Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
StickySteve01
Poseidon
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 24L
1,514 Elo+
Solo
Ymir
Ymir
Talys sz
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Th4nderstruck
Kukulkan
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kali
Kali
WENDI5643
Kali
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 28L
1,477 Elo+
Solo
Team Averages
Level 45
1,457 SR
1,498 Elo+

VS

Team Averages
Level 77
1,501 SR
1,469 Elo+
Atlas
Atlas
Gi_Johnston
Atlas
Level 68
God Stats
3W - 5L
1,500 SR
Queue Stats
27W - 25L
1,500 Elo+
Solo
King Arthur
King Arthur
Harper2821
King Arthur
Level 80
God Stats
11W - 5L
1,500 SR
Queue Stats
369W - 400L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
IzDerp
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,391 Elo+
Party 1
Baron Samedi
Baron Samedi
Mastodon103
Baron Samedi
Level 88
God Stats
9W - 7L
1,507 SR
Queue Stats
300W - 303L
1,389 Elo+
Solo
Loki
Loki
vector459
Loki
Level 144
God Stats
10W - 6L
1,500 SR
Queue Stats
50W - 33L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 3 / 0
5,481
422
1,969
7,382
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
StickySteve01
Poseidon
10
0 / 8 / 0
6,018
463
3,347
8,397
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
4
0 / 5 / 1
4,566
351
1,085
8,384
3,128
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Th4nderstruck
Kukulkan
10
1 / 5 / 0
6,460
497
1,155
5,684
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
5
0 / 3 / 1
4,798
369
0
3,290
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,064
543
5,093
6,977
3,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Harper2821
King Arthur
14
6 / 1 / 0
8,467
651
5,572
6,896
4,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
IzDerp
Danzaburou
11
1 / 0 / 4
7,021
540
3,328
3,439
989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Mastodon103
Baron Samedi
14
8 / 0 / 2
8,959
689
8,176
7,971
4,126
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
13
3 / 2 / 3
7,883
606
2,640
7,653
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
22
24
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
W
4
0
4
6
W
King Arthur
Harper2821
King Arthur
6
1
0
6
W
Danzaburou
IzDerp
Danzaburou
1
0
4
3
W
Baron Samedi
Mastodon103
Baron Samedi
8
0
2
9
L
Poseidon
StickySteve01
Poseidon
0
8
0
0
L
Ymir
0
5
1
0.1
L
Kukulkan
Th4nderstruck
Kukulkan
1
5
0
0.2
L
Kali
0
3
1
0.17
W
Loki
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,556
Damage
24,809
33,137
Taken
32,936
9,781
Mitigated
15,751
3,215
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,969
864
0
1,470
7,382
1,790
0
3,143
4,239
0
27,317
W
5,093
880
12
769
6,977
3,727
144
0
6,977
30,890
0
W
King Arthur
Harper2821
King Arthur
5,572
397
0
3,229
6,896
4,513
924
1,952
4,944
0
48,955
W
Danzaburou
IzDerp
Danzaburou
3,328
1,255
568
602
3,439
989
1,588
141
3,298
0
31,361
W
Baron Samedi
Mastodon103
Baron Samedi
8,176
424
350
5,004
7,971
4,126
1,434
3,167
4,804
56,297
0
L
Poseidon
StickySteve01
Poseidon
3,347
1,004
0
1,043
8,397
2,197
0
6,019
2,378
34,222
0
L
Ymir
1,085
277
0
118
8,384
3,128
0
3,644
4,740
2,941
0
L
Kukulkan
Th4nderstruck
Kukulkan
1,155
575
0
0
5,684
1,927
1,199
463
5,221
31,125
0
L
Kali
0
0
0
584
3,290
739
0
0
3,290
0
5,063
W
Loki
2,640
600
138
4,326
7,653
2,396
1,328
327
7,326
0
46,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
39,394
186
Minions Killed
421
0
Camps Cleared
0
833,809
Distance Traveled
1,194,245
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,481
422
51
4
0
215,490
0
W
Atlas
7,064
543
46
4
0
254,377
0
W
King Arthur
8,467
651
114
9
0
232,561
0
W
Danzaburou
7,021
540
61
5
0
231,122
0
W
Baron Samedi
8,959
689
108
8
0
235,601
0
L
Poseidon
6,018
463
59
5
0
187,042
4
L
Ymir
4,566
351
2
0
0
179,269
2
L
Kukulkan
6,460
497
64
5
0
187,343
1
L
Kali
4,798
369
10
1
0
64,665
0
W
Loki
7,883
606
92
7
0
240,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role