Player Matchup

King Arthur
King Arthur
DaMoonKid
King Arthur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 269L
1,563 Elo+
Party 1
Thanatos
Thanatos
Gorm
Thanatos
Level 137
God Stats
10W - 11L
1,735 SR
Queue Stats
211W - 213L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Hiteza
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 86L
1,440 Elo+
Solo
Agni
Agni
ZeusGTX
Agni
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,386 Elo+
Solo
Rama
Rama
whiteboymalachi
Rama
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,558 Elo+
Party 1
Team Averages
Level 127
1,547 SR
1,485 Elo+

VS

Team Averages
Level 124
1,543 SR
1,567 Elo+
Awilix
Awilix
Big Black Gibbs
Awilix
Level 158
God Stats
5W - 8L
1,500 SR
Queue Stats
364W - 367L
1,506 Elo+
Solo
Anubis
Anubis
HUITZILOPOCHTL1
Anubis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IINKED1
Gilgamesh
Level 87
God Stats
5W - 2L
1,713 SR
Queue Stats
49W - 19L
1,836 Elo+
Solo
Bacchus
Bacchus
TenGates
Bacchus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 92L
1,613 Elo+
Solo
Danzaburou
Danzaburou
epic_ducky_07
Danzaburou
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 252L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaMoonKid
King Arthur
18
4 / 8 / 8
11,372
758
13,265
23,579
24,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Gorm
Thanatos
18
4 / 11 / 3
11,210
747
9,144
18,147
10,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Hiteza
Cthulhu
17
0 / 9 / 9
10,447
696
12,200
19,946
19,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
ZeusGTX
Agni
18
2 / 9 / 5
11,243
750
8,918
13,786
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 8 / 3
10,985
732
8,652
14,261
4,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 20
13,092
873
17,434
16,079
6,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 4 / 16
13,916
928
17,969
11,301
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
IINKED1
Gilgamesh
20
15 / 1 / 18
13,622
908
20,678
18,566
20,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
TenGates
Bacchus
19
4 / 2 / 22
12,010
801
6,937
13,691
19,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
epic_ducky_07
Danzaburou
20
8 / 1 / 16
13,495
900
17,731
13,871
5,692
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
137
13
Kills
45
45
Deaths
13
28
Assists
92
Player
Kills
Deaths
Assists
KDA
W
9
5
20
3.8
L
King Arthur
DaMoonKid
King Arthur
4
8
8
1
L
Thanatos
Gorm
Thanatos
4
11
3
0.5
W
9
4
16
4.25
L
Cthulhu
Hiteza
Cthulhu
0
9
9
0.5
W
Gilgamesh
IINKED1
Gilgamesh
15
1
18
24
W
Bacchus
TenGates
Bacchus
4
2
22
7.5
L
Agni
ZeusGTX
Agni
2
9
5
0.5
W
Danzaburou
epic_ducky_07
Danzaburou
8
1
16
16
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,179
Damage
80,749
89,719
Taken
73,508
61,303
Mitigated
57,523
15,160
Healing
24,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,434
5,898
0
2,348
16,079
6,736
1,522
4,644
10,973
0
40,712
L
King Arthur
DaMoonKid
King Arthur
13,265
1,714
663
5,331
23,579
24,177
0
7,176
15,672
626
36,704
L
Thanatos
Gorm
Thanatos
9,144
2,931
0
5,301
18,147
10,032
0
4,222
13,597
0
43,232
W
17,969
319
0
3,966
11,301
5,827
2,170
4,283
6,966
68,756
0
L
Cthulhu
Hiteza
Cthulhu
12,200
688
1,626
1,313
19,946
19,296
0
3,984
15,312
32,533
0
W
Gilgamesh
IINKED1
Gilgamesh
20,678
5,513
1,099
4,725
18,566
20,152
336
3,694
14,201
0
45,480
W
Bacchus
TenGates
Bacchus
6,937
810
719
4,096
13,691
19,116
764
5,208
8,319
12,869
0
L
Agni
ZeusGTX
Agni
8,918
460
0
241
13,786
3,691
0
4,438
9,059
31,229
0
W
Danzaburou
epic_ducky_07
Danzaburou
17,731
10,079
0
7,312
13,871
5,692
6,832
3,500
10,185
0
72,150
L
8,652
7,317
0
685
14,261
4,107
0
3,553
10,281
0
30,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,257
Gold Earned
66,135
247
Minions Killed
301
0
Camps Cleared
0
1,334,258
Distance Traveled
1,595,990
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,092
873
42
3
0
340,507
3
L
King Arthur
11,372
758
61
4
0
301,884
3
L
Thanatos
11,210
747
71
5
0
251,336
0
W
Anubis
13,916
928
114
8
0
279,491
0
L
Cthulhu
10,447
696
33
2
0
290,653
4
W
Gilgamesh
13,622
908
44
3
0
348,423
1
W
Bacchus
12,010
801
16
1
0
316,833
1
L
Agni
11,243
750
47
3
0
250,617
3
W
Danzaburou
13,495
900
85
6
0
310,736
2
L
Rama
10,985
732
35
2
0
239,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role