Player Matchup

Achilles
Achilles
DaiderTot
Achilles
Level 141
God Stats
12W - 6L
1,500 SR
Queue Stats
633W - 379L
1,790 Elo+
Party 1
Apollo
Apollo
ViolentPanda01
Apollo
Level 149
God Stats
2W - 0L
1,312 SR
Queue Stats
138W - 82L
1,767 Elo+
Party 1
Thanatos
Thanatos
iEclipseSZN
Thanatos
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
378W - 193L
1,686 Elo+
Party 1
Team Averages
Level 147
1,437 SR
1,748 Elo+

VS

Team Averages
Level 95
1,578 SR
1,721 Elo+
Bellona
Bellona
AlanAshh
Bellona
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
119W - 88L
1,721 Elo+
Party 2
Neith
Neith
KilljadenOne
Neith
Level 22
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 1L
1,721 Elo+
Party 2
Nox
Nox
MurphTh3Smurf
Nox
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 69L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaiderTot
Achilles
12
2 / 1 / 6
7,527
684
8,275
11,604
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 2 / 7
7,744
704
5,535
6,072
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
iEclipseSZN
Thanatos
14
9 / 0 / 3
8,941
813
10,086
7,788
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlanAshh
Bellona
11
1 / 2 / 2
6,759
614
6,408
11,247
9,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 4 / 2
6,848
623
6,188
8,119
1,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
1 / 6 / 2
6,906
628
4,816
8,559
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
3
3
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlanAshh
Bellona
1
2
2
1
W
Achilles
DaiderTot
Achilles
2
1
6
5
L
1
4
2
0.5
L
1
6
2
0.33
W
1
2
7
2.25
W
Thanatos
iEclipseSZN
Thanatos
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,896
Damage
17,412
25,464
Taken
27,925
14,358
Mitigated
13,101
12,582
Healing
2,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlanAshh
Bellona
6,408
1,335
0
1,000
11,247
9,213
0
0
10,838
0
12,938
W
Achilles
DaiderTot
Achilles
8,275
1,151
0
4,571
11,604
8,681
555
2,588
9,016
0
21,487
L
6,188
2,898
0
333
8,119
1,357
0
0
7,831
0
13,202
L
4,816
735
0
773
8,559
2,531
0
0
8,338
26,014
0
W
5,535
2,452
0
997
6,072
2,693
952
760
5,312
0
32,201
W
Thanatos
iEclipseSZN
Thanatos
10,086
2,073
0
7,014
7,788
2,984
0
1,820
5,968
0
32,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,212
Gold Earned
20,513
142
Minions Killed
85
10
Camps Cleared
0
627,053
Distance Traveled
553,975
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,759
614
10
1
0
205,081
1
W
Achilles
7,527
684
27
2
2
202,467
2
L
Neith
6,848
623
24
2
0
183,657
0
L
Nox
6,906
628
51
5
0
165,237
2
W
Apollo
7,744
704
72
7
1
190,561
4
W
Thanatos
8,941
813
43
4
7
234,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role