Player Matchup

King Arthur
King Arthur
Blayde17
King Arthur
Level 127
God Stats
5W - 9L
1,500 SR
Queue Stats
759W - 797L
1,437 Elo+
Solo
Nu Wa
Nu Wa
BoliExibida
Nu Wa
Level 101
God Stats
16W - 15L
1,176 SR
Queue Stats
123W - 166L
1,571 Elo+
Party 1
Izanami
Izanami
Coringa77
Izanami
Level 123
God Stats
14W - 21L
1,713 SR
Queue Stats
320W - 351L
1,543 Elo+
Solo
Geb
Geb
LoSyPio
Geb
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 144L
1,593 Elo+
Party 1
Camazotz
Camazotz
NemyX
Camazotz
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 33L
1,360 Elo+
Solo
Team Averages
Level 101
1,478 SR
1,501 Elo+

VS

Team Averages
Level 94
1,552 SR
1,512 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
MexicanPenguin65
Pele
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 143L
1,490 Elo+
Party 2
King Arthur
King Arthur
Rios_Mr
King Arthur
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Ares
Ares
Victor_opd
Ares
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,534 Elo+
Party 3
Anubis
Anubis
Victrix98
Anubis
Level 44
God Stats
6W - 6L
1,761 SR
Queue Stats
15W - 21L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blayde17
King Arthur
14
3 / 6 / 4
9,345
492
12,402
20,261
12,083
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 7 / 3
7,949
418
10,329
10,669
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Coringa77
Izanami
17
4 / 0 / 1
10,240
539
5,905
8,830
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Geb
13
0 / 5 / 4
8,342
439
7,835
17,188
15,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
NemyX
Camazotz
14
6 / 9 / 2
9,549
503
10,774
23,721
6,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 2 / 5
10,249
539
9,437
13,784
4,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
9 / 2 / 7
11,749
618
12,163
14,419
6,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Rios_Mr
King Arthur
18
4 / 3 / 6
11,390
599
15,895
18,437
13,050
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 4 / 9
9,290
489
7,100
16,549
19,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Anubis
Victrix98
Anubis
16
7 / 2 / 8
10,435
549
15,050
11,785
6,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
13
Kills
27
27
Deaths
13
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
5
3.75
L
King Arthur
Blayde17
King Arthur
3
6
4
0.83
L
0
7
3
0.21
L
Izanami
Coringa77
Izanami
4
0
1
4.5
L
Geb
0
5
4
0.4
W
9
2
7
6.25
L
Camazotz
NemyX
Camazotz
6
9
2
0.78
W
King Arthur
Rios_Mr
King Arthur
4
3
6
2.33
W
2
4
9
1.63
W
Anubis
Victrix98
Anubis
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,245
Damage
59,645
80,669
Taken
74,974
39,598
Mitigated
49,846
20,388
Healing
22,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,437
7,077
0
7,381
13,784
4,947
3,392
4,842
8,942
0
86,634
L
King Arthur
Blayde17
King Arthur
12,402
1,525
0
1,915
20,261
12,083
25
3,065
17,058
5,519
54,405
L
10,329
1,281
0
321
10,669
2,071
349
6,319
4,350
53,375
0
L
Izanami
Coringa77
Izanami
5,905
4,136
0
5,979
8,830
3,107
250
704
8,126
0
75,431
L
Geb
7,835
661
642
4,604
17,188
15,904
15
5,214
11,974
33,463
0
W
12,163
2,677
0
3,158
14,419
6,298
490
3,350
11,069
0
90,210
L
Camazotz
NemyX
Camazotz
10,774
3,336
0
6,927
23,721
6,433
0
7,920
15,513
0
52,097
W
King Arthur
Rios_Mr
King Arthur
15,895
2,564
0
3,290
18,437
13,050
156
2,454
15,983
5,801
72,713
W
7,100
426
455
3,237
16,549
19,145
310
4,777
11,772
19,907
2,281
W
Anubis
Victrix98
Anubis
15,050
211
0
5,206
11,785
6,406
800
4,277
7,508
69,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,425
Gold Earned
53,113
489
Minions Killed
569
0
Camps Cleared
0
1,626,801
Distance Traveled
1,859,472
37
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,249
539
132
7
0
361,890
7
L
King Arthur
9,345
492
115
6
0
330,079
11
L
Nu Wa
7,949
418
89
5
0
270,182
6
L
Izanami
10,240
539
166
9
0
327,626
7
L
Geb
8,342
439
47
2
0
349,370
5
W
Pele
11,749
618
131
7
0
433,351
4
L
Camazotz
9,549
503
72
4
0
349,544
8
W
King Arthur
11,390
599
155
8
0
388,234
10
W
Ares
9,290
489
33
2
0
354,594
3
W
Anubis
10,435
549
118
6
0
321,403
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role