Player Matchup

Tyr
Tyr
 
Tyr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BlebikHIP
Discordia
Level 39
God Stats
4W - 2L
1,260 SR
Queue Stats
18W - 50L
1,147 Elo+
Solo
Team Averages
Level 99
1,420 SR
1,382 Elo+

VS

Team Averages
Level 88
1,495 SR
1,418 Elo+
Zeus
Zeus
briansteelpro
Zeus
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 27L
1,396 Elo+
Party 1
Bakasura
Bakasura
dojktor
Bakasura
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Geb
Geb
j0rge35
Geb
Level 53
God Stats
2W - 1L
1,485 SR
Queue Stats
28W - 32L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
4 / 3 / 2
8,944
813
7,712
11,059
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
 
Persephone
11
1 / 6 / 4
7,488
681
6,217
7,960
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
BlebikHIP
Discordia
12
2 / 4 / 5
7,776
707
5,095
6,920
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 7
8,270
752
8,838
6,907
2,547
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
dojktor
Bakasura
14
6 / 2 / 6
9,115
829
9,123
9,463
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
12
2 / 1 / 8
8,443
768
4,748
9,418
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
13
13
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
3
2
1.67
L
Persephone
 
Persephone
1
6
4
0.5
L
Discordia
BlebikHIP
Discordia
2
4
5
1.13
W
5
4
7
2.13
W
Bakasura
dojktor
Bakasura
6
2
6
4.5
W
Geb
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,024
Damage
22,709
25,939
Taken
25,788
12,065
Mitigated
14,315
5,712
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,712
1,434
0
3,653
11,059
7,212
0
6,474
3,984
0
20,417
L
Persephone
 
Persephone
6,217
258
0
908
7,960
2,498
0
3,648
3,871
25,080
0
L
Discordia
BlebikHIP
Discordia
5,095
436
0
1,151
6,920
2,355
25
3,807
2,755
16,539
0
W
8,838
1,720
0
570
6,907
2,547
378
2,228
4,568
31,204
0
W
Bakasura
dojktor
Bakasura
9,123
6,414
0
1,184
9,463
4,470
130
4,789
4,498
0
21,862
W
Geb
4,748
456
0
2,639
9,418
7,298
88
4,081
5,052
10,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,208
Gold Earned
25,828
104
Minions Killed
111
5
Camps Cleared
5
584,861
Distance Traveled
613,035
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,944
813
22
2
2
207,978
3
L
Persephone
7,488
681
54
5
3
178,810
3
L
Discordia
7,776
707
28
3
0
198,073
0
W
Zeus
8,270
752
63
6
1
172,494
4
W
Bakasura
9,115
829
41
4
4
228,440
4
W
Geb
8,443
768
7
1
0
212,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role