Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
XIDROM
Gilgamesh
Level 148
God Stats
7W - 6L
1,293 SR
Queue Stats
120W - 99L
1,362 Elo+
Party 1
Awilix
Awilix
alexsa99choy
Awilix
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,362 Elo+
Party 1
Agni
Agni
Лоренс
Agni
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 18L
1,730 Elo+
Party 1
Horus
Horus
ОlafMorzewiyHer
Horus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,581 Elo+
Party 1
Team Averages
Level 135
1,459 SR
1,507 Elo+

VS

Team Averages
Level 103
1,435 SR
1,403 Elo+
Poseidon
Poseidon
 
Poseidon
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AdkheyRKO
Nu Wa
Level 67
God Stats
0W - 2L
1,176 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 2
Mulan
Mulan
Raskolnikof1988
Mulan
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 142L
1,664 Elo+
Solo
Bastet
Bastet
Tannatorr
Bastet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 2
Danzaburou
Danzaburou
school_bus_gang
Danzaburou
Level 127
God Stats
6W - 2L
1,500 SR
Queue Stats
710W - 785L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 3 / 13
7,904
790
7,157
8,720
3,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
XIDROM
Gilgamesh
14
4 / 0 / 12
8,826
883
3,660
8,231
3,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
14
2 / 1 / 8
7,730
773
5,862
9,367
4,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
12 / 2 / 8
8,968
897
11,940
6,514
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 18
7,559
756
8,366
10,131
9,349
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 4 / 1
7,511
751
4,611
8,325
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
AdkheyRKO
Nu Wa
11
0 / 4 / 2
6,150
615
6,430
6,049
1,982
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 5 / 2
6,436
644
4,316
10,088
3,570
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Tannatorr
Bastet
13
3 / 7 / 2
7,825
783
7,130
11,006
2,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
school_bus_gang
Danzaburou
13
1 / 4 / 2
7,142
714
6,524
6,125
1,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
15
24
Kills
6
6
Deaths
24
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
13
3.5
L
Poseidon
 
Poseidon
2
4
1
0.63
L
Nu Wa
AdkheyRKO
Nu Wa
0
4
2
0.25
L
0
5
2
0.2
L
Bastet
Tannatorr
Bastet
3
7
2
0.57
W
Gilgamesh
XIDROM
Gilgamesh
4
0
12
10
W
Awilix
2
1
8
6
L
Danzaburou
school_bus_gang
Danzaburou
1
4
2
0.5
W
12
2
8
8
W
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,985
Damage
29,011
42,963
Taken
41,593
23,832
Mitigated
12,231
17,165
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,157
334
415
2,473
8,720
3,933
927
2,124
6,596
25,340
0
L
Poseidon
 
Poseidon
4,611
713
0
1,574
8,325
2,211
683
2,371
5,923
27,034
0
L
Nu Wa
AdkheyRKO
Nu Wa
6,430
1,991
0
228
6,049
1,982
0
3,565
2,397
14,137
0
L
4,316
175
378
1,096
10,088
3,570
0
4,468
5,385
0
11,872
L
Bastet
Tannatorr
Bastet
7,130
1,113
76
1,368
11,006
2,830
48
6,065
4,633
0
11,445
W
Gilgamesh
XIDROM
Gilgamesh
3,660
628
2,313
3,747
8,231
3,908
320
2,251
5,980
0
15,067
W
Awilix
5,862
1,412
120
2,424
9,367
4,362
328
2,189
7,178
0
24,618
L
Danzaburou
school_bus_gang
Danzaburou
6,524
1,399
0
746
6,125
1,638
0
2,628
3,385
0
22,489
W
11,940
933
0
709
6,514
2,280
1,071
1,844
4,670
25,149
0
W
8,366
3,394
984
3,980
10,131
9,349
508
2,633
7,498
0
18,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,987
Gold Earned
35,064
177
Minions Killed
139
0
Camps Cleared
0
1,057,682
Distance Traveled
927,276
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,904
790
42
4
0
180,251
1
L
Poseidon
7,511
751
61
6
0
193,223
1
L
Nu Wa
6,150
615
10
1
0
164,633
0
L
Mulan
6,436
644
17
2
0
204,846
3
L
Bastet
7,825
783
4
0
0
188,269
0
W
Gilgamesh
8,826
883
30
3
0
234,498
1
W
Awilix
7,730
773
43
4
0
231,162
2
L
Danzaburou
7,142
714
47
5
0
176,305
3
W
Agni
8,968
897
38
4
0
199,889
0
W
Horus
7,559
756
24
2
0
211,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role