Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ElChito96
Sol
Level 69
God Stats
42W - 39L
1,500 SR
Queue Stats
599W - 583L
1,412 Elo+
Solo
Medusa
Medusa
It is Diviy
Medusa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,283 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KittySlayerUtley
Ah Muzen Cab
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 41L
1,630 Elo+
Solo
Arachne
Arachne
vDaSmokeDogv
Arachne
Level 78
God Stats
13W - 5L
1,715 SR
Queue Stats
35W - 48L
1,500 Elo+
Party 1
Team Averages
Level 92
1,543 SR
1,465 Elo+

VS

Team Averages
Level 89
1,415 SR
1,475 Elo+
Horus
Horus
ImSoPro88_
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,555 Elo+
Solo
Anubis
Anubis
Killer_Quiles_PR
Anubis
Level 50
God Stats
0W - 4L
1,292 SR
Queue Stats
0W - 5L
1,221 Elo+
Party 2
Thanatos
Thanatos
Quiles-UPR
Thanatos
Level 129
God Stats
5W - 10L
1,285 SR
Queue Stats
597W - 571L
1,541 Elo+
Party 2
Chaac
Chaac
SILENCE1602
Chaac
Level 106
God Stats
30W - 17L
1,632 SR
Queue Stats
136W - 141L
1,550 Elo+
Solo
Xbalanque
Xbalanque
SnakeHead_VN
Xbalanque
Level 92
God Stats
3W - 4L
1,365 SR
Queue Stats
123W - 128L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 2 / 6
5,287
529
1,480
8,159
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 2 / 0
7,253
725
5,227
4,621
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
12
2 / 0 / 0
6,605
661
2,389
3,434
822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
KittySlayerUtley
Ah Muzen Cab
12
10 / 3 / 1
7,863
786
9,805
5,858
1,501
Arachne
vDaSmokeDogv
Arachne
11
3 / 2 / 7
6,725
673
4,483
6,135
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
1 / 2 / 2
5,344
534
1,858
8,377
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 4
5,020
502
3,447
6,722
2,065
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Quiles-UPR
Thanatos
10
4 / 5 / 1
6,287
629
3,972
6,351
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 4 / 1
5,249
525
1,449
7,367
3,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
SnakeHead_VN
Xbalanque
10
2 / 3 / 1
6,022
602
6,237
6,302
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
18
Kills
8
9
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
2
6
1.5
W
3
2
0
1.5
L
Horus
1
2
2
1
W
Medusa
2
0
0
2
L
0
4
4
0.5
W
Ah Muzen Cab
KittySlayerUtley
Ah Muzen Cab
10
3
1
3.5
L
Thanatos
Quiles-UPR
Thanatos
4
5
1
0.9
L
1
4
1
0.38
L
Xbalanque
SnakeHead_VN
Xbalanque
2
3
1
0.83
W
Arachne
vDaSmokeDogv
Arachne
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,384
Damage
16,963
28,207
Taken
35,119
9,599
Mitigated
13,775
9,856
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
1,480
207
349
1,861
8,159
3,181
0
1,918
6,241
8,571
0
W
5,227
2,889
0
2,486
4,621
1,575
3,296
0
4,621
37,039
5,708
L
Horus
1,858
1,015
526
2,770
8,377
5,001
0
539
7,838
0
12,732
W
Medusa
2,389
1,118
0
2,182
3,434
822
0
0
3,434
0
37,805
L
3,447
288
0
1,186
6,722
2,065
0
375
6,347
24,751
0
W
Ah Muzen Cab
KittySlayerUtley
Ah Muzen Cab
9,805
3,714
0
1,094
5,858
1,501
43
1,204
4,654
0
40,429
L
Thanatos
Quiles-UPR
Thanatos
3,972
525
0
3,788
6,351
2,406
0
400
5,951
0
27,480
L
1,449
242
0
1,657
7,367
3,002
0
4,502
2,865
0
17,136
L
Xbalanque
SnakeHead_VN
Xbalanque
6,237
2,477
0
1,759
6,302
1,301
0
226
6,076
0
40,085
W
Arachne
vDaSmokeDogv
Arachne
4,483
3,188
0
1,884
6,135
2,520
0
325
5,810
0
28,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,733
Gold Earned
27,922
292
Minions Killed
260
0
Camps Cleared
0
948,345
Distance Traveled
927,073
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,287
529
11
1
0
148,744
3
W
Sol
7,253
725
79
8
0
180,455
1
L
Horus
5,344
534
24
2
0
194,271
5
W
Medusa
6,605
661
73
7
0
196,545
1
L
Anubis
5,020
502
49
5
0
192,253
0
W
Ah Muzen Cab
7,863
786
68
7
0
172,073
0
L
Thanatos
6,287
629
55
6
0
215,388
1
L
Chaac
5,249
525
46
5
0
139,221
0
L
Xbalanque
6,022
602
86
9
0
185,940
0
W
Arachne
6,725
673
61
6
0
250,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role