Player Matchup

Khepri
Khepri
Faciit
Khepri
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 127L
1,537 Elo+
Party 2
Jing Wei
Jing Wei
KawaiiBlueFox
Jing Wei
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 36L
1,232 Elo+
Solo
Janus
Janus
Krigerica
Janus
Level 159
God Stats
6W - 6L
1,500 SR
Queue Stats
196W - 201L
1,223 Elo+
Party 2
Ne Zha
Ne Zha
Mariwela
Ne Zha
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,223 Elo+
Party 2
Kali
Kali
smokitown
Kali
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 186L
1,699 Elo+
Party 2
Team Averages
Level 127
1,500 SR
1,383 Elo+

VS

Team Averages
Level 28
1,543 SR
1,551 Elo+
Bacchus
Bacchus
Gashman
Bacchus
Level 44
God Stats
8W - 4L
1,715 SR
Queue Stats
250W - 222L
1,587 Elo+
Party 1
Fafnir
Fafnir
Ninjamouse
Fafnir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 212L
1,597 Elo+
Party 1
Set
Set
SweRndal
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,500 Elo+
Solo
Vulcan
Vulcan
ZY_Smok
Vulcan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,540 Elo+
Solo
Cerberus
Cerberus
Zy0Gaming
Cerberus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 86L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Faciit
Khepri
17
2 / 2 / 23
10,028
771
7,498
15,657
19,127
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
KawaiiBlueFox
Jing Wei
17
4 / 2 / 19
10,486
807
8,830
10,158
5,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Krigerica
Janus
17
11 / 3 / 10
11,430
879
16,481
8,656
3,838
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Mariwela
Ne Zha
17
4 / 3 / 16
10,549
811
10,349
21,305
10,373
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Kali
16
9 / 3 / 12
11,337
872
17,156
19,126
11,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gashman
Bacchus
16
2 / 5 / 9
9,265
713
13,002
12,028
14,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Ninjamouse
Fafnir
14
2 / 5 / 7
8,629
664
6,216
13,090
16,633
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 7 / 6
9,509
731
7,433
10,330
7,939
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
ZY_Smok
Vulcan
17
4 / 7 / 7
10,012
770
13,521
11,854
5,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Zy0Gaming
Cerberus
16
2 / 7 / 9
9,793
753
11,049
21,679
25,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
51
30
Kills
13
13
Deaths
31
80
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Khepri
Faciit
Khepri
2
2
23
6.75
L
Bacchus
Gashman
Bacchus
2
5
9
1.3
W
Jing Wei
KawaiiBlueFox
Jing Wei
4
2
19
6.75
W
Janus
Krigerica
Janus
11
3
10
5.33
W
Ne Zha
Mariwela
Ne Zha
4
3
16
4
L
Fafnir
Ninjamouse
Fafnir
2
5
7
1.1
L
3
7
6
0.86
L
Vulcan
ZY_Smok
Vulcan
4
7
7
1.07
L
Cerberus
Zy0Gaming
Cerberus
2
7
9
0.93
W
Kali
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,314
Damage
51,221
74,902
Taken
68,981
50,088
Mitigated
70,343
40,368
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Faciit
Khepri
7,498
1,453
3,030
3,805
15,657
19,127
649
8,533
6,925
14,234
0
L
Bacchus
Gashman
Bacchus
13,002
1,094
0
1,020
12,028
14,953
245
3,442
8,586
14,602
0
W
Jing Wei
KawaiiBlueFox
Jing Wei
8,830
5,205
995
2,798
10,158
5,163
2,116
6,502
3,526
0
23,926
W
Janus
Krigerica
Janus
16,481
1,100
3,762
2,369
8,656
3,838
1,011
5,860
2,762
37,715
0
W
Ne Zha
Mariwela
Ne Zha
10,349
2,951
2,786
9,131
21,305
10,373
848
11,025
10,172
0
27,796
L
Fafnir
Ninjamouse
Fafnir
6,216
2,502
281
3,096
13,090
16,633
0
3,667
9,423
10,594
0
L
7,433
1,827
286
444
10,330
7,939
153
3,695
6,635
0
15,177
L
Vulcan
ZY_Smok
Vulcan
13,521
3,478
495
2,332
11,854
5,810
862
4,326
7,528
34,056
0
L
Cerberus
Zy0Gaming
Cerberus
11,049
381
0
4,932
21,679
25,008
128
8,849
12,830
24,346
0
W
Kali
17,156
9,711
2,560
9,132
19,126
11,587
1,956
11,215
7,729
0
22,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,830
Gold Earned
47,208
145
Minions Killed
109
0
Camps Cleared
0
1,263,079
Distance Traveled
1,012,223
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,028
771
15
1
0
262,030
1
L
Bacchus
9,265
713
10
1
0
218,596
0
W
Jing Wei
10,486
807
41
3
0
235,645
0
W
Janus
11,430
879
47
4
0
255,816
0
W
Ne Zha
10,549
811
26
2
0
248,511
0
L
Fafnir
8,629
664
3
0
0
209,878
1
L
Set
9,509
731
7
1
0
171,069
0
L
Vulcan
10,012
770
58
4
0
205,634
0
L
Cerberus
9,793
753
31
2
0
207,046
0
W
Kali
11,337
872
16
1
0
261,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role