Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bob1006
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,248 Elo+
Party 3
Ganesha
Ganesha
TheIronhide1
Ganesha
Level 85
God Stats
2W - 8L
1,116 SR
Queue Stats
22W - 22L
1,146 Elo+
Party 3
Thoth
Thoth
max-0612-renz
Thoth
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 201L
1,678 Elo+
Party 2
Team Averages
Level 107
1,423 SR
1,414 Elo+

VS

Team Averages
Level 125
1,530 SR
1,471 Elo+
Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DanteDMCMDG
Nu Wa
Level 147
God Stats
5W - 0L
1,500 SR
Queue Stats
84W - 112L
1,500 Elo+
Party 1
Mulan
Mulan
J_Pepsiwave
Mulan
Level 128
God Stats
31W - 18L
1,500 SR
Queue Stats
474W - 466L
1,500 Elo+
Solo
Izanami
Izanami
Shelah Monster
Izanami
Level 144
God Stats
23W - 25L
1,427 SR
Queue Stats
108W - 102L
1,431 Elo+
Solo
Thanatos
Thanatos
xPROx0
Thanatos
Level 98
God Stats
2W - 3L
1,722 SR
Queue Stats
3W - 8L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 3 / 3
5,668
515
3,061
7,507
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
 
Amaterasu
8
0 / 4 / 0
4,763
433
812
5,762
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Bob1006
Apollo
9
4 / 3 / 0
5,942
540
4,940
6,376
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TheIronhide1
Ganesha
9
0 / 4 / 5
5,374
489
4,685
7,494
4,419
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 1
5,759
524
1,995
6,072
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
3 / 0 / 3
6,317
574
3,286
6,178
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 7
6,966
633
4,264
3,707
852
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 4
7,603
691
4,403
6,392
3,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 3
7,065
642
4,510
5,868
1,559
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
xPROx0
Thanatos
12
9 / 1 / 5
7,900
718
5,570
7,657
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
18
18
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
3
0.83
L
Amaterasu
 
Amaterasu
0
4
0
0
W
Sobek
 
Sobek
3
0
3
4.5
L
Apollo
Bob1006
Apollo
4
3
0
1.33
W
1
1
7
4.5
W
2
0
4
4
W
3
4
3
1.13
L
Ganesha
TheIronhide1
Ganesha
0
4
5
0.63
L
1
4
1
0.38
W
Thanatos
xPROx0
Thanatos
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,493
Damage
22,033
33,211
Taken
29,802
12,007
Mitigated
11,652
7,009
Healing
17,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,061
777
0
2,396
7,507
1,897
0
1,814
5,693
0
30,525
L
Amaterasu
 
Amaterasu
812
324
0
1,250
5,762
2,691
0
423
5,339
0
14,602
W
Sobek
 
Sobek
3,286
295
0
2,863
6,178
3,815
95
2,514
3,664
10,844
0
L
Apollo
Bob1006
Apollo
4,940
2,257
0
1,591
6,376
1,680
0
1,529
4,847
0
30,819
W
4,264
918
581
1,270
3,707
852
738
567
3,140
35,045
178
W
4,403
506
0
4,251
6,392
3,214
0
0
6,392
0
43,787
W
4,510
2,431
0
1,269
5,868
1,559
240
2,055
3,813
0
42,483
L
Ganesha
TheIronhide1
Ganesha
4,685
514
0
720
7,494
4,419
0
2,569
4,925
19,697
0
L
1,995
105
0
1,052
6,072
1,320
0
1,037
5,035
28,542
0
W
Thanatos
xPROx0
Thanatos
5,570
1,957
0
6,991
7,657
2,212
0
1,544
6,113
0
31,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
35,851
236
Minions Killed
323
0
Camps Cleared
0
1,050,613
Distance Traveled
1,086,320
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,668
515
63
6
0
256,817
1
L
Amaterasu
4,763
433
28
3
0
139,879
3
W
Sobek
6,317
574
10
1
0
183,785
7
L
Apollo
5,942
540
69
6
0
225,716
1
W
Nu Wa
6,966
633
69
6
0
202,052
6
W
Mulan
7,603
691
103
9
0
238,820
4
W
Izanami
7,065
642
87
8
0
212,342
2
L
Ganesha
5,374
489
10
1
0
223,464
0
L
Thoth
5,759
524
66
6
0
204,737
2
W
Thanatos
7,900
718
54
5
0
249,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role