Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Angel-Infernium
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 1
Fenrir
Fenrir
BlackMistButcher
Fenrir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,557 Elo+
Party 1
Fafnir
Fafnir
doby1kenoby82
Fafnir
Level 23
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Poseidon
Poseidon
wizardhawk657
Poseidon
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,479 Elo+
Party 1
Team Averages
Level 77
1,547 SR
1,507 Elo+

VS

Team Averages
Level 64
1,445 SR
1,656 Elo+
Discordia
Discordia
Discordia_Main69
Discordia
Level 103
God Stats
10W - 5L
1,714 SR
Queue Stats
33W - 19L
1,705 Elo+
Party 2
Baron Samedi
Baron Samedi
ErickLow
Baron Samedi
Level 142
God Stats
6W - 7L
1,291 SR
Queue Stats
229W - 171L
1,778 Elo+
Party 2
Chaac
Chaac
Favata74
Chaac
Level 46
God Stats
46W - 30L
1,530 SR
Queue Stats
212W - 144L
1,823 Elo+
Party 2
Medusa
Medusa
MalBodda
Medusa
Level 24
God Stats
10W - 9L
1,328 SR
Queue Stats
18W - 16L
1,529 Elo+
Solo
Sylvanus
Sylvanus
gamer378
Sylvanus
Level 4
God Stats
1W - 1L
1,362 SR
Queue Stats
2W - 2L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 4 / 2
7,893
718
3,505
11,204
3,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 5 / 2
7,855
714
7,388
11,768
10,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 7 / 5
7,958
723
7,027
11,810
5,874
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 1 / 1
8,280
753
738
9,046
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
wizardhawk657
Poseidon
15
4 / 4 / 2
8,990
817
9,615
11,202
3,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
3 / 5 / 6
8,859
805
9,017
7,455
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
ErickLow
Baron Samedi
18
6 / 1 / 6
9,719
884
13,382
8,582
4,566
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Favata74
Chaac
16
4 / 1 / 9
8,891
808
6,981
9,232
6,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
MalBodda
Medusa
17
8 / 2 / 5
9,700
882
14,846
8,507
3,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
gamer378
Sylvanus
11
0 / 1 / 2
7,017
638
0
3,028
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
9
Kills
21
21
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
2
0.75
L
2
5
2
0.6
L
1
7
5
0.5
W
Discordia
3
5
6
1.2
W
Baron Samedi
ErickLow
Baron Samedi
6
1
6
9
W
Chaac
Favata74
Chaac
4
1
9
8.5
W
Medusa
MalBodda
Medusa
8
2
5
5.25
L
0
1
1
0.5
W
Sylvanus
gamer378
Sylvanus
0
1
2
1
L
Poseidon
wizardhawk657
Poseidon
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
44,226
55,030
Taken
36,804
31,063
Mitigated
19,079
6,231
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,505
1,046
0
791
11,204
3,452
0
3,860
7,310
0
19,988
L
7,388
2,176
234
1,744
11,768
10,095
660
6,012
5,499
256
25,696
L
7,027
856
0
524
11,810
5,874
626
3,511
8,181
0
22,716
W
Discordia
9,017
167
54
596
7,455
2,206
734
1,701
5,680
26,530
0
W
Baron Samedi
ErickLow
Baron Samedi
13,382
376
1,649
4,599
8,582
4,566
1,448
2,425
5,972
49,777
0
W
Chaac
Favata74
Chaac
6,981
530
0
3,894
9,232
6,510
520
3,628
5,331
0
19,759
W
Medusa
MalBodda
Medusa
14,846
6,422
0
1,351
8,507
3,362
2,152
2,753
5,602
0
43,431
L
738
70
389
1,361
9,046
8,610
337
2,689
6,311
17,133
0
W
Sylvanus
gamer378
Sylvanus
0
0
0
39
3,028
2,435
0
102
2,890
0
0
L
Poseidon
wizardhawk657
Poseidon
9,615
1,244
0
1,188
11,202
3,032
0
6,327
4,677
29,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,976
Gold Earned
44,186
183
Minions Killed
215
0
Camps Cleared
0
1,070,428
Distance Traveled
1,090,024
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,893
718
43
4
0
225,008
3
L
Vamana
7,855
714
37
3
0
220,981
1
L
Fenrir
7,958
723
27
2
0
192,094
0
W
Discordia
8,859
805
29
3
0
177,339
1
W
Baron Samedi
9,719
884
92
8
0
252,246
1
W
Chaac
8,891
808
26
2
0
260,540
2
W
Medusa
9,700
882
68
6
0
243,548
2
L
Fafnir
8,280
753
34
3
0
213,471
4
W
Sylvanus
7,017
638
0
0
0
156,351
0
L
Poseidon
8,990
817
42
4
0
218,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role