Player Matchup

Tiamat
Tiamat
JRJooU
Tiamat
Level 77
God Stats
0W - 4L
1,209 SR
Queue Stats
1W - 10L
1,035 Elo+
Party 2
Bastet
Bastet
PumaLOLLO
Bastet
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 68L
1,474 Elo+
Solo
Atlas
Atlas
Yevgeney
Atlas
Level 64
God Stats
11W - 11L
1,481 SR
Queue Stats
51W - 45L
1,438 Elo+
Solo
Horus
Horus
keno2804
Horus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,330 Elo+
Solo
Artemis
Artemis
meenx99
Artemis
Level 5
God Stats
1W - 9L
1,318 SR
Queue Stats
1W - 10L
1,035 Elo+
Party 2
Team Averages
Level 64
1,402 SR
1,263 Elo+

VS

Team Averages
Level 89
1,543 SR
1,595 Elo+
Artemis
Artemis
 
Artemis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Anatelon
Kumbhakarna
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,662 Elo+
Party 1
Kukulkan
Kukulkan
Jack_Frost0403
Kukulkan
Level 94
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 15L
1,814 Elo+
Party 3
Tyr
Tyr
georgean712
Tyr
Level 107
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 1
Thor
Thor
tronc_sis
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JRJooU
Tiamat
15
1 / 4 / 3
8,442
704
7,690
7,998
6,393
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
PumaLOLLO
Bastet
14
1 / 6 / 6
8,407
701
12,608
13,719
5,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Yevgeney
Atlas
15
2 / 8 / 3
8,745
729
11,642
20,836
16,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
keno2804
Horus
14
3 / 7 / 1
8,268
689
7,675
13,863
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
meenx99
Artemis
13
1 / 7 / 5
8,103
675
1,819
10,168
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
13 / 2 / 14
11,570
964
14,134
12,375
5,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Anatelon
Kumbhakarna
17
3 / 1 / 18
10,297
858
6,170
19,210
22,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
19
11 / 0 / 10
11,088
924
20,902
6,981
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 1 / 19
10,362
864
10,124
14,196
16,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
13
1 / 4 / 4
8,097
675
1,040
6,077
2,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
8
Kills
32
32
Deaths
8
18
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
13
2
14
10
W
Kumbhakarna
Anatelon
Kumbhakarna
3
1
18
12
L
Tiamat
JRJooU
Tiamat
1
4
3
0.63
W
Kukulkan
11
0
10
16
L
Bastet
PumaLOLLO
Bastet
1
6
6
0.67
L
Atlas
Yevgeney
Atlas
2
8
3
0.44
W
4
1
19
13.5
L
Horus
keno2804
Horus
3
7
1
0.5
L
Artemis
meenx99
Artemis
1
7
5
0.5
W
Thor
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,434
Damage
52,370
66,584
Taken
58,839
39,119
Mitigated
49,618
7,523
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,134
10,310
138
2,296
12,375
5,472
2,061
4,044
8,331
0
38,439
W
Kumbhakarna
Anatelon
Kumbhakarna
6,170
901
777
5,431
19,210
22,484
804
6,798
12,412
13,892
0
L
Tiamat
JRJooU
Tiamat
7,690
1,108
208
495
7,998
6,393
0
1,950
6,048
18,102
0
W
Kukulkan
20,902
1,972
2,389
759
6,981
2,964
2,242
2,115
4,866
66,350
0
L
Bastet
PumaLOLLO
Bastet
12,608
3,543
0
1,673
13,719
5,150
0
5,983
7,736
0
28,357
L
Atlas
Yevgeney
Atlas
11,642
4,143
0
2,828
20,836
16,413
0
9,905
10,931
35,112
0
W
10,124
1,583
0
5,010
14,196
16,695
1,424
5,528
8,668
2,764
31,231
L
Horus
keno2804
Horus
7,675
3,940
541
1,293
13,863
6,496
109
4,789
9,074
0
25,335
L
Artemis
meenx99
Artemis
1,819
977
0
485
10,168
4,667
0
5,190
4,978
0
5,127
W
Thor
1,040
172
0
0
6,077
2,003
0
847
5,230
0
3,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,965
Gold Earned
51,414
151
Minions Killed
217
0
Camps Cleared
0
1,031,254
Distance Traveled
1,156,846
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,570
964
58
5
0
233,343
1
W
Kumbhakarna
10,297
858
22
2
0
242,120
3
L
Tiamat
8,442
704
28
2
0
217,608
0
W
Kukulkan
11,088
924
76
6
0
277,416
3
L
Bastet
8,407
701
44
4
0
249,209
3
L
Atlas
8,745
729
42
4
0
189,585
1
W
Tyr
10,362
864
60
5
0
254,315
1
L
Horus
8,268
689
32
3
0
208,215
3
L
Artemis
8,103
675
5
0
0
166,637
0
W
Thor
8,097
675
1
0
0
149,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role