Player Matchup

Ah Puch
Ah Puch
CrazyCaucasian
Ah Puch
Level 127
God Stats
3W - 6L
1,500 SR
Queue Stats
330W - 328L
1,588 Elo+
Party 2
Ymir
Ymir
CrypticExploit
Ymir
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Mulan
Mulan
RamboFTW
Mulan
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 51L
1,537 Elo+
Party 2
Rama
Rama
TheDude0919
Rama
Level 27
God Stats
2W - 1L
1,737 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 1
Odin
Odin
deepmoon95
Odin
Level 29
God Stats
2W - 1L
1,737 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 1
Team Averages
Level 58
1,595 SR
1,606 Elo+

VS

Team Averages
Level 24
1,458 SR
1,466 Elo+
Horus
Horus
 
Horus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Cronofair
Hun Batz
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 62L
1,628 Elo+
Solo
Artemis
Artemis
ItsxAndria
Artemis
Level 3
God Stats
1W - 2L
1,501 SR
Queue Stats
1W - 2L
1,542 Elo+
Solo
Ares
Ares
UltimusHydra
Ares
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,342 Elo+
Solo
Ra
Ra
agente-Arth
Ra
Level 27
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 3L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 7
11,395
950
29,225
9,895
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 3 / 11
8,703
725
4,455
11,625
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
RamboFTW
Mulan
16
5 / 5 / 9
9,639
803
15,839
14,928
11,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 8 / 3
8,582
715
4,490
11,176
4,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 7 / 11
9,060
755
11,053
12,077
7,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 6 / 7
9,365
780
6,906
18,456
9,556
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Cronofair
Hun Batz
20
14 / 2 / 6
11,789
982
17,957
15,775
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
ItsxAndria
Artemis
12
1 / 10 / 3
7,485
624
4,970
11,390
4,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 3 / 7
8,828
736
7,093
13,177
12,167
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 5 / 9
9,208
767
8,859
18,858
11,105
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
58
26
Kills
26
26
Deaths
26
41
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
6
7
1.08
W
14
3
7
5.83
L
Hun Batz
Cronofair
Hun Batz
14
2
6
8.5
W
1
3
11
2.17
L
Artemis
ItsxAndria
Artemis
1
10
3
0.25
W
Mulan
RamboFTW
Mulan
5
5
9
1.9
W
1
8
3
0.31
L
3
3
7
2.17
L
5
5
9
1.9
W
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,062
Damage
45,785
59,701
Taken
77,656
36,027
Mitigated
47,502
8,964
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,906
3,446
2,304
2,216
18,456
9,556
210
11,504
6,429
0
22,292
W
29,225
1,514
0
2,946
9,895
4,299
480
1,654
8,050
60,078
0
L
Hun Batz
Cronofair
Hun Batz
17,957
6,547
0
2,079
15,775
10,548
0
2,223
13,267
0
65,560
W
4,455
507
0
526
11,625
9,086
144
5,744
5,828
12,979
0
L
Artemis
ItsxAndria
Artemis
4,970
3,143
0
258
11,390
4,126
86
4,779
6,289
0
10,228
W
Mulan
RamboFTW
Mulan
15,839
1,799
0
3,529
14,928
11,391
0
4,958
9,809
6,060
36,127
W
4,490
3,359
0
1,063
11,176
4,075
2,361
176
10,622
0
22,651
L
7,093
760
0
0
13,177
12,167
0
7,109
5,605
12,713
0
L
8,859
887
505
589
18,858
11,105
0
8,856
9,360
28,157
0
W
11,053
4,278
0
900
12,077
7,176
950
3,420
8,360
0
17,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,379
Gold Earned
46,675
209
Minions Killed
210
0
Camps Cleared
0
1,065,334
Distance Traveled
1,108,596
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,365
780
36
3
0
211,562
2
W
Ah Puch
11,395
950
75
6
0
236,302
1
L
Hun Batz
11,789
982
112
9
0
239,297
2
W
Ymir
8,703
725
17
1
0
197,233
0
L
Artemis
7,485
624
16
1
0
169,271
2
W
Mulan
9,639
803
47
4
0
238,841
1
W
Rama
8,582
715
49
4
0
166,959
3
L
Ares
8,828
736
6
1
0
237,789
4
L
Ra
9,208
767
40
3
0
250,677
0
W
Odin
9,060
755
21
2
0
225,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role