Player Matchup

Set
Set
Darkza
Set
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 73L
1,566 Elo+
Party 2
Chaac
Chaac
KARBO75
Chaac
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,293 Elo+
Solo
Athena
Athena
Qover
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,634 Elo+
Party 2
Ra
Ra
devillson
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,586 Elo+
Solo
Baba Yaga
Baba Yaga
jhinnary
Baba Yaga
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 43
1,500 SR
1,516 Elo+

VS

Team Averages
Level 72
1,705 SR
1,863 Elo+
Hun Batz
Hun Batz
Dakota498
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 110L
1,977 Elo+
Party 1
Vamana
Vamana
KirillionGames
Vamana
Level 127
God Stats
8W - 2L
1,609 SR
Queue Stats
125W - 127L
1,830 Elo+
Party 1
Ah Puch
Ah Puch
NetSleep
Ah Puch
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Geb
Geb
schaapp
Geb
Level 63
God Stats
16W - 5L
1,946 SR
Queue Stats
287W - 289L
1,977 Elo+
Party 1
Ymir
Ymir
xXdaankiller02Xx
Ymir
Level 25
God Stats
10W - 3L
1,971 SR
Queue Stats
104W - 82L
2,030 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Darkza
Set
15
7 / 7 / 1
9,115
912
8,908
12,390
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
KARBO75
Chaac
13
0 / 7 / 3
7,197
720
5,196
13,551
7,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Qover
Athena
12
0 / 6 / 4
7,200
720
6,711
15,172
11,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 4
7,860
786
3,623
6,823
2,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
jhinnary
Baba Yaga
13
0 / 3 / 4
7,053
705
6,610
7,488
3,337
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dakota498
Hun Batz
16
7 / 4 / 9
8,921
892
11,696
9,163
3,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 1 / 10
9,492
949
10,620
10,073
8,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
NetSleep
Ah Puch
16
6 / 1 / 10
8,892
889
11,626
6,493
2,213
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
14
4 / 1 / 17
8,320
832
8,428
9,725
9,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 1 / 15
7,670
767
6,743
8,661
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
8
Kills
29
29
Deaths
8
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Dakota498
Hun Batz
7
4
9
2.88
L
Set
Darkza
Set
7
7
1
1.07
L
Chaac
KARBO75
Chaac
0
7
3
0.21
W
10
1
10
15
W
Ah Puch
NetSleep
Ah Puch
6
1
10
11
L
Athena
Qover
Athena
0
6
4
0.33
L
1
6
4
0.5
L
Baba Yaga
jhinnary
Baba Yaga
0
3
4
0.67
W
Geb
4
1
17
12.5
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,048
Damage
49,113
55,424
Taken
44,115
31,862
Mitigated
31,077
7,942
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Dakota498
Hun Batz
11,696
3,559
0
0
9,163
3,496
0
2,612
6,379
0
35,604
L
Set
Darkza
Set
8,908
3,196
0
1,401
12,390
6,588
0
5,342
6,633
0
23,856
L
Chaac
KARBO75
Chaac
5,196
669
142
2,037
13,551
7,553
132
7,137
6,004
0
15,549
W
10,620
5,331
0
3,252
10,073
8,560
723
3,363
6,600
0
29,473
W
Ah Puch
NetSleep
Ah Puch
11,626
776
0
2,029
6,493
2,213
217
2,607
3,776
26,880
0
L
Athena
Qover
Athena
6,711
1,399
0
1,579
15,172
11,979
0
6,843
7,728
11,797
0
L
3,623
210
299
674
6,823
2,405
0
3,084
3,600
19,620
0
L
Baba Yaga
jhinnary
Baba Yaga
6,610
468
253
1,557
7,488
3,337
0
3,462
3,930
17,023
0
W
Geb
8,428
1,941
0
1,176
9,725
9,468
0
3,348
6,189
13,938
0
W
6,743
2,432
611
899
8,661
7,340
238
5,014
3,584
16,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
43,295
166
Minions Killed
172
0
Camps Cleared
0
1,041,522
Distance Traveled
1,060,723
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,921
892
57
6
0
205,098
1
L
Set
9,115
912
43
4
0
204,772
3
L
Chaac
7,197
720
34
3
0
213,145
3
W
Vamana
9,492
949
45
5
0
216,940
2
W
Ah Puch
8,892
889
47
5
0
201,711
4
L
Athena
7,200
720
10
1
0
212,897
1
L
Ra
7,860
786
46
5
0
198,379
0
L
Baba Yaga
7,053
705
33
3
0
212,329
0
W
Geb
8,320
832
10
1
0
224,995
0
W
Ymir
7,670
767
13
1
0
211,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role