Player Matchup

Ymir
Ymir
Bhris10K
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
FearNoneC4
Baba Yaga
Level 17
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 3L
1,174 Elo+
Party 1
Ratatoskr
Ratatoskr
Lemonade850
Ratatoskr
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 71L
1,256 Elo+
Party 1
Team Averages
Level 44
1,441 SR
1,310 Elo+

VS

Team Averages
Level 88
1,524 SR
1,482 Elo+
Neith
Neith
DarkMagik15
Neith
Level 85
God Stats
4W - 0L
1,505 SR
Queue Stats
5W - 5L
1,495 Elo+
Solo
Hercules
Hercules
Puttgetsbutt
Hercules
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 38L
1,641 Elo+
Solo
Vulcan
Vulcan
WrightHandMane
Vulcan
Level 61
God Stats
6W - 10L
1,568 SR
Queue Stats
51W - 82L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 4 / 3
7,459
574
5,051
15,213
11,642
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baba Yaga
FearNoneC4
Baba Yaga
11
0 / 5 / 3
7,573
583
9,504
11,317
4,416
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Lemonade850
Ratatoskr
12
3 / 4 / 0
8,173
629
9,003
12,964
7,918
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,908
685
11,906
9,441
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Puttgetsbutt
Hercules
15
9 / 1 / 4
10,961
843
10,716
16,891
17,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 1 / 9
9,440
726
10,829
6,476
2,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
13
13
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
3
0.38
W
2
1
6
5
L
Baba Yaga
FearNoneC4
Baba Yaga
0
5
3
0.3
L
Ratatoskr
Lemonade850
Ratatoskr
3
4
0
0.75
W
Hercules
Puttgetsbutt
Hercules
9
1
4
11
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,558
Damage
33,451
39,494
Taken
32,808
23,976
Mitigated
23,250
7,632
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,051
1,440
0
0
15,213
11,642
0
4,721
10,492
12,896
0
W
11,906
4,171
404
4,797
9,441
3,632
1,543
4,888
4,437
0
37,150
L
Baba Yaga
FearNoneC4
Baba Yaga
9,504
1,387
0
3,501
11,317
4,416
0
2,701
8,533
32,517
0
L
Ratatoskr
Lemonade850
Ratatoskr
9,003
2,923
1,100
3,031
12,964
7,918
0
3,614
9,272
0
16,745
W
Hercules
Puttgetsbutt
Hercules
10,716
4,928
215
6,991
16,891
17,162
8
7,159
9,732
0
19,292
W
10,829
4,894
204
1,534
6,476
2,456
432
2,783
3,693
34,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,205
Gold Earned
29,309
88
Minions Killed
124
1
Camps Cleared
5
688,449
Distance Traveled
737,095
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,459
574
22
2
0
219,882
2
W
Neith
8,908
685
47
4
2
244,496
2
L
Baba Yaga
7,573
583
49
4
1
196,485
1
L
Ratatoskr
8,173
629
17
1
0
272,082
3
W
Hercules
10,961
843
17
1
1
236,303
3
W
Vulcan
9,440
726
60
5
2
256,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role