Player Matchup

Kuzenbo
Kuzenbo
AlineVersace
Kuzenbo
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 62L
1,520 Elo+
Solo
Izanami
Izanami
Liria
Izanami
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,714 Elo+
Party 1
Bastet
Bastet
OurHollow
Bastet
Level 19
God Stats
3W - 0L
1,833 SR
Queue Stats
8W - 4L
1,665 Elo+
Party 1
Ah Puch
Ah Puch
Slicecycle
Ah Puch
Level 28
God Stats
2W - 1L
1,298 SR
Queue Stats
12W - 9L
1,682 Elo+
Party 1
Chaac
Chaac
nioxNashy
Chaac
Level 44
God Stats
1W - 2L
1,228 SR
Queue Stats
12W - 9L
1,682 Elo+
Party 1
Team Averages
Level 65
1,472 SR
1,653 Elo+

VS

Team Averages
Level 68
1,631 SR
1,545 Elo+
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
SHREKT_FN
Zeus
Level 32
God Stats
13W - 20L
1,551 SR
Queue Stats
253W - 272L
1,497 Elo+
Party 2
Chaac
Chaac
TOMMYGUNOLD
Chaac
Level 48
God Stats
5W - 4L
1,737 SR
Queue Stats
33W - 36L
1,501 Elo+
Party 3
Rama
Rama
axerziv
Rama
Level 86
God Stats
8W - 13L
1,514 SR
Queue Stats
240W - 257L
1,543 Elo+
Party 2
Kali
Kali
xMaak
Kali
Level 108
God Stats
2W - 1L
1,854 SR
Queue Stats
115W - 107L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlineVersace
Kuzenbo
11
1 / 1 / 4
6,643
604
3,465
7,930
8,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Liria
Izanami
12
2 / 0 / 1
7,063
642
5,658
3,421
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
OurHollow
Bastet
12
7 / 1 / 4
7,692
699
6,705
8,165
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Slicecycle
Ah Puch
13
7 / 1 / 1
8,037
731
6,990
6,799
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
nioxNashy
Chaac
12
0 / 0 / 5
6,912
628
6,437
7,667
4,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 1
5,478
498
1,852
8,627
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
9
1 / 5 / 0
5,587
508
3,332
6,475
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,508
501
6,477
10,450
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
axerziv
Rama
8
1 / 2 / 0
5,018
456
3,685
5,776
1,311
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
xMaak
Kali
11
1 / 4 / 1
6,487
590
3,768
9,298
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
3
3
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
Kuzenbo
AlineVersace
Kuzenbo
1
1
4
3
W
Izanami
Liria
Izanami
2
0
1
2.5
W
Bastet
OurHollow
Bastet
7
1
4
9
L
Zeus
1
5
0
0.2
W
Ah Puch
Slicecycle
Ah Puch
7
1
1
7.5
L
0
4
0
0
L
Rama
axerziv
Rama
1
2
0
0.5
W
Chaac
nioxNashy
Chaac
0
0
5
2.5
L
Kali
xMaak
Kali
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,255
Damage
19,114
33,982
Taken
40,626
18,897
Mitigated
17,918
14,421
Healing
12,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,852
312
292
3,020
8,627
3,804
0
1,925
6,636
18,702
0
W
Kuzenbo
AlineVersace
Kuzenbo
3,465
1,348
113
1,507
7,930
8,287
8
1,590
6,340
20,871
0
W
Izanami
Liria
Izanami
5,658
4,113
379
2,180
3,421
964
0
220
3,201
0
47,666
W
Bastet
OurHollow
Bastet
6,705
2,154
0
3,414
8,165
2,386
0
417
7,674
0
40,216
L
Zeus
3,332
562
0
948
6,475
1,551
0
3,244
3,137
19,711
0
W
Ah Puch
Slicecycle
Ah Puch
6,990
691
0
2,783
6,799
2,597
442
3,293
3,506
41,121
0
L
6,477
1,845
0
4,307
10,450
7,080
0
407
10,003
1,452
28,742
L
Rama
axerziv
Rama
3,685
3,475
0
2,216
5,776
1,311
0
1,621
4,155
0
24,591
W
Chaac
nioxNashy
Chaac
6,437
2,267
0
4,045
7,667
4,663
168
174
7,012
0
35,923
L
Kali
xMaak
Kali
3,768
1,645
0
2,070
9,298
4,172
840
2,932
6,240
0
40,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,347
Gold Earned
28,078
373
Minions Killed
275
0
Camps Cleared
0
1,135,418
Distance Traveled
1,129,119
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,478
498
31
3
0
225,072
0
W
Kuzenbo
6,643
604
28
3
0
198,073
1
W
Izanami
7,063
642
94
9
0
200,631
4
W
Bastet
7,692
699
80
7
0
267,064
3
L
Zeus
5,587
508
44
4
0
198,475
0
W
Ah Puch
8,037
731
97
9
0
218,798
4
L
Chaac
5,508
501
54
5
0
228,993
2
L
Rama
5,018
456
57
5
0
223,306
0
W
Chaac
6,912
628
74
7
0
250,852
1
L
Kali
6,487
590
89
8
0
253,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role