Player Matchup

He Bo
He Bo
DntTchMePls
He Bo
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 109L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
EweDaniel
Kukulkan
Level 42
God Stats
117W - 146L
1,517 SR
Queue Stats
123W - 153L
1,438 Elo+
Party 2
Neith
Neith
Jatsekku
Neith
Level 60
God Stats
119W - 144L
1,489 SR
Queue Stats
121W - 148L
1,393 Elo+
Party 2
Chang'e
Chang'e
k6sterx
Chang'e
Level 68
God Stats
2W - 6L
1,489 SR
Queue Stats
79W - 101L
1,504 Elo+
Party 1
Hercules
Hercules
kaitooru93
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 184L
1,507 Elo+
Party 1
Team Averages
Level 65
1,499 SR
1,469 Elo+

VS

Team Averages
Level 44
1,453 SR
1,449 Elo+
Agni
Agni
RayouLeMaJoR
Agni
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 4
Tyr
Tyr
WalecznyPiotrus
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
lunatomik77
Ganesha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
rayou-LeMaJoR
Merlin
Level 66
God Stats
4W - 2L
1,265 SR
Queue Stats
24W - 28L
1,245 Elo+
Party 4
Rama
Rama
xoudarkII
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
8,408
701
5,809
11,934
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
EweDaniel
Kukulkan
15
2 / 6 / 6
8,440
703
11,337
9,967
3,959
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Jatsekku
Neith
13
2 / 5 / 4
7,715
643
8,126
10,905
4,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
k6sterx
Chang'e
14
1 / 5 / 5
8,015
668
8,867
12,111
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
kaitooru93
Hercules
13
2 / 5 / 2
7,987
666
9,435
16,944
15,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 7
11,011
918
15,145
9,157
4,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 4 / 9
8,833
736
4,631
16,771
12,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
lunatomik77
Ganesha
17
1 / 0 / 18
9,396
783
10,383
14,573
14,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
1 / 4 / 2
8,912
743
5,790
8,215
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
18
12 / 1 / 5
10,573
881
16,053
11,310
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
11
Kills
27
27
Deaths
11
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Kukulkan
EweDaniel
Kukulkan
2
6
6
0.83
L
Neith
Jatsekku
Neith
2
5
4
0.8
W
11
2
7
7.25
W
2
4
9
1.63
L
Chang'e
k6sterx
Chang'e
1
5
5
0.7
L
Hercules
kaitooru93
Hercules
2
5
2
0.6
W
Ganesha
lunatomik77
Ganesha
1
0
18
10
W
1
4
2
0.5
W
Rama
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,574
Damage
52,002
61,861
Taken
60,026
32,771
Mitigated
40,351
11,599
Healing
23,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,809
221
168
1,036
11,934
3,859
435
5,076
6,402
21,261
0
L
Kukulkan
EweDaniel
Kukulkan
11,337
834
0
0
9,967
3,959
384
5,876
3,805
35,565
0
L
Neith
Jatsekku
Neith
8,126
2,273
0
1,698
10,905
4,083
216
6,121
4,282
0
16,930
W
15,145
729
359
3,032
9,157
4,029
0
2,740
6,333
43,066
0
W
4,631
688
187
6,890
16,771
12,786
772
8,405
7,940
0
15,634
L
Chang'e
k6sterx
Chang'e
8,867
399
1,677
3,790
12,111
5,173
193
5,971
5,620
23,200
0
L
Hercules
kaitooru93
Hercules
9,435
1,532
217
3,013
16,944
15,697
0
5,908
10,186
0
20,200
W
Ganesha
lunatomik77
Ganesha
10,383
657
130
6,004
14,573
14,641
765
6,176
8,141
25,049
0
W
5,790
179
0
1,454
8,215
3,537
103
3,453
4,762
33,703
0
W
Rama
16,053
12,456
0
5,452
11,310
5,358
5,233
4,379
6,837
0
45,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
48,725
159
Minions Killed
219
0
Camps Cleared
0
1,143,186
Distance Traveled
1,152,840
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,408
701
23
2
0
205,709
0
L
Kukulkan
8,440
703
60
5
0
230,491
1
L
Neith
7,715
643
19
2
0
227,259
0
W
Agni
11,011
918
71
6
0
200,317
0
W
Tyr
8,833
736
27
2
0
245,986
1
L
Chang'e
8,015
668
31
3
0
238,705
0
L
Hercules
7,987
666
26
2
0
241,022
0
W
Ganesha
9,396
783
4
0
0
257,462
0
W
Merlin
8,912
743
48
4
0
223,510
0
W
Rama
10,573
881
69
6
0
225,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role