Player Matchup

Geb
Geb
Marco5774
Geb
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,915 Elo+
Party 2
Thor
Thor
SirSalto
Thor
Level 109
God Stats
1W - 2L
1,168 SR
Queue Stats
6W - 13L
1,268 Elo+
Party 2
Janus
Janus
Swagman5555
Janus
Level 114
God Stats
14W - 14L
1,325 SR
Queue Stats
169W - 186L
1,475 Elo+
Party 2
Jing Wei
Jing Wei
invincible2705
Jing Wei
Level 106
God Stats
4W - 6L
1,500 SR
Queue Stats
186W - 216L
1,451 Elo+
Party 2
Bakasura
Bakasura
sakyumi
Bakasura
Level 97
God Stats
1W - 1L
1,263 SR
Queue Stats
55W - 83L
1,433 Elo+
Party 2
Team Averages
Level 91
1,351 SR
1,508 Elo+

VS

Team Averages
Level 49
1,558 SR
1,608 Elo+
Xbalanque
Xbalanque
Hatchyack
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Kirkwood9336
Arachne
Level 42
God Stats
4W - 5L
1,500 SR
Queue Stats
35W - 45L
1,494 Elo+
Solo
Agni
Agni
Villealexi
Agni
Level 68
God Stats
3W - 1L
1,791 SR
Queue Stats
30W - 17L
1,802 Elo+
Party 1
King Arthur
King Arthur
kyojori
King Arthur
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Party 1
Nox
Nox
reedsock
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
7,403
740
4,262
10,688
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
15
4 / 2 / 7
7,961
796
7,485
8,897
7,042
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
8 / 0 / 7
8,814
881
11,305
4,713
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
15
6 / 0 / 9
8,231
823
7,796
7,545
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
sakyumi
Bakasura
14
3 / 3 / 9
7,701
770
4,973
7,169
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hatchyack
Xbalanque
10
0 / 3 / 0
5,893
589
1,319
2,680
817
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Kirkwood9336
Arachne
12
2 / 5 / 2
6,631
663
4,910
10,546
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 1
7,311
731
9,164
6,729
2,552
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
kyojori
King Arthur
13
0 / 5 / 3
6,597
660
5,705
12,052
6,256
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 6 / 3
6,941
694
4,966
9,331
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
22
Kills
7
7
Deaths
22
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Hatchyack
Xbalanque
0
3
0
0
L
Arachne
Kirkwood9336
Arachne
2
5
2
0.6
W
1
2
8
2.5
W
Thor
4
2
7
3.75
W
8
0
7
11.5
L
3
3
1
1.17
W
Jing Wei
6
0
9
10.5
L
King Arthur
kyojori
King Arthur
0
5
3
0.3
L
2
6
3
0.58
W
Bakasura
sakyumi
Bakasura
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,821
Damage
26,064
39,012
Taken
41,338
21,685
Mitigated
17,365
9,090
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Hatchyack
Xbalanque
1,319
640
0
127
2,680
817
0
1,358
1,172
0
3,967
L
Arachne
Kirkwood9336
Arachne
4,910
2,906
0
1,423
10,546
4,245
0
4,512
5,704
0
9,827
W
4,262
359
0
1,357
10,688
8,018
27
4,241
6,447
7,873
0
W
Thor
7,485
1,288
0
1,243
8,897
7,042
0
3,237
5,660
0
32,728
W
11,305
832
339
1,354
4,713
1,530
48
1,606
3,107
32,846
0
L
9,164
336
0
1,178
6,729
2,552
0
2,470
4,093
28,232
0
W
Jing Wei
7,796
5,026
0
2,829
7,545
2,777
1,155
3,350
4,195
0
27,758
L
King Arthur
kyojori
King Arthur
5,705
780
0
766
12,052
6,256
0
4,007
7,679
0
18,917
L
4,966
591
261
1,065
9,331
3,495
0
2,499
6,708
12,485
0
W
Bakasura
sakyumi
Bakasura
4,973
3,381
0
1,968
7,169
2,318
0
1,696
5,473
0
16,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,110
Gold Earned
33,373
220
Minions Killed
105
0
Camps Cleared
0
1,018,499
Distance Traveled
815,963
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,893
589
10
1
0
51,348
0
L
Arachne
6,631
663
10
1
0
199,895
0
W
Geb
7,403
740
12
1
0
194,744
0
W
Thor
7,961
796
54
5
0
211,412
1
W
Janus
8,814
881
67
7
0
225,255
2
L
Agni
7,311
731
45
5
0
187,577
2
W
Jing Wei
8,231
823
47
5
0
197,760
0
L
King Arthur
6,597
660
25
3
0
199,408
2
L
Nox
6,941
694
15
2
0
177,735
1
W
Bakasura
7,701
770
40
4
0
189,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role