Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HILTI61
Ah Muzen Cab
Level 27
God Stats
3W - 2L
1,835 SR
Queue Stats
61W - 16L
1,500 Elo+
Party 3
Mercury
Mercury
LawGz
Mercury
Level 105
God Stats
68W - 36L
1,415 SR
Queue Stats
293W - 192L
1,430 Elo+
Party 3
Bacchus
Bacchus
TaLaTCaN
Bacchus
Level 29
God Stats
38W - 26L
1,279 SR
Queue Stats
95W - 70L
1,289 Elo+
Party 3
Tyr
Tyr
konteroz
Tyr
Level 103
God Stats
3W - 0L
1,335 SR
Queue Stats
123W - 74L
1,500 Elo+
Party 3
Thoth
Thoth
krut_32
Thoth
Level 107
God Stats
1W - 2L
1,171 SR
Queue Stats
82W - 45L
1,355 Elo+
Party 3
Team Averages
Level 74
1,407 SR
1,415 Elo+

VS

Team Averages
Level 49
1,500 SR
1,435 Elo+
Cthulhu
Cthulhu
BollaBrown
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,204 Elo+
Party 2
Thanatos
Thanatos
I-ImNotToxic-l
Thanatos
Level 69
God Stats
14W - 4L
1,500 SR
Queue Stats
127W - 92L
1,716 Elo+
Party 1
Artio
Artio
Lztrelll
Artio
Level 44
God Stats
0W - 5L
1,500 SR
Queue Stats
114W - 78L
1,661 Elo+
Party 1
Cupid
Cupid
Mr_Andersen20
Cupid
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,204 Elo+
Party 2
Thoth
Thoth
greewoodmick1984
Thoth
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 89L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HILTI61
Ah Muzen Cab
18
3 / 2 / 9
11,696
532
11,112
16,928
6,163
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
LawGz
Mercury
20
18 / 0 / 7
14,615
664
19,075
16,125
6,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
TaLaTCaN
Bacchus
17
4 / 2 / 16
11,760
535
10,256
15,135
20,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 2 / 7
11,761
535
8,394
16,939
13,454
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
krut_32
Thoth
20
5 / 1 / 8
12,913
587
10,384
12,793
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BollaBrown
Cthulhu
13
1 / 5 / 1
8,565
389
7,129
16,528
13,850
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
15
2 / 11 / 2
9,922
451
11,626
18,625
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Lztrelll
Artio
17
2 / 5 / 0
10,748
489
12,147
19,717
23,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 0
8,595
391
2,442
13,532
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 8 / 0
10,491
477
5,338
14,077
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
9
35
Kills
6
7
Deaths
35
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BollaBrown
Cthulhu
1
5
1
0.3
W
Ah Muzen Cab
HILTI61
Ah Muzen Cab
3
2
9
3.75
L
Thanatos
2
11
2
0.27
W
Mercury
LawGz
Mercury
18
0
7
21.5
L
Artio
Lztrelll
Artio
2
5
0
0.4
L
0
6
0
0
W
Bacchus
TaLaTCaN
Bacchus
4
2
16
6
L
1
8
0
0.13
W
5
2
7
4.25
W
Thoth
krut_32
Thoth
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,221
Damage
38,682
77,920
Taken
82,479
50,380
Mitigated
52,680
31,719
Healing
27,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BollaBrown
Cthulhu
7,129
71
0
4,278
16,528
13,850
0
3,747
12,781
35,441
0
W
Ah Muzen Cab
HILTI61
Ah Muzen Cab
11,112
3,879
456
8,526
16,928
6,163
2,230
4,390
12,031
0
95,323
L
Thanatos
11,626
2,291
0
10,477
18,625
7,318
0
3,556
15,069
0
70,132
W
Mercury
LawGz
Mercury
19,075
12,139
0
5,176
16,125
6,679
1,697
3,501
12,397
0
132,110
L
Artio
Lztrelll
Artio
12,147
1,198
635
7,232
19,717
23,624
455
3,893
15,824
65,072
0
L
2,442
1,201
153
3,309
13,532
3,141
0
3,941
9,591
0
43,733
W
Bacchus
TaLaTCaN
Bacchus
10,256
1,016
0
5,218
15,135
20,265
233
3,698
10,930
27,265
0
L
5,338
134
0
1,070
14,077
4,747
0
5,503
8,574
86,242
0
W
8,394
954
0
8,016
16,939
13,454
994
9,122
6,777
0
61,390
W
Thoth
krut_32
Thoth
10,384
340
287
4,040
12,793
3,819
280
4,629
8,003
99,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,745
Gold Earned
48,321
617
Minions Killed
540
0
Camps Cleared
0
2,215,125
Distance Traveled
2,037,303
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,565
389
60
3
0
390,245
2
W
Ah Muzen Cab
11,696
532
142
6
0
414,735
0
L
Thanatos
9,922
451
96
4
0
438,686
2
W
Mercury
14,615
664
167
8
0
500,518
2
L
Artio
10,748
489
127
6
0
425,671
5
L
Cupid
8,595
391
116
5
0
386,860
5
W
Bacchus
11,760
535
42
2
0
459,458
8
L
Thoth
10,491
477
141
6
0
395,841
7
W
Tyr
11,761
535
100
5
0
370,176
0
W
Thoth
12,913
587
166
8
0
470,238
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role