Player Matchup

Jing Wei
Jing Wei
BLAMEUR
Jing Wei
Level 29
God Stats
2W - 0L
1,836 SR
Queue Stats
4W - 3L
1,643 Elo+
Solo
Hades
Hades
Mindpierce
Hades
Level 160
God Stats
4W - 1L
1,633 SR
Queue Stats
77W - 63L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
NotTreyKuhn
Gilgamesh
Level 45
God Stats
5W - 1L
1,500 SR
Queue Stats
16W - 5L
1,683 Elo+
Party 1
Terra
Terra
OGxPOP
Terra
Level 160
God Stats
3W - 1L
1,636 SR
Queue Stats
53W - 32L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
Silves
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,543 Elo+
Solo
Team Averages
Level 88
1,621 SR
1,600 Elo+

VS

Team Averages
Level 21
1,522 SR
1,590 Elo+
Discordia
Discordia
 
Discordia
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Chilupaas
Ne Zha
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,709 Elo+
Solo
Atlas
Atlas
ITsMe GOKU3188
Atlas
Level 21
God Stats
2W - 2L
1,744 SR
Queue Stats
3W - 4L
1,736 Elo+
Solo
Thanatos
Thanatos
cuz_of_curvin
Thanatos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,587 Elo+
Solo
Izanami
Izanami
iiSeII-_-
Izanami
Level 14
God Stats
1W - 1L
1,365 SR
Queue Stats
7W - 16L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BLAMEUR
Jing Wei
13
1 / 0 / 4
6,182
1,030
2,514
2,956
960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
12
3 / 1 / 3
6,034
1,006
4,394
6,795
3,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
NotTreyKuhn
Gilgamesh
11
3 / 0 / 3
5,767
961
3,881
4,570
1,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
OGxPOP
Terra
11
1 / 3 / 6
5,624
937
3,960
7,266
6,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Silves
Cthulhu
12
6 / 0 / 6
6,613
1,102
4,515
9,517
5,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 3 / 0
5,359
893
5,328
6,011
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Chilupaas
Ne Zha
10
1 / 3 / 0
5,172
862
4,491
5,795
1,930
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 1
5,201
867
1,967
4,305
1,833
Thanatos
cuz_of_curvin
Thanatos
9
0 / 6 / 2
4,848
808
3,107
6,651
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
iiSeII-_-
Izanami
7
0 / 0 / 0
4,453
742
245
469
129
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
4
4
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
0
0.67
W
Jing Wei
BLAMEUR
Jing Wei
1
0
4
3
L
Ne Zha
Chilupaas
Ne Zha
1
3
0
0.33
L
1
2
1
0.75
W
Hades
3
1
3
4.5
W
Gilgamesh
NotTreyKuhn
Gilgamesh
3
0
3
4.5
W
Terra
OGxPOP
Terra
1
3
6
1.33
W
Cthulhu
Silves
Cthulhu
6
0
6
9
L
Thanatos
cuz_of_curvin
Thanatos
0
6
2
0.17
L
Izanami
iiSeII-_-
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,264
Damage
15,138
31,104
Taken
23,231
17,874
Mitigated
7,970
9,956
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,328
590
0
331
6,011
1,858
0
3,783
1,687
13,827
0
W
Jing Wei
BLAMEUR
Jing Wei
2,514
2,274
0
614
2,956
960
1,293
935
2,021
0
18,732
L
Ne Zha
Chilupaas
Ne Zha
4,491
325
0
719
5,795
1,930
0
3,746
1,580
0
15,390
L
1,967
634
0
0
4,305
1,833
0
1,027
3,175
11,159
0
W
Hades
4,394
654
645
3,221
6,795
3,323
286
1,676
4,907
18,514
0
W
Gilgamesh
NotTreyKuhn
Gilgamesh
3,881
899
0
765
4,570
1,971
0
1,107
3,441
0
9,213
W
Terra
OGxPOP
Terra
3,960
359
424
464
7,266
6,113
140
1,006
6,105
10,576
0
W
Cthulhu
Silves
Cthulhu
4,515
576
145
3,678
9,517
5,507
89
2,050
7,335
9,381
0
L
Thanatos
cuz_of_curvin
Thanatos
3,107
579
0
1,512
6,651
2,220
0
2,723
3,377
0
7,730
L
Izanami
iiSeII-_-
Izanami
245
237
0
0
469
129
0
354
67
0
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
25,033
123
Minions Killed
80
0
Camps Cleared
0
742,991
Distance Traveled
553,032
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,359
893
29
5
0
127,149
1
W
Jing Wei
6,182
1,030
38
6
0
122,581
1
L
Ne Zha
5,172
862
20
3
0
121,804
1
L
Atlas
5,201
867
17
3
0
148,519
2
W
Hades
6,034
1,006
46
8
0
139,670
0
W
Gilgamesh
5,767
961
13
2
0
155,103
0
W
Terra
5,624
937
14
2
0
163,472
0
W
Cthulhu
6,613
1,102
12
2
0
162,165
1
L
Thanatos
4,848
808
13
2
0
135,453
0
L
Izanami
4,453
742
1
0
0
20,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role