Player Matchup

Morgan Le Fay
Morgan Le Fay
MichaelCorleone
Morgan Le Fay
Level 157
God Stats
3W - 3L
1,830 SR
Queue Stats
76W - 82L
1,866 Elo+
Party 1
Thor
Thor
V4lica
Thor
Level 49
God Stats
12W - 14L
1,474 SR
Queue Stats
49W - 55L
1,643 Elo+
Party 1
Ymir
Ymir
attckofthepotato
Ymir
Level 8
God Stats
1W - 3L
1,171 SR
Queue Stats
3W - 4L
1,187 Elo+
Solo
Rama
Rama
strayhat
Rama
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
172W - 163L
1,705 Elo+
Party 1
Discordia
Discordia
zirrael25
Discordia
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
176W - 176L
1,727 Elo+
Party 1
Team Averages
Level 106
1,495 SR
1,626 Elo+

VS

Team Averages
Level 50
1,620 SR
1,523 Elo+
Da Ji
Da Ji
ADP_3114
Da Ji
Level 119
God Stats
4W - 4L
1,595 SR
Queue Stats
24W - 18L
1,539 Elo+
Party 2
Fenrir
Fenrir
KinkerKonker
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ares
Ares
LuckyyMonkey
Ares
Level 8
God Stats
0W - 2L
1,853 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Rama
Rama
S_WAG_A
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,496 Elo+
Party 2
Zeus
Zeus
fabrice_deep
Zeus
Level 29
God Stats
18W - 20L
1,654 SR
Queue Stats
92W - 115L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MichaelCorleone
Morgan Le Fay
19
7 / 7 / 14
12,155
760
15,540
14,350
6,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
V4lica
Thor
20
7 / 7 / 17
12,541
784
18,335
16,698
7,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 0
7,426
464
0
0
0
Rama
20
10 / 1 / 14
13,073
817
20,091
10,400
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
zirrael25
Discordia
20
4 / 1 / 21
12,223
764
14,420
8,200
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ADP_3114
Da Ji
18
5 / 7 / 3
10,880
680
7,416
17,044
8,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
18
5 / 3 / 6
11,010
688
7,719
17,768
14,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 6 / 7
10,700
669
7,947
19,109
22,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
S_WAG_A
Rama
18
2 / 5 / 8
11,114
695
8,400
13,683
6,065
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 8 / 8
10,539
659
8,018
13,550
5,659
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
47
28
Kills
15
16
Deaths
29
66
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ADP_3114
Da Ji
5
7
3
0.93
L
Fenrir
5
3
6
2.67
L
1
6
7
0.75
W
Morgan Le Fay
MichaelCorleone
Morgan Le Fay
7
7
14
2
L
Rama
S_WAG_A
Rama
2
5
8
1.2
W
Thor
V4lica
Thor
7
7
17
2.21
W
0
0
0
0
L
2
8
8
0.75
W
Rama
10
1
14
17
W
Discordia
zirrael25
Discordia
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,386
Damage
39,500
49,648
Taken
81,154
20,834
Mitigated
57,804
12,815
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ADP_3114
Da Ji
7,416
1,361
0
893
17,044
8,685
599
4,655
12,319
0
33,387
L
Fenrir
7,719
1,495
839
2,950
17,768
14,968
0
5,800
11,732
0
29,533
L
7,947
91
0
1,184
19,109
22,427
0
7,104
11,667
22,056
0
W
Morgan Le Fay
MichaelCorleone
Morgan Le Fay
15,540
2,754
0
1,571
14,350
6,354
1,608
4,157
10,193
44,380
0
L
Rama
S_WAG_A
Rama
8,400
5,564
0
2,351
13,683
6,065
0
4,909
8,593
0
43,989
W
Thor
V4lica
Thor
18,335
2,183
1,153
3,200
16,698
7,311
901
5,457
11,241
0
34,065
W
0
0
0
0
0
0
0
0
0
0
0
L
8,018
317
587
1,148
13,550
5,659
29
6,419
6,883
28,846
0
W
Rama
20,091
15,556
0
6,792
10,400
4,051
4,084
3,256
7,144
0
54,236
W
Discordia
zirrael25
Discordia
14,420
293
0
99
8,200
3,118
1,094
3,095
5,105
43,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,418
Gold Earned
54,243
242
Minions Killed
238
0
Camps Cleared
0
1,253,856
Distance Traveled
1,492,966
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,880
680
49
3
0
286,784
2
L
Fenrir
11,010
688
59
4
0
329,029
0
L
Ares
10,700
669
11
1
0
311,814
0
W
Morgan Le Fay
12,155
760
57
4
0
299,906
1
L
Rama
11,114
695
82
5
0
274,973
0
W
Thor
12,541
784
31
2
0
296,506
2
W
Ymir
7,426
464
0
0
0
0
0
L
Zeus
10,539
659
37
2
0
290,366
2
W
Rama
13,073
817
76
5
0
311,709
1
W
Discordia
12,223
764
78
5
0
345,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role