Player Matchup

Cu Chulainn
Cu Chulainn
Amonduull
Cu Chulainn
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,409 Elo+
Party 4
Nemesis
Nemesis
KeyAdri
Nemesis
Level 29
God Stats
1W - 2L
1,757 SR
Queue Stats
50W - 53L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
MrYoite96
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,221 Elo+
Party 4
Izanami
Izanami
PhuckJob
Izanami
Level 35
God Stats
4W - 4L
1,500 SR
Queue Stats
515W - 466L
1,521 Elo+
Solo
Hera
Hera
ghost1707rider
Hera
Level 78
God Stats
3W - 6L
1,645 SR
Queue Stats
21W - 25L
1,581 Elo+
Party 1
Team Averages
Level 38
1,580 SR
1,462 Elo+

VS

Team Averages
Level 72
1,594 SR
1,544 Elo+
Ares
Ares
FilSghanaffa
Ares
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 50L
1,542 Elo+
Party 3
Apollo
Apollo
Giaulins
Apollo
Level 83
God Stats
10W - 10L
1,387 SR
Queue Stats
126W - 136L
1,587 Elo+
Party 3
Thanatos
Thanatos
Not_Hydras
Thanatos
Level 28
God Stats
35W - 36L
1,783 SR
Queue Stats
184W - 164L
1,678 Elo+
Party 2
Loki
Loki
THErealBeird
Loki
Level 101
God Stats
98W - 60L
1,801 SR
Queue Stats
422W - 383L
1,516 Elo+
Party 2
Sol
Sol
mena93
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 41L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Amonduull
Cu Chulainn
16
2 / 1 / 1
10,087
480
12,763
15,842
10,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
KeyAdri
Nemesis
18
5 / 8 / 3
11,303
538
15,530
21,318
9,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
MrYoite96
Cthulhu
13
3 / 10 / 4
8,766
417
9,512
28,697
24,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
PhuckJob
Izanami
16
0 / 3 / 4
9,464
451
8,460
10,782
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 5
10,164
484
10,694
11,795
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
12,532
597
12,725
19,165
25,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Giaulins
Apollo
19
4 / 3 / 7
12,961
617
12,161
16,505
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Not_Hydras
Thanatos
20
9 / 2 / 3
13,288
633
13,697
19,712
9,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 1 / 4
13,426
639
14,725
16,392
9,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
mena93
Sol
17
2 / 6 / 8
11,753
560
15,251
17,144
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
13
Kills
27
27
Deaths
13
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Amonduull
Cu Chulainn
2
1
1
2.5
W
5
1
10
10
W
Apollo
Giaulins
Apollo
4
3
7
2.5
L
Nemesis
KeyAdri
Nemesis
5
8
3
0.81
L
Cthulhu
MrYoite96
Cthulhu
3
10
4
0.5
W
Thanatos
Not_Hydras
Thanatos
9
2
3
5.25
L
Izanami
PhuckJob
Izanami
0
3
4
0.67
W
7
1
4
9
L
3
5
5
1.1
W
Sol
mena93
Sol
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,959
Damage
68,559
88,434
Taken
88,918
51,025
Mitigated
57,762
16,738
Healing
48,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Amonduull
Cu Chulainn
12,763
2,446
588
3,727
15,842
10,303
679
4,189
11,653
0
63,426
W
12,725
431
831
6,882
19,165
25,306
597
5,113
13,890
32,988
0
W
Apollo
Giaulins
Apollo
12,161
8,896
0
8,697
16,505
6,733
10,867
4,068
12,435
0
107,122
L
Nemesis
KeyAdri
Nemesis
15,530
7,840
0
2,984
21,318
9,087
19
4,729
16,589
0
77,623
L
Cthulhu
MrYoite96
Cthulhu
9,512
1,462
550
3,357
28,697
24,014
82
10,717
17,980
25,864
0
W
Thanatos
Not_Hydras
Thanatos
13,697
3,424
0
18,433
19,712
9,114
102
2,441
17,151
0
109,490
L
Izanami
PhuckJob
Izanami
8,460
4,493
0
3,745
10,782
3,167
466
1,324
9,458
0
73,306
W
14,725
5,542
0
5,801
16,392
9,514
507
1,245
15,147
0
97,154
L
10,694
2,701
163
1,624
11,795
4,454
152
6,124
5,671
59,338
0
W
Sol
mena93
Sol
15,251
3,395
0
7,913
17,144
7,095
4,217
6,823
10,089
79,985
6,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,784
Gold Earned
63,960
526
Minions Killed
682
0
Camps Cleared
0
2,046,192
Distance Traveled
2,204,255
35
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,087
480
112
5
0
482,695
4
W
Ares
12,532
597
37
2
0
425,268
2
W
Apollo
12,961
617
177
8
0
421,447
5
L
Nemesis
11,303
538
126
6
0
438,766
4
L
Cthulhu
8,766
417
35
2
0
379,694
3
W
Thanatos
13,288
633
157
7
0
494,900
2
L
Izanami
9,464
451
140
7
0
365,777
14
W
Loki
13,426
639
155
7
0
467,052
3
L
Hera
10,164
484
113
5
0
379,260
10
W
Sol
11,753
560
156
7
0
395,588
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role