Player Matchup

Cerberus
Cerberus
Bronze III
Phantasy7047
Cerberus
Bronze III
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 22L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Silver IV
ValkSellsBud
Ah Puch
Silver IV
Level 81
God Stats
0W - 2L
1,157 SR
Queue Stats
116W - 132L
1,327 MMR
Party 2
Achilles
Achilles
Bronze III
YN3C
Achilles
Bronze III
Level 148
God Stats
1W - 5L
1,285 SR
Queue Stats
55W - 48L
1,575 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,314 SR
1,467 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,600 SR
1,441 MMR
Xing Tian
Xing Tian
Bronze III
BigOlDanglin
Xing Tian
Bronze III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,441 MMR
Solo
Sol
Sol
Bronze III
eightytwolac
Sol
Bronze III
Level 69
God Stats
2W - 0L
1,800 SR
Queue Stats
86W - 59L
1,441 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
honestabe1861
Ah Muzen Cab
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,441 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Phantasy7047
Cerberus
20
6 / 3 / 11
19,081
658
19,842
47,304
71,687
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
ValkSellsBud
Ah Puch
20
2 / 5 / 9
17,724
611
28,296
28,603
11,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
YN3C
Achilles
20
10 / 1 / 6
20,023
690
31,030
35,648
60,947
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AtlasOdinGilgameshGebBastet

VS

Bans
FenrirSobekScyllaGaneshaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigOlDanglin
Xing Tian
20
2 / 6 / 7
18,445
636
20,274
41,397
51,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 7 / 7
18,134
625
40,044
26,494
9,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
honestabe1861
Ah Muzen Cab
20
5 / 5 / 4
18,381
634
32,628
27,055
10,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
18
Kills
9
9
Deaths
18
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BigOlDanglin
Xing Tian
2
6
7
0.92
L
Cerberus
Phantasy7047
Cerberus
6
3
11
3.83
L
Ah Puch
ValkSellsBud
Ah Puch
2
5
9
1.3
L
Achilles
YN3C
Achilles
10
1
6
13
W
2
7
7
0.79
W
Ah Muzen Cab
honestabe1861
Ah Muzen Cab
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,168
Damage
92,946
111,555
Taken
94,946
143,920
Mitigated
71,618
37,247
Healing
35,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BigOlDanglin
Xing Tian
20,274
1,275
963
9,940
41,397
51,932
319
14,701
21,879
51,294
0
L
Cerberus
Phantasy7047
Cerberus
19,842
515
2,770
14,342
47,304
71,687
806
22,668
24,636
84,995
0
L
Ah Puch
ValkSellsBud
Ah Puch
28,296
701
866
13,128
28,603
11,286
1,625
17,548
11,055
102,327
0
L
Achilles
YN3C
Achilles
31,030
6,159
0
6,141
35,648
60,947
1,539
17,715
17,437
0
99,881
W
40,044
12,166
0
10,496
26,494
9,656
1,699
16,811
9,683
140,446
8,496
W
Ah Muzen Cab
honestabe1861
Ah Muzen Cab
32,628
19,421
0
14,230
27,055
10,030
1,515
17,010
9,153
0
114,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,828
Gold Earned
54,960
442
Minions Killed
348
19
Camps Cleared
5
1,617,444
Distance Traveled
1,567,865
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
18,445
636
49
2
1
552,044
4
L
Cerberus
19,081
658
137
5
3
528,269
4
L
Ah Puch
17,724
611
177
6
5
493,472
2
L
Achilles
20,023
690
128
4
11
595,703
4
W
Sol
18,134
625
167
6
3
480,405
5
W
Ah Muzen Cab
18,381
634
132
5
1
535,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role