Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DiosPut0
Cthulhu
Level 82
God Stats
6W - 2L
1,285 SR
Queue Stats
28W - 17L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MrQueue
Nu Wa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 23L
1,500 Elo+
Party 1
Team Averages
Level 117
1,428 SR
1,500 Elo+

VS

Team Averages
Level 110
1,427 SR
1,529 Elo+
Bacchus
Bacchus
ArximagPro
Bacchus
Level 128
God Stats
2W - 4L
1,412 SR
Queue Stats
58W - 104L
1,544 Elo+
Party 2
Anubis
Anubis
ArximagTop
Anubis
Level 101
God Stats
26W - 47L
1,346 SR
Queue Stats
63W - 109L
1,544 Elo+
Party 2
Rama
Rama
Sporp
Rama
Level 100
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
7 / 2 / 6
10,145
845
17,836
10,219
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
DiosPut0
Cthulhu
13
2 / 1 / 8
8,934
745
6,898
16,754
10,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
MrQueue
Nu Wa
15
5 / 1 / 8
9,891
824
7,967
4,831
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArximagPro
Bacchus
11
1 / 5 / 2
8,164
680
6,282
16,018
17,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
ArximagTop
Anubis
13
2 / 3 / 2
8,922
744
5,692
10,212
3,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Rama
Sporp
Rama
11
1 / 6 / 2
7,782
649
6,755
11,666
4,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
4
4
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
2
6
5
L
Bacchus
ArximagPro
Bacchus
1
5
2
0.4
L
Anubis
ArximagTop
Anubis
2
3
2
1
W
Cthulhu
DiosPut0
Cthulhu
2
1
8
6
W
Nu Wa
MrQueue
Nu Wa
5
1
8
9
L
Rama
Sporp
Rama
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,701
Damage
18,729
31,804
Taken
37,896
15,907
Mitigated
25,966
12,043
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,836
8,117
102
5,092
10,219
3,899
2,569
5,296
4,667
0
59,210
L
Bacchus
ArximagPro
Bacchus
6,282
238
0
2,073
16,018
17,396
0
5,707
9,681
16,634
0
L
Anubis
ArximagTop
Anubis
5,692
261
0
2,721
10,212
3,977
0
4,688
5,199
34,928
0
W
Cthulhu
DiosPut0
Cthulhu
6,898
444
37
5,316
16,754
10,591
0
3,948
11,649
17,909
0
W
Nu Wa
MrQueue
Nu Wa
7,967
2,077
0
1,496
4,831
1,417
372
3,334
1,386
34,963
0
L
Rama
Sporp
Rama
6,755
3,734
0
2,188
11,666
4,593
0
4,560
6,776
0
26,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,970
Gold Earned
24,868
150
Minions Killed
136
8
Camps Cleared
3
799,415
Distance Traveled
639,070
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,145
845
70
6
5
254,568
4
L
Bacchus
8,164
680
14
1
1
229,771
3
L
Anubis
8,922
744
67
6
2
221,565
5
W
Cthulhu
8,934
745
14
1
0
303,949
2
W
Nu Wa
9,891
824
66
6
3
240,898
3
L
Rama
7,782
649
55
5
0
187,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role