Player Matchup

Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Haku_the_joker
Sylvanus
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
404W - 383L
1,517 Elo+
Party 1
Awilix
Awilix
Roxby24
Awilix
Level 140
God Stats
2W - 3L
1,332 SR
Queue Stats
154W - 140L
1,642 Elo+
Party 1
Chaac
Chaac
SamLeoxl
Chaac
Level 128
God Stats
10W - 7L
1,500 SR
Queue Stats
154W - 161L
1,710 Elo+
Party 1
Bellona
Bellona
jeffswager
Bellona
Level 46
God Stats
10W - 7L
1,500 SR
Queue Stats
59W - 76L
1,690 Elo+
Solo
Team Averages
Level 98
1,466 SR
1,612 Elo+

VS

Team Averages
Level 29
1,455 SR
1,556 Elo+
Ymir
Ymir
DunkLineZero
Ymir
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 54L
1,793 Elo+
Party 2
Bellona
Bellona
Five2500
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,419 Elo+
Party 2
Poseidon
Poseidon
GetBetterGaming
Poseidon
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Solo
Da Ji
Da Ji
ThunderRaiju
Da Ji
Level 46
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 5L
1,459 Elo+
Solo
Danzaburou
Danzaburou
VenialHunter64
Danzaburou
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 62L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
7 / 2 / 1
7,622
586
8,304
8,302
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
12
0 / 1 / 5
6,757
520
3,973
10,411
8,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Roxby24
Awilix
12
1 / 1 / 3
7,001
539
4,527
6,101
2,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
SamLeoxl
Chaac
13
3 / 0 / 2
7,826
602
4,462
8,119
3,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
jeffswager
Bellona
15
4 / 0 / 0
8,890
684
4,857
6,166
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,774
521
4,156
10,184
5,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Five2500
Bellona
11
0 / 3 / 0
5,882
452
1,094
7,380
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
11
0 / 3 / 0
6,228
479
3,089
4,210
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 2
6,226
479
3,940
10,448
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
VenialHunter64
Danzaburou
11
3 / 2 / 0
7,016
540
7,814
8,543
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
3
4
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
1
3.75
L
0
2
3
0.75
L
Bellona
Five2500
Bellona
0
3
0
0
L
Poseidon
0
3
0
0
W
Sylvanus
0
1
5
2.5
W
Awilix
Roxby24
Awilix
1
1
3
2.5
W
Chaac
SamLeoxl
Chaac
3
0
2
4
L
0
5
2
0.2
L
Danzaburou
VenialHunter64
Danzaburou
3
2
0
1.5
W
Bellona
jeffswager
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,123
Damage
20,093
39,099
Taken
40,765
22,687
Mitigated
18,405
14,461
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,304
1,561
0
3,530
8,302
2,222
0
547
7,755
0
38,938
L
4,156
753
1,525
2,262
10,184
5,844
140
1,800
8,056
24,657
0
L
Bellona
Five2500
Bellona
1,094
268
0
625
7,380
5,903
287
0
7,380
3,378
25,443
L
Poseidon
3,089
466
0
0
4,210
801
716
0
4,210
35,478
0
W
Sylvanus
3,973
1,370
1,209
3,911
10,411
8,480
281
2,485
7,926
24,835
10,748
W
Awilix
Roxby24
Awilix
4,527
909
0
880
6,101
2,156
0
1,307
4,794
0
36,786
W
Chaac
SamLeoxl
Chaac
4,462
231
0
3,126
8,119
3,280
0
2,906
5,213
0
47,357
L
3,940
1,145
0
2,933
10,448
3,278
0
114
10,334
0
30,129
L
Danzaburou
VenialHunter64
Danzaburou
7,814
4,666
0
2,612
8,543
2,579
459
1,508
6,921
0
38,609
W
Bellona
jeffswager
Bellona
4,857
1,646
0
1,805
6,166
6,549
817
105
6,061
0
60,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
32,126
395
Minions Killed
284
0
Camps Cleared
0
1,331,876
Distance Traveled
1,304,421
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,622
586
67
5
0
273,399
4
L
Ymir
6,774
521
35
3
0
245,375
1
L
Bellona
5,882
452
55
4
0
262,903
1
L
Poseidon
6,228
479
62
5
0
270,325
4
W
Sylvanus
6,757
520
64
5
0
223,905
3
W
Awilix
7,001
539
64
5
0
306,696
0
W
Chaac
7,826
602
81
6
0
259,221
6
L
Da Ji
6,226
479
56
4
0
268,962
1
L
Danzaburou
7,016
540
76
6
0
256,856
1
W
Bellona
8,890
684
119
9
0
268,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role