,927
704
23
3
0
158,009
2
L
The Morrigan
3,423
489
18
3
0
57,924
1
W
Achilles
5,145
735
65
9
0
149,739
0
L
Ymir
3,750
536
18
3
0
130,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role