Player Matchup

King Arthur
King Arthur
ApexUltra
King Arthur
Level 144
God Stats
83W - 104L
1,164 SR
Queue Stats
329W - 338L
1,389 Elo+
Party 1
Zeus
Zeus
Epiilepsy
Zeus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 79L
1,627 Elo+
Party 1
Cerberus
Cerberus
Kakashisenpai35
Cerberus
Level 63
God Stats
4W - 2L
1,823 SR
Queue Stats
23W - 32L
1,592 Elo+
Party 1
Team Averages
Level 96
1,495 SR
1,536 Elo+

VS

Team Averages
Level 39
1,271 SR
1,233 Elo+
Ra
Ra
DerMagnetisierer
Ra
Level 40
God Stats
3W - 5L
1,156 SR
Queue Stats
7W - 10L
1,233 Elo+
Party 2
Fenrir
Fenrir
EliaElia2000
Fenrir
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,233 Elo+
Party 2
Bellona
Bellona
zKingScaRix
Bellona
Level 43
God Stats
3W - 5L
1,156 SR
Queue Stats
9W - 13L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApexUltra
King Arthur
14
3 / 1 / 5
9,194
707
2,761
5,247
3,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Zeus
15
10 / 5 / 3
10,581
814
20,007
10,017
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
14
0 / 4 / 12
9,645
742
6,281
19,282
20,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 5
8,213
632
5,362
10,651
2,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
14
6 / 3 / 3
9,257
712
8,297
10,406
6,672
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
zKingScaRix
Bellona
13
2 / 5 / 7
8,883
683
6,828
11,882
5,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
13
Kills
10
10
Deaths
13
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ApexUltra
King Arthur
3
1
5
5.5
L
2
5
5
0.9
L
Fenrir
6
3
3
2.5
W
Zeus
10
5
3
2.3
W
Cerberus
0
4
12
1.5
L
Bellona
zKingScaRix
Bellona
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,049
Damage
20,487
34,546
Taken
32,939
27,573
Mitigated
15,477
10,904
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ApexUltra
King Arthur
2,761
0
0
1,463
5,247
3,527
382
1,048
4,199
0
31,444
L
5,362
399
672
1,967
10,651
2,955
40
9,833
818
25,197
0
L
Fenrir
8,297
1,364
670
1,643
10,406
6,672
0
8,265
2,141
0
17,145
W
Zeus
20,007
1,867
836
2,274
10,017
3,630
1,041
2,252
7,765
46,996
0
W
Cerberus
6,281
242
510
5,821
19,282
20,416
96
3,318
15,964
16,742
0
L
Bellona
zKingScaRix
Bellona
6,828
1,986
169
3,121
11,882
5,850
0
8,680
3,202
0
25,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,420
Gold Earned
26,353
147
Minions Killed
104
4
Camps Cleared
5
686,780
Distance Traveled
652,620
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,194
707
53
4
1
260,479
0
L
Ra
8,213
632
37
3
1
211,960
1
L
Fenrir
9,257
712
17
1
1
233,966
1
W
Zeus
10,581
814
53
4
1
189,355
3
W
Cerberus
9,645
742
41
3
2
236,946
1
L
Bellona
8,883
683
50
4
3
206,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role