Player Matchup

Fenrir
Fenrir
Bronze III
mrman5098
Fenrir
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,500 SR
1,400 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 139
1,260 SR
1,169 MMR
Ravana
Ravana
Silver V
killer66676869
Ravana
Silver V
Level 139
God Stats
0W - 3L
1,260 SR
Queue Stats
52W - 89L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
mrman5098
Fenrir
16
2 / 2 / 0
9,979
832
8,962
12,167
8,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
GilgameshAh Muzen CabBastetSkadiOlorun

VS

Bans
IzanamiZhong KuiChronosBellonaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
10,372
864
7,187
10,768
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Fenrir
mrman5098
Fenrir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,962
Damage
7,187
12,167
Taken
10,768
8,341
Mitigated
10,815
2,139
Healing
3,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,187
1,192
0
3,711
10,768
10,815
0
264
10,504
0
52,667
W
Fenrir
mrman5098
Fenrir
8,962
3,486
0
2,139
12,167
8,341
568
402
10,855
51
47,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,979
Gold Earned
10,372
99
Minions Killed
107
7
Camps Cleared
5
209,233
Distance Traveled
221,626
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,372
864
107
9
5
221,626
0
W
Fenrir
9,979
832
99
8
7
209,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role