Player Matchup

Danzaburou
Danzaburou
aScuB8a-5t3v3
Danzaburou
Level 46
God Stats
1W - 2L
1,744 SR
Queue Stats
5W - 9L
1,623 Elo+
Party 3
Tyr
Tyr
cocohead887
Tyr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,623 Elo+
Party 3
Loki
Loki
martin153
Loki
Level 46
God Stats
6W - 8L
1,583 SR
Queue Stats
9W - 11L
1,427 Elo+
Party 2
Scylla
Scylla
supfoolll
Scylla
Level 121
God Stats
1W - 4L
1,549 SR
Queue Stats
55W - 61L
1,456 Elo+
Party 2
Tiamat
Tiamat
wintersolace200
Tiamat
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,283 Elo+
Solo
Team Averages
Level 53
1,575 SR
1,482 Elo+

VS

Team Averages
Level 61
1,678 SR
1,606 Elo+
Ymir
Ymir
ChristIsKingo7
Ymir
Level 13
God Stats
4W - 1L
1,719 SR
Queue Stats
28W - 11L
1,667 Elo+
Party 1
Agni
Agni
ChubbyNubby5786
Agni
Level 103
God Stats
7W - 1L
1,758 SR
Queue Stats
47W - 29L
1,781 Elo+
Party 1
Ne Zha
Ne Zha
KngKila
Ne Zha
Level 137
God Stats
5W - 0L
2,057 SR
Queue Stats
36W - 16L
1,781 Elo+
Party 1
Danzaburou
Danzaburou
RebleRoth
Danzaburou
Level 47
God Stats
4W - 3L
1,358 SR
Queue Stats
19W - 22L
1,299 Elo+
Solo
Da Ji
Da Ji
meathammer696843
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
aScuB8a-5t3v3
Danzaburou
15
1 / 8 / 2
8,696
669
9,495
12,496
4,164
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 7 / 2
9,160
705
5,151
21,238
18,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Loki
13
0 / 7 / 4
8,130
625
4,745
11,887
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
supfoolll
Scylla
16
4 / 9 / 0
9,413
724
12,369
12,699
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 11 / 3
8,238
634
3,885
16,818
6,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 18
11,452
881
10,855
14,835
7,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
13 / 0 / 19
11,997
923
18,429
9,318
3,840
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
KngKila
Ne Zha
20
14 / 0 / 17
12,350
950
22,725
10,419
4,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
RebleRoth
Danzaburou
17
4 / 2 / 14
10,357
797
7,223
8,764
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 5 / 15
9,851
758
8,140
11,369
5,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
125
10
Kills
42
42
Deaths
10
11
Assists
83
Player
Kills
Deaths
Assists
KDA
W
10
3
18
6.33
W
13
0
19
22.5
W
Ne Zha
KngKila
Ne Zha
14
0
17
22.5
W
Danzaburou
RebleRoth
Danzaburou
4
2
14
5.5
L
Danzaburou
aScuB8a-5t3v3
Danzaburou
1
8
2
0.25
L
4
7
2
0.71
L
Loki
0
7
4
0.29
W
1
5
15
1.7
L
Scylla
supfoolll
Scylla
4
9
0
0.44
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,645
Damage
67,372
75,138
Taken
54,705
37,508
Mitigated
25,460
7,080
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,855
2,038
0
1,590
14,835
7,934
140
3,801
10,642
26,964
0
W
18,429
2,715
0
2,516
9,318
3,840
1,223
4,322
4,863
55,214
0
W
Ne Zha
KngKila
Ne Zha
22,725
7,190
0
4,255
10,419
4,728
2,019
1,716
8,414
0
65,436
W
Danzaburou
RebleRoth
Danzaburou
7,223
1,906
614
2,593
8,764
3,758
1,664
2,559
6,037
0
33,437
L
Danzaburou
aScuB8a-5t3v3
Danzaburou
9,495
2,397
0
680
12,496
4,164
25
2,794
9,622
0
26,319
L
5,151
1,302
0
4,053
21,238
18,207
0
6,964
14,094
0
13,823
L
Loki
4,745
1,339
0
956
11,887
4,386
0
4,907
6,938
0
11,415
W
8,140
1,919
0
1,615
11,369
5,200
176
3,219
7,932
0
17,453
L
Scylla
supfoolll
Scylla
12,369
442
0
70
12,699
3,851
0
5,892
6,743
34,322
0
L
3,885
1,044
0
1,321
16,818
6,900
0
8,613
8,142
11,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,637
Gold Earned
56,007
154
Minions Killed
272
0
Camps Cleared
0
998,847
Distance Traveled
1,376,174
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,452
881
37
3
0
272,287
3
W
Agni
11,997
923
67
5
0
296,441
3
W
Ne Zha
12,350
950
89
7
0
301,309
3
W
Danzaburou
10,357
797
52
4
0
259,677
0
L
Danzaburou
8,696
669
60
5
0
194,081
0
L
Tyr
9,160
705
16
1
0
220,003
0
L
Loki
8,130
625
16
1
0
189,257
0
W
Da Ji
9,851
758
27
2
0
246,460
1
L
Scylla
9,413
724
50
4
0
221,129
1
L
Tiamat
8,238
634
12
1
0
174,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role