Player Matchup

Vulcan
Vulcan
AdamBery
Vulcan
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 37L
1,513 Elo+
Solo
Aphrodite
Aphrodite
Nítrö
Aphrodite
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 23L
1,632 Elo+
Solo
Hun Batz
Hun Batz
TaxPlayer9815
Hun Batz
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
340W - 339L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
jefe_rojo2
Gilgamesh
Level 129
God Stats
3W - 3L
1,615 SR
Queue Stats
87W - 101L
1,646 Elo+
Solo
Heimdallr
Heimdallr
kazerolon
Heimdallr
Level 137
God Stats
49W - 47L
1,138 SR
Queue Stats
341W - 362L
1,437 Elo+
Solo
Team Averages
Level 128
1,451 SR
1,564 Elo+

VS

Team Averages
Level 102
1,490 SR
1,505 Elo+
Hera
Hera
LucKy353
Hera
Level 147
God Stats
6W - 4L
1,500 SR
Queue Stats
95W - 84L
1,501 Elo+
Solo
Tyr
Tyr
Maxxon
Tyr
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 33L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
PumaLOLLO
Kuzenbo
Level 78
God Stats
0W - 3L
1,269 SR
Queue Stats
75W - 68L
1,502 Elo+
Solo
Ra
Ra
Qiex
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,589 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tusix
Ah Muzen Cab
Level 89
God Stats
67W - 69L
1,680 SR
Queue Stats
94W - 91L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AdamBery
Vulcan
20
5 / 4 / 13
13,131
772
17,189
12,153
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Nítrö
Aphrodite
19
3 / 3 / 13
12,341
726
13,240
21,107
8,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
TaxPlayer9815
Hun Batz
20
12 / 4 / 6
14,526
854
21,225
21,778
9,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
jefe_rojo2
Gilgamesh
20
9 / 1 / 10
14,953
880
16,739
32,175
25,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
kazerolon
Heimdallr
20
3 / 4 / 14
12,594
741
14,979
20,846
7,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
3 / 5 / 7
11,304
665
22,923
13,307
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
Maxxon
Tyr
18
5 / 4 / 4
11,558
680
11,588
18,899
16,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
PumaLOLLO
Kuzenbo
16
0 / 5 / 9
10,625
625
11,154
24,765
39,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
Qiex
Ra
17
4 / 10 / 2
11,200
659
15,207
17,512
8,251
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Tusix
Ah Muzen Cab
19
4 / 8 / 1
11,908
700
19,467
18,707
6,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
32
Kills
16
16
Deaths
32
56
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AdamBery
Vulcan
5
4
13
2.88
L
Hera
3
5
7
1.3
L
Tyr
Maxxon
Tyr
5
4
4
1.75
W
Aphrodite
Nítrö
Aphrodite
3
3
13
3.17
L
Kuzenbo
PumaLOLLO
Kuzenbo
0
5
9
0.9
L
Ra
Qiex
Ra
4
10
2
0.5
W
Hun Batz
TaxPlayer9815
Hun Batz
12
4
6
3.75
L
Ah Muzen Cab
Tusix
Ah Muzen Cab
4
8
1
0.56
W
Gilgamesh
jefe_rojo2
Gilgamesh
9
1
10
14
W
Heimdallr
kazerolon
Heimdallr
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,372
Damage
80,339
108,059
Taken
93,190
55,700
Mitigated
75,381
55,013
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AdamBery
Vulcan
17,189
8,370
838
3,143
12,153
3,708
515
7,314
4,481
51,981
0
L
Hera
22,923
3,597
0
0
13,307
4,409
27
2,358
10,828
55,684
0
L
Tyr
Maxxon
Tyr
11,588
923
541
4,075
18,899
16,577
0
7,637
10,002
5,619
33,827
W
Aphrodite
Nítrö
Aphrodite
13,240
1,278
11,422
12,648
21,107
8,721
573
9,989
9,729
48,528
0
L
Kuzenbo
PumaLOLLO
Kuzenbo
11,154
3,636
0
975
24,765
39,710
28
10,854
13,373
21,924
0
L
Ra
Qiex
Ra
15,207
1,553
3,578
3,740
17,512
8,251
0
7,642
9,736
28,980
0
W
Hun Batz
TaxPlayer9815
Hun Batz
21,225
6,437
0
5,590
21,778
9,834
2,057
8,210
13,303
0
79,916
L
Ah Muzen Cab
Tusix
Ah Muzen Cab
19,467
3,279
0
1,581
18,707
6,434
0
3,475
15,176
0
67,897
W
Gilgamesh
jefe_rojo2
Gilgamesh
16,739
4,236
2,646
15,174
32,175
25,695
3,052
12,311
18,107
5,167
41,861
W
Heimdallr
kazerolon
Heimdallr
14,979
4,720
1,444
2,108
20,846
7,742
2,554
12,219
7,985
0
46,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,545
Gold Earned
56,595
392
Minions Killed
284
0
Camps Cleared
0
1,827,908
Distance Traveled
1,575,380
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,131
772
76
4
0
368,772
0
L
Hera
11,304
665
69
4
0
338,727
0
L
Tyr
11,558
680
58
3
0
362,248
1
W
Aphrodite
12,341
726
74
4
0
366,179
3
L
Kuzenbo
10,625
625
19
1
0
315,391
3
L
Ra
11,200
659
32
2
0
266,811
4
W
Hun Batz
14,526
854
100
6
0
380,084
6
L
Ah Muzen Cab
11,908
700
106
6
0
292,203
6
W
Gilgamesh
14,953
880
71
4
0
347,690
2
W
Heimdallr
12,594
741
71
4
0
365,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role