Player Matchup

Izanami
Izanami
 
Izanami
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
CoomBLASTER69420
Artio
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 216L
1,700 Elo+
Party 1
Fenrir
Fenrir
DioxKid
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,500 Elo+
Party 1
Janus
Janus
Gyerrmo
Janus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 34L
1,457 Elo+
Party 3
King Arthur
King Arthur
Templar224
King Arthur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,742 Elo+
Party 3
Team Averages
Level 62
1,500 SR
1,580 Elo+

VS

Team Averages
Level 85
1,501 SR
1,650 Elo+
Apollo
Apollo
Nergibante
Apollo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,727 Elo+
Party 2
Anubis
Anubis
PyschoNox
Anubis
Level 36
God Stats
2W - 1L
1,224 SR
Queue Stats
115W - 135L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
S1mpIy
Tsukuyomi
Level 15
God Stats
5W - 1L
1,715 SR
Queue Stats
5W - 1L
1,727 Elo+
Party 2
Hercules
Hercules
SirAnonymous
Hercules
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 63L
1,727 Elo+
Party 2
Hera
Hera
маснıиє
Hera
Level 159
God Stats
3W - 1L
1,566 SR
Queue Stats
117W - 117L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 1
5,275
528
4,138
5,884
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 1
4,955
496
2,761
7,881
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
DioxKid
Fenrir
9
2 / 4 / 1
5,572
557
2,707
8,102
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Gyerrmo
Janus
11
1 / 1 / 1
6,019
602
2,862
3,873
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Templar224
King Arthur
9
0 / 3 / 0
4,778
478
1,596
5,553
1,902
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Nergibante
Apollo
11
3 / 0 / 1
6,744
674
4,869
5,588
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
PyschoNox
Anubis
11
5 / 2 / 1
6,976
698
5,686
7,048
2,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
S1mpIy
Tsukuyomi
9
3 / 0 / 3
6,291
629
3,751
5,463
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
SirAnonymous
Hercules
10
1 / 0 / 4
6,178
618
2,568
10,368
6,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 3
6,280
628
2,968
3,401
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
13
13
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
L
0
2
1
0.25
L
Fenrir
DioxKid
Fenrir
2
4
1
0.63
L
Janus
Gyerrmo
Janus
1
1
1
1.5
W
Apollo
Nergibante
Apollo
3
0
1
3.5
W
Anubis
PyschoNox
Anubis
5
2
1
2.75
W
Tsukuyomi
S1mpIy
Tsukuyomi
3
0
3
4.5
W
Hercules
SirAnonymous
Hercules
1
0
4
3
L
King Arthur
Templar224
King Arthur
0
3
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,064
Damage
19,842
31,293
Taken
31,868
9,581
Mitigated
13,435
8,129
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,138
3,004
0
2,230
5,884
1,188
0
0
5,884
0
36,974
L
2,761
255
255
1,932
7,881
3,101
0
1,738
6,075
11,499
0
L
Fenrir
DioxKid
Fenrir
2,707
420
0
2,462
8,102
2,364
0
2,345
5,727
0
23,126
L
Janus
Gyerrmo
Janus
2,862
263
0
500
3,873
1,026
0
1,758
1,985
36,173
0
W
Apollo
Nergibante
Apollo
4,869
3,859
0
2,212
5,588
1,486
1,243
621
4,967
0
42,371
W
Anubis
PyschoNox
Anubis
5,686
135
0
4,098
7,048
2,778
385
694
6,354
33,745
0
W
Tsukuyomi
S1mpIy
Tsukuyomi
3,751
689
0
2,912
5,463
1,398
76
801
4,662
0
25,564
W
Hercules
SirAnonymous
Hercules
2,568
1,004
0
3,196
10,368
6,948
0
2,694
7,245
0
15,816
L
King Arthur
Templar224
King Arthur
1,596
530
0
750
5,553
1,902
0
2,465
3,088
0
15,470
W
2,968
406
0
1,107
3,401
825
545
384
3,017
31,862
2,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,599
Gold Earned
32,469
260
Minions Killed
289
0
Camps Cleared
0
1,024,993
Distance Traveled
1,052,430
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,275
528
69
7
0
187,814
3
L
Artio
4,955
496
21
2
0
213,242
0
L
Fenrir
5,572
557
51
5
0
212,035
3
L
Janus
6,019
602
75
8
0
220,332
4
W
Apollo
6,744
674
84
8
0
201,281
4
W
Anubis
6,976
698
65
7
0
171,610
3
W
Tsukuyomi
6,291
629
47
5
0
241,839
3
W
Hercules
6,178
618
26
3
0
232,014
2
L
King Arthur
4,778
478
44
4
0
191,570
2
W
Hera
6,280
628
67
7
0
205,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role