Player Matchup

Pele
Pele
CrossAce736
Pele
Level 69
God Stats
5W - 5L
1,411 SR
Queue Stats
17W - 25L
1,402 Elo+
Party 2
Mulan
Mulan
Kokxy-TSM
Mulan
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 108L
1,329 Elo+
Solo
Tiamat
Tiamat
Loki_02200
Tiamat
Level 99
God Stats
3W - 4L
1,277 SR
Queue Stats
62W - 71L
1,393 Elo+
Solo
Ymir
Ymir
typhloshinobi
Ymir
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 63L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
xL1MBU
Danzaburou
Level 69
God Stats
6W - 9L
1,176 SR
Queue Stats
46W - 57L
1,402 Elo+
Party 2
Team Averages
Level 83
1,373 SR
1,385 Elo+

VS

Team Averages
Level 87
1,395 SR
1,345 Elo+
Camazotz
Camazotz
 
Camazotz
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DayiiSama
Arachne
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 73L
1,410 Elo+
Solo
Charybdis
Charybdis
GeneralSkelett
Charybdis
Level 51
God Stats
7W - 11L
1,491 SR
Queue Stats
30W - 47L
1,433 Elo+
Solo
Cthulhu
Cthulhu
HysHaha
Cthulhu
Level 65
God Stats
1W - 2L
1,230 SR
Queue Stats
1W - 2L
1,244 Elo+
Party 1
Nu Wa
Nu Wa
MissesGoku
Nu Wa
Level 124
God Stats
226W - 221L
1,254 SR
Queue Stats
458W - 515L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
6,912
691
6,027
7,298
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mulan
Kokxy-TSM
Mulan
11
3 / 1 / 1
6,420
642
4,429
7,281
3,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Loki_02200
Tiamat
11
1 / 1 / 2
6,264
626
2,843
3,224
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 10
6,341
634
4,475
6,977
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xL1MBU
Danzaburou
9
7 / 1 / 0
5,959
596
4,346
3,881
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
1 / 3 / 1
5,373
537
4,590
9,500
4,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
DayiiSama
Arachne
8
0 / 1 / 0
4,753
475
1,213
5,200
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
GeneralSkelett
Charybdis
8
2 / 6 / 0
5,057
506
4,389
8,819
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
HysHaha
Cthulhu
8
0 / 4 / 2
5,177
518
2,591
7,748
2,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
8
1 / 4 / 0
5,141
514
2,512
5,137
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
4
4
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
3
1
0.5
W
6
0
4
8
L
Arachne
DayiiSama
Arachne
0
1
0
0
L
Charybdis
GeneralSkelett
Charybdis
2
6
0
0.33
L
Cthulhu
HysHaha
Cthulhu
0
4
2
0.25
W
Mulan
Kokxy-TSM
Mulan
3
1
1
3.5
W
Tiamat
Loki_02200
Tiamat
1
1
2
2
L
Nu Wa
1
4
0
0.25
W
1
1
10
6
W
Danzaburou
xL1MBU
Danzaburou
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,120
Damage
15,295
28,661
Taken
36,404
11,939
Mitigated
10,721
12,116
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,590
1,462
0
3,613
9,500
4,480
0
1,641
7,619
0
24,314
W
6,027
2,741
0
3,973
7,298
2,298
0
628
6,622
0
36,116
L
Arachne
DayiiSama
Arachne
1,213
878
0
2,322
5,200
1,151
0
70
5,130
0
19,575
L
Charybdis
GeneralSkelett
Charybdis
4,389
2,471
0
1,800
8,819
1,564
224
2,763
6,056
0
25,516
L
Cthulhu
HysHaha
Cthulhu
2,591
192
54
441
7,748
2,572
22
2,407
5,341
16,013
0
W
Mulan
Kokxy-TSM
Mulan
4,429
715
68
3,199
7,281
3,864
1,046
1,437
5,754
0
31,839
W
Tiamat
Loki_02200
Tiamat
2,843
121
0
996
3,224
1,641
215
223
2,981
33,815
0
L
Nu Wa
2,512
889
0
827
5,137
954
0
437
4,521
16,416
0
W
4,475
597
313
2,700
6,977
3,266
294
2,008
4,949
20,287
0
W
Danzaburou
xL1MBU
Danzaburou
4,346
1,953
0
867
3,881
870
938
619
3,252
0
19,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,896
Gold Earned
25,501
276
Minions Killed
189
0
Camps Cleared
0
990,035
Distance Traveled
899,709
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,373
537
41
4
0
197,022
0
W
Pele
6,912
691
63
6
0
233,180
0
L
Arachne
4,753
475
44
4
0
142,658
0
L
Charybdis
5,057
506
50
5
0
157,768
0
L
Cthulhu
5,177
518
20
2
0
211,735
0
W
Mulan
6,420
642
80
8
0
196,188
0
W
Tiamat
6,264
626
71
7
0
194,258
0
L
Nu Wa
5,141
514
34
3
0
190,526
0
W
Ymir
6,341
634
33
3
0
195,520
0
W
Danzaburou
5,959
596
29
3
0
170,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role