Player Matchup

Tyr
Tyr
ArcticWoIfAngel
Tyr
Level 16
God Stats
14W - 9L
1,852 SR
Queue Stats
252W - 147L
1,597 Elo+
Party 2
Olorun
Olorun
KnightMarco7
Olorun
Level 43
God Stats
6W - 2L
1,500 SR
Queue Stats
128W - 116L
1,731 Elo+
Party 2
Guan Yu
Guan Yu
MagoDelCaos
Guan Yu
Level 142
God Stats
3W - 5L
1,652 SR
Queue Stats
73W - 71L
1,293 Elo+
Party 2
Scylla
Scylla
NANDOMJ23
Scylla
Level 66
God Stats
1W - 1L
1,248 SR
Queue Stats
114W - 94L
1,497 Elo+
Party 2
Thor
Thor
Usainn
Thor
Level 99
God Stats
5W - 4L
1,467 SR
Queue Stats
96W - 102L
1,573 Elo+
Party 2
Team Averages
Level 73
1,544 SR
1,538 Elo+

VS

Team Averages
Level 47
1,372 SR
1,420 Elo+
Chiron
Chiron
MagulonCenturion
Chiron
Level 46
God Stats
2W - 3L
1,272 SR
Queue Stats
23W - 28L
1,516 Elo+
Party 1
Atlas
Atlas
OffAnox
Atlas
Level 80
God Stats
1W - 1L
1,265 SR
Queue Stats
23W - 30L
1,516 Elo+
Party 1
Thanatos
Thanatos
SmaragD666
Thanatos
Level 59
God Stats
0W - 3L
1,162 SR
Queue Stats
3W - 4L
1,409 Elo+
Party 3
Thor
Thor
YoogiGame
Thor
Level 30
God Stats
5W - 6L
1,500 SR
Queue Stats
563W - 668L
1,228 Elo+
Solo
Janus
Janus
cwllgr
Janus
Level 18
God Stats
1W - 3L
1,660 SR
Queue Stats
10W - 11L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,577
506
3,278
11,683
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
12
5 / 3 / 4
7,307
562
6,308
8,356
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
MagoDelCaos
Guan Yu
12
5 / 2 / 7
8,004
616
9,091
12,679
9,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
NANDOMJ23
Scylla
13
6 / 0 / 4
7,718
594
8,648
4,454
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Usainn
Thor
13
1 / 0 / 1
7,444
573
2,442
6,239
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
5,950
458
7,264
9,334
2,181
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
OffAnox
Atlas
9
1 / 3 / 2
5,849
450
3,854
12,104
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
SmaragD666
Thanatos
10
2 / 5 / 1
6,094
469
5,163
10,435
3,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
5
0 / 4 / 1
4,579
352
651
4,601
721
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
cwllgr
Janus
11
0 / 2 / 2
6,307
485
4,304
8,687
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
5
6
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Olorun
5
3
4
2.33
W
Guan Yu
MagoDelCaos
Guan Yu
5
2
7
4.25
L
2
5
1
0.5
W
Scylla
NANDOMJ23
Scylla
6
0
4
8
L
Atlas
OffAnox
Atlas
1
3
2
0.67
L
Thanatos
SmaragD666
Thanatos
2
5
1
0.5
W
Thor
Usainn
Thor
1
0
1
1.5
L
Thor
0
4
1
0.13
L
Janus
cwllgr
Janus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,767
Damage
21,236
43,411
Taken
45,161
19,300
Mitigated
15,352
17,831
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,278
76
602
3,903
11,683
4,185
30
2,316
9,361
0
23,508
W
Olorun
6,308
2,229
506
3,802
8,356
2,823
344
1,880
6,472
34,211
0
W
Guan Yu
MagoDelCaos
Guan Yu
9,091
1,554
583
3,556
12,679
9,161
308
1,950
10,675
3,338
43,164
L
7,264
2,196
720
1,855
9,334
2,181
406
2,474
6,814
0
37,731
W
Scylla
NANDOMJ23
Scylla
8,648
1,271
0
1,667
4,454
1,119
132
821
3,577
45,346
0
L
Atlas
OffAnox
Atlas
3,854
1,458
448
2,132
12,104
7,193
118
6,846
5,066
10,959
0
L
Thanatos
SmaragD666
Thanatos
5,163
758
0
7,332
10,435
3,230
0
3,927
6,246
0
29,445
W
Thor
Usainn
Thor
2,442
488
0
3,212
6,239
2,012
0
1,009
5,168
0
49,696
L
Thor
651
335
0
932
4,601
721
0
0
4,601
0
6,873
L
Janus
cwllgr
Janus
4,304
540
0
2,518
8,687
2,027
0
1,939
6,618
43,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,050
Gold Earned
28,779
348
Minions Killed
253
0
Camps Cleared
0
1,279,714
Distance Traveled
1,100,783
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,577
506
29
2
0
269,064
5
W
Olorun
7,307
562
53
4
0
232,797
0
W
Guan Yu
8,004
616
82
6
0
270,133
4
L
Chiron
5,950
458
73
6
0
241,358
3
W
Scylla
7,718
594
75
6
0
251,182
2
L
Atlas
5,849
450
12
1
0
236,746
2
L
Thanatos
6,094
469
60
5
0
253,303
5
W
Thor
7,444
573
109
8
0
256,538
1
L
Thor
4,579
352
13
1
0
100,894
0
L
Janus
6,307
485
95
7
0
268,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role