Player Matchup

Chronos
Chronos
Silver I
Harold200IQ
Chronos
Silver I
Level 100
God Stats
8W - 9L
1,493 SR
Queue Stats
110W - 110L
1,250 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,493 SR
1,250 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,500 SR
1,141 MMR
Zeus
Zeus
Bronze III
Funniesz
Zeus
Bronze III
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Harold200IQ
Chronos
16
2 / 4 / 0
9,906
826
5,354
13,175
8,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
Ah Muzen CabHe BoIzanamiFreyaChaac

VS

Bans
DanzaburouBellonaArachneZhong KuiPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
4 / 2 / 0
10,746
896
11,105
7,207
3,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
2
0
2
L
Chronos
Harold200IQ
Chronos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,354
Damage
11,105
13,175
Taken
7,207
8,190
Mitigated
3,098
4,635
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,105
2,622
0
4,209
7,207
3,098
260
4,536
2,671
54,940
0
L
Chronos
Harold200IQ
Chronos
5,354
2,251
0
4,635
13,175
8,190
0
11,513
1,662
49,333
4,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,906
Gold Earned
10,746
108
Minions Killed
115
7
Camps Cleared
3
231,529
Distance Traveled
199,584
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,746
896
115
10
3
199,584
2
L
Chronos
9,906
826
108
9
7
231,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role